Player Matchup

Ares
Ares
BouncedChunk267
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ravana
Ravana
CptNintendo
Ravana
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
Samsuxu
Chang'e
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
TsunamiKaiten
Izanami
Level 29
God Stats
0W - 1L
1,427 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
graza_one
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,623 Elo+
Solo
Team Averages
Level 8
1,485 SR
1,525 Elo+

VS

Team Averages
Level 11
1,605 SR
1,273 Elo+
Fenrir
Fenrir
Fr4nk_BeaDi745
Fenrir
Level 9
God Stats
5W - 3L
1,819 SR
Queue Stats
488W - 556L
1,258 Elo+
Party 2
Danzaburou
Danzaburou
Nightingale_112
Danzaburou
Level 14
God Stats
17W - 15L
1,709 SR
Queue Stats
514W - 502L
1,363 Elo+
Party 2
Izanami
Izanami
Peeroce
Izanami
Level 15
God Stats
85W - 76L
1,453 SR
Queue Stats
99W - 110L
1,285 Elo+
Party 1
Chaac
Chaac
i-M-3-A-N-D
Chaac
Level 15
God Stats
32W - 30L
1,544 SR
Queue Stats
35W - 42L
1,317 Elo+
Party 1
Guan Yu
Guan Yu
riiky marley
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 9 / 1
4,039
367
2,182
8,772
3,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
7
2 / 3 / 1
5,259
478
2,035
4,442
1,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Samsuxu
Chang'e
6
0 / 7 / 0
4,454
405
1,442
5,820
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
6
1 / 6 / 0
4,853
441
3,519
6,395
1,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 5 / 0
4,328
393
1,690
7,804
3,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 1
6,616
601
3,284
6,208
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Nightingale_112
Danzaburou
11
12 / 0 / 2
7,833
712
11,435
6,230
1,950
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Peeroce
Izanami
10
7 / 1 / 6
6,895
627
5,527
4,935
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 0 / 6
5,395
490
2,028
4,124
1,304
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
riiky marley
Guan Yu
9
1 / 2 / 3
5,810
528
921
3,919
2,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
28
30
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
Ravana
2
3
1
0.83
W
6
1
1
6.5
W
Danzaburou
Nightingale_112
Danzaburou
12
0
2
13
W
Izanami
Peeroce
Izanami
7
1
6
10
L
Chang'e
Samsuxu
Chang'e
0
7
0
0
L
Izanami
1
6
0
0.17
L
0
5
0
0
W
2
0
6
5
W
Guan Yu
riiky marley
Guan Yu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,868
Damage
23,195
33,233
Taken
25,416
10,218
Mitigated
9,485
2,810
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,182
633
0
0
8,772
3,574
0
0
8,747
6,794
0
L
Ravana
2,035
748
0
912
4,442
1,098
0
0
4,399
0
12,411
W
3,284
1,829
0
3,113
6,208
2,104
24
433
5,731
0
26,178
W
Danzaburou
Nightingale_112
Danzaburou
11,435
5,616
0
4,539
6,230
1,950
2,333
2,124
4,036
0
38,801
W
Izanami
Peeroce
Izanami
5,527
3,976
0
1,175
4,935
1,831
354
1,097
3,758
0
22,623
L
Chang'e
Samsuxu
Chang'e
1,442
230
25
981
5,820
1,048
20
0
5,820
16,901
0
L
Izanami
3,519
2,380
0
640
6,395
1,153
550
0
6,370
0
18,611
L
1,690
261
0
252
7,804
3,345
0
0
7,804
7,781
0
W
2,028
1,040
0
1,717
4,124
1,304
43
1,149
2,909
0
13,286
W
Guan Yu
riiky marley
Guan Yu
921
301
0
301
3,919
2,296
743
251
3,668
0
12,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,933
Gold Earned
32,549
116
Minions Killed
224
0
Camps Cleared
0
969,078
Distance Traveled
896,258
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,039
367
7
1
0
190,767
0
L
Ravana
5,259
478
30
3
0
180,088
0
W
Fenrir
6,616
601
65
6
0
218,343
0
W
Danzaburou
7,833
712
64
6
0
166,967
0
W
Izanami
6,895
627
44
4
0
182,460
1
L
Chang'e
4,454
405
37
3
0
216,597
0
L
Izanami
4,853
441
37
3
0
172,637
0
L
Geb
4,328
393
5
0
0
208,989
0
W
Chaac
5,395
490
22
2
0
140,419
2
W
Guan Yu
5,810
528
29
3
0
188,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role