Player Matchup

Anubis
Anubis
OvertoneJones
Anubis
Level 115
God Stats
0W - 1L
1,801 SR
Queue Stats
312W - 291L
1,620 Elo+
Party 1
Cthulhu
Cthulhu
PandaImposter
Cthulhu
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
204W - 195L
1,679 Elo+
Party 1
King Arthur
King Arthur
Toinked
King Arthur
Level 14
God Stats
1W - 2L
1,689 SR
Queue Stats
3W - 4L
1,878 Elo+
Party 1
Merlin
Merlin
WickedReaper420
Merlin
Level 21
God Stats
4W - 5L
1,511 SR
Queue Stats
5W - 6L
1,563 Elo+
Party 1
Izanami
Izanami
pmgbrisk
Izanami
Level 6
God Stats
2W - 2L
1,791 SR
Queue Stats
3W - 2L
1,878 Elo+
Party 1
Team Averages
Level 63
1,658 SR
1,724 Elo+

VS

Team Averages
Level 21
1,531 SR
1,627 Elo+
Jormungandr
Jormungandr
AkumaSauce
Jormungandr
Level 18
God Stats
3W - 5L
1,389 SR
Queue Stats
59W - 46L
1,564 Elo+
Solo
Guan Yu
Guan Yu
GoldNeptune07
Guan Yu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,511 Elo+
Solo
Agni
Agni
SlashK
Agni
Level 24
God Stats
14W - 2L
1,500 SR
Queue Stats
111W - 53L
1,742 Elo+
Solo
Tsukuyomi
Tsukuyomi
superdohj
Tsukuyomi
Level 26
God Stats
13W - 11L
1,532 SR
Queue Stats
208W - 207L
1,666 Elo+
Solo
Medusa
Medusa
thiccflictional
Medusa
Level 17
God Stats
15W - 5L
1,733 SR
Queue Stats
54W - 39L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 1
9,106
506
10,088
15,163
6,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
12
2 / 7 / 3
8,019
446
10,275
18,976
11,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Toinked
King Arthur
13
0 / 3 / 2
7,129
396
3,939
17,624
10,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 9 / 4
6,563
365
4,899
10,737
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
pmgbrisk
Izanami
13
1 / 7 / 1
8,072
448
6,704
12,817
4,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AkumaSauce
Jormungandr
16
5 / 1 / 2
10,508
584
11,581
12,308
6,056
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
14
2 / 3 / 6
8,880
493
6,472
16,548
8,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
SlashK
Agni
19
13 / 1 / 3
12,228
679
17,864
11,162
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
superdohj
Tsukuyomi
18
5 / 1 / 8
10,919
607
12,064
13,534
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 3 / 4
10,963
609
9,330
11,068
3,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
9
Kills
32
32
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AkumaSauce
Jormungandr
5
1
2
6
W
Guan Yu
2
3
6
1.67
L
6
6
1
1.08
L
Cthulhu
2
7
3
0.5
W
Agni
SlashK
Agni
13
1
3
14.5
L
King Arthur
Toinked
King Arthur
0
3
2
0.33
L
0
9
4
0.22
L
Izanami
pmgbrisk
Izanami
1
7
1
0.21
W
Tsukuyomi
superdohj
Tsukuyomi
5
1
8
9
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,905
Damage
57,311
75,317
Taken
64,620
35,429
Mitigated
27,390
15,401
Healing
23,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AkumaSauce
Jormungandr
11,581
3,743
118
3,365
12,308
6,056
686
4,546
7,387
59,657
0
W
Guan Yu
6,472
1,077
1,170
4,957
16,548
8,050
623
6,960
9,588
0
42,579
L
10,088
1,264
0
5,062
15,163
6,103
0
4,227
10,936
54,489
0
L
Cthulhu
10,275
647
568
2,356
18,976
11,245
0
7,360
11,616
33,459
0
W
Agni
SlashK
Agni
17,864
1,534
145
5,129
11,162
4,187
148
5,292
5,870
99,430
0
L
King Arthur
Toinked
King Arthur
3,939
647
231
4,863
17,624
10,918
0
10,238
7,386
0
27,602
L
4,899
479
0
44
10,737
2,719
0
6,505
4,232
29,419
0
L
Izanami
pmgbrisk
Izanami
6,704
3,835
0
2,277
12,817
4,444
0
1,115
11,702
0
56,114
W
Tsukuyomi
superdohj
Tsukuyomi
12,064
4,205
0
5,595
13,534
5,147
755
4,134
9,375
0
72,836
W
9,330
5,216
0
3,116
11,068
3,950
2,548
4,330
6,713
0
82,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,889
Gold Earned
53,498
323
Minions Killed
597
0
Camps Cleared
0
1,606,425
Distance Traveled
1,722,802
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,508
584
108
6
0
307,646
0
W
Guan Yu
8,880
493
59
3
0
364,890
3
L
Anubis
9,106
506
104
6
0
295,598
0
L
Cthulhu
8,019
446
29
2
0
366,486
2
W
Agni
12,228
679
166
9
0
362,515
6
L
King Arthur
7,129
396
52
3
0
327,382
0
L
Merlin
6,563
365
38
2
0
312,179
1
L
Izanami
8,072
448
100
6
0
304,780
0
W
Tsukuyomi
10,919
607
132
7
0
373,337
2
W
Medusa
10,963
609
132
7
0
314,414
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role