Player Matchup

Ravana
Ravana
IcyPinkCharm1
Ravana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,413 Elo+
Solo
Merlin
Merlin
Lingus
Merlin
Level 19
God Stats
82W - 85L
1,397 SR
Queue Stats
97W - 109L
1,356 Elo+
Solo
Baron Samedi
Baron Samedi
cali_mobbin1
Baron Samedi
Level 25
God Stats
0W - 2L
1,317 SR
Queue Stats
42W - 40L
1,301 Elo+
Solo
Bakasura
Bakasura
makerbaker27
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,153 Elo+
Solo
Sun Wukong
Sun Wukong
zkh3
Sun Wukong
Level 15
God Stats
3W - 3L
1,325 SR
Queue Stats
23W - 22L
1,446 Elo+
Solo
Team Averages
Level 13
1,408 SR
1,334 Elo+

VS

Team Averages
Level 24
1,421 SR
1,340 Elo+
Merlin
Merlin
Danfer--
Merlin
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 15L
1,298 Elo+
Party 1
Ymir
Ymir
Dannstein
Ymir
Level 7
God Stats
1W - 2L
1,177 SR
Queue Stats
4W - 5L
1,211 Elo+
Party 1
Fenrir
Fenrir
Pablosoo51
Fenrir
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 14L
1,500 Elo+
Solo
Hades
Hades
QuantumKummer
Hades
Level 6
God Stats
15W - 10L
1,428 SR
Queue Stats
23W - 18L
1,446 Elo+
Solo
Pele
Pele
Radagas-
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,463
829
660
2,550
825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Lingus
Merlin
15
2 / 4 / 0
9,581
1,065
10,097
9,844
2,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
cali_mobbin1
Baron Samedi
16
1 / 13 / 4
9,539
1,060
11,986
19,108
6,414
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
makerbaker27
Bakasura
11
0 / 0 / 0
5,850
650
0
0
0
Sun Wukong
zkh3
Sun Wukong
16
3 / 6 / 3
9,910
1,101
11,452
15,559
11,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

128

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Danfer--
Merlin
17
10 / 0 / 13
10,874
1,208
13,762
4,873
1,961
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
17
2 / 1 / 19
9,810
1,090
4,226
8,227
6,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Pablosoo51
Fenrir
15
4 / 0 / 9
9,492
1,055
4,290
6,386
2,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 3 / 11
11,056
1,228
13,301
11,824
7,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
16
0 / 2 / 18
9,347
1,039
5,240
5,806
2,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
95
6
Kills
25
26
Deaths
6
7
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Merlin
Danfer--
Merlin
10
0
13
16.5
W
Ymir
2
1
19
11.5
L
0
3
0
0
L
Merlin
Lingus
Merlin
2
4
0
0.5
W
Fenrir
Pablosoo51
Fenrir
4
0
9
8.5
W
9
3
11
4.83
W
Pele
0
2
18
4.5
L
Baron Samedi
cali_mobbin1
Baron Samedi
1
13
4
0.23
L
Bakasura
makerbaker27
Bakasura
0
0
0
0
L
Sun Wukong
zkh3
Sun Wukong
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,195
Damage
40,819
47,061
Taken
37,116
21,826
Mitigated
21,500
3,147
Healing
7,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Danfer--
Merlin
13,762
989
349
255
4,873
1,961
0
2,849
2,024
28,272
0
W
Ymir
4,226
817
0
0
8,227
6,806
0
5,085
3,142
19,084
0
L
660
446
0
7
2,550
825
0
1,046
1,504
0
2,000
L
Merlin
Lingus
Merlin
10,097
764
354
433
9,844
2,914
0
8,186
1,658
48,631
0
W
Fenrir
Pablosoo51
Fenrir
4,290
963
0
595
6,386
2,526
0
4,006
2,380
0
11,920
W
13,301
1,673
308
4,380
11,824
7,791
0
7,297
4,527
36,288
0
W
Pele
5,240
1,596
765
551
5,806
2,416
0
3,023
2,783
0
18,158
L
Baron Samedi
cali_mobbin1
Baron Samedi
11,986
1,856
893
1,306
19,108
6,414
0
14,429
4,679
30,769
0
L
Bakasura
makerbaker27
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
zkh3
Sun Wukong
11,452
2,035
0
154
15,559
11,673
0
7,628
7,931
177
25,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,343
Gold Earned
50,579
146
Minions Killed
185
9
Camps Cleared
3
500,628
Distance Traveled
892,535
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,874
1,208
33
4
0
171,300
2
W
Ymir
9,810
1,090
37
4
0
180,527
1
L
Ravana
7,463
829
1
0
1
33,463
0
L
Merlin
9,581
1,065
95
11
0
149,308
1
W
Fenrir
9,492
1,055
24
3
1
221,154
0
W
Hades
11,056
1,228
61
7
1
144,766
1
W
Pele
9,347
1,039
30
3
1
174,788
0
L
Baron Samedi
9,539
1,060
32
4
4
121,775
0
L
Bakasura
5,850
650
0
0
0
0
0
L
Sun Wukong
9,910
1,101
18
2
4
196,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role