Player Matchup

Cabrakan
Cabrakan
BuddhaGaming211
Cabrakan
Level 11
God Stats
8W - 4L
1,600 SR
Queue Stats
8W - 5L
1,422 Elo+
Party 2
Chaac
Chaac
Earthquake9772
Chaac
Level 7
God Stats
16W - 3L
1,688 SR
Queue Stats
109W - 101L
1,511 Elo+
Party 2
Xbalanque
Xbalanque
Lil Tyrone2151
Xbalanque
Level 18
God Stats
7W - 6L
1,479 SR
Queue Stats
540W - 533L
1,498 Elo+
Party 2
Tiamat
Tiamat
Mrxmayhem666352
Tiamat
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 145L
1,377 Elo+
Solo
Thor
Thor
funnyputty2
Thor
Level 11
God Stats
5W - 0L
1,192 SR
Queue Stats
41W - 32L
1,544 Elo+
Party 2
Team Averages
Level 10
1,492 SR
1,470 Elo+

VS

Team Averages
Level 18
1,607 SR
1,445 Elo+
Odin
Odin
DonnyDaKing
Odin
Level 22
God Stats
4W - 3L
1,585 SR
Queue Stats
110W - 124L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
Esper450
Gilgamesh
Level 6
God Stats
2W - 1L
1,814 SR
Queue Stats
16W - 26L
1,447 Elo+
Party 1
Ares
Ares
RaZe_DrAg03
Ares
Level 28
God Stats
3W - 4L
1,602 SR
Queue Stats
131W - 149L
1,483 Elo+
Party 1
Neith
Neith
nerve_67
Neith
Level 15
God Stats
11W - 14L
1,534 SR
Queue Stats
22W - 32L
1,384 Elo+
Party 1
Janus
Janus
ssjShaun1
Janus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 123L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
1 / 3 / 5
9,045
452
3,280
14,712
15,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 3 / 2
9,756
488
9,516
18,323
15,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
Lil Tyrone2151
Xbalanque
15
6 / 3 / 3
10,019
501
12,738
13,261
5,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
11 / 2 / 5
10,778
539
23,581
11,578
9,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 4 / 8
8,792
440
9,403
13,330
5,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 7
9,597
480
13,628
16,886
12,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Esper450
Gilgamesh
10
0 / 6 / 4
7,026
351
5,315
13,498
6,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 3 / 8
9,047
452
8,679
19,449
16,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
nerve_67
Neith
15
5 / 4 / 3
9,235
462
10,680
10,889
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
ssjShaun1
Janus
9
0 / 13 / 1
6,558
328
3,764
13,010
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
26
Kills
14
15
Deaths
26
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
1
3
5
1.17
L
6
0
7
9.5
W
3
3
2
1.33
L
Gilgamesh
Esper450
Gilgamesh
0
6
4
0.33
W
Xbalanque
Lil Tyrone2151
Xbalanque
6
3
3
2.5
W
11
2
5
6.75
L
3
3
8
2.33
W
5
4
8
2.25
L
Neith
nerve_67
Neith
5
4
3
1.63
L
Janus
ssjShaun1
Janus
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,518
Damage
42,066
71,204
Taken
73,732
51,883
Mitigated
41,406
24,670
Healing
14,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
3,280
1,171
0
4,341
14,712
15,636
606
2,122
12,449
20,382
0
L
13,628
3,529
0
5,580
16,886
12,100
0
4,506
11,746
0
27,146
W
9,516
3,225
0
8,059
18,323
15,940
1,199
1,865
15,898
0
55,360
L
Gilgamesh
Esper450
Gilgamesh
5,315
1,774
0
2,086
13,498
6,542
0
5,511
7,688
0
25,638
W
Xbalanque
Lil Tyrone2151
Xbalanque
12,738
6,079
0
4,884
13,261
5,477
1,602
1,634
11,487
0
81,436
W
23,581
1,725
231
3,638
11,578
9,555
256
3,130
8,173
71,346
0
L
8,679
1,182
0
708
19,449
16,511
0
7,272
11,744
26,136
0
W
9,403
3,557
0
3,517
13,330
5,275
0
3,162
9,950
0
36,178
L
Neith
nerve_67
Neith
10,680
3,493
0
4,501
10,889
3,100
0
3,229
7,532
0
45,454
L
Janus
ssjShaun1
Janus
3,764
315
0
1,212
13,010
3,153
0
5,061
7,620
25,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,390
Gold Earned
41,463
420
Minions Killed
227
0
Camps Cleared
0
1,789,855
Distance Traveled
1,813,589
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,045
452
52
3
0
355,556
0
L
Odin
9,597
480
28
1
0
420,379
1
W
Chaac
9,756
488
86
4
0
328,305
0
L
Gilgamesh
7,026
351
47
2
0
386,778
0
W
Xbalanque
10,019
501
111
6
0
362,960
2
W
Tiamat
10,778
539
111
6
0
379,496
3
L
Ares
9,047
452
13
1
0
384,949
0
W
Thor
8,792
440
60
3
0
363,538
0
L
Neith
9,235
462
91
5
0
337,773
0
L
Janus
6,558
328
48
2
0
283,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role