Player Matchup

Izanami
Izanami
AreUvar
Izanami
Level 18
God Stats
27W - 9L
1,607 SR
Queue Stats
42W - 22L
1,548 Elo+
Party 1
Khepri
Khepri
FacheCoA
Khepri
Level 28
God Stats
3W - 0L
1,806 SR
Queue Stats
113W - 102L
1,550 Elo+
Party 1
Gilgamesh
Gilgamesh
Fenrir88e
Gilgamesh
Level 28
God Stats
12W - 17L
1,453 SR
Queue Stats
154W - 172L
1,448 Elo+
Solo
Thanatos
Thanatos
你的命我手中
Thanatos
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
最近过得很好i
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 25L
1,506 Elo+
Solo
Team Averages
Level 22
1,573 SR
1,510 Elo+

VS

Team Averages
Level 19
1,451 SR
1,409 Elo+
Chaac
Chaac
BAKASURA890
Chaac
Level 19
God Stats
4W - 8L
1,409 SR
Queue Stats
34W - 41L
1,382 Elo+
Solo
Neith
Neith
NieyanXx
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,446 Elo+
Solo
Ah Puch
Ah Puch
SanwichOverlord
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 47L
1,396 Elo+
Solo
Bacchus
Bacchus
SpykeRammus
Bacchus
Level 26
God Stats
1W - 8L
1,343 SR
Queue Stats
51W - 65L
1,364 Elo+
Solo
Janus
Janus
TheGodOfWeed
Janus
Level 29
God Stats
16W - 21L
1,502 SR
Queue Stats
145W - 165L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AreUvar
Izanami
20
21 / 1 / 15
15,662
1,305
46,766
14,382
9,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
FacheCoA
Khepri
19
2 / 3 / 26
12,734
1,061
10,944
20,464
25,828
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Fenrir88e
Gilgamesh
19
4 / 1 / 23
11,851
988
12,619
20,685
12,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 4 / 12
12,500
1,042
8,129
10,089
4,663
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 1 / 21
12,831
1,069
16,000
8,016
4,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

225

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 13 / 3
11,629
969
11,106
29,639
30,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
NieyanXx
Neith
17
3 / 7 / 6
11,445
954
15,536
17,984
6,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
0 / 5 / 8
10,783
899
14,618
14,451
5,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
SpykeRammus
Bacchus
16
1 / 5 / 2
10,004
834
7,823
22,433
29,185
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 10 / 4
10,877
906
19,910
15,301
5,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
33
40
Kills
10
10
Deaths
40
97
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
AreUvar
Izanami
21
1
15
28.5
L
4
13
3
0.42
W
Khepri
FacheCoA
Khepri
2
3
26
5
W
Gilgamesh
Fenrir88e
Gilgamesh
4
1
23
15.5
L
Neith
NieyanXx
Neith
3
7
6
0.86
L
0
5
8
0.8
L
Bacchus
SpykeRammus
Bacchus
1
5
2
0.4
L
2
10
4
0.4
W
8
4
12
3.5
W
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,458
Damage
68,993
73,636
Taken
99,808
57,074
Mitigated
76,650
9,929
Healing
9,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AreUvar
Izanami
46,766
37,632
0
2,953
14,382
9,621
0
7,962
6,420
0
82,448
L
11,106
4,401
0
3,810
29,639
30,160
0
7,965
21,626
0
30,908
W
Khepri
FacheCoA
Khepri
10,944
952
0
13
20,464
25,828
0
10,295
10,169
19,642
0
W
Gilgamesh
Fenrir88e
Gilgamesh
12,619
4,238
0
924
20,685
12,725
0
13,934
6,751
51
21,645
L
Neith
NieyanXx
Neith
15,536
8,320
0
2,663
17,984
6,837
0
6,013
11,775
0
39,399
L
14,618
883
0
945
14,451
5,352
0
1,615
12,836
44,117
0
L
Bacchus
SpykeRammus
Bacchus
7,823
1,351
0
2,012
22,433
29,185
0
7,432
14,839
13,190
0
L
19,910
996
0
0
15,301
5,116
0
3,564
11,737
39,041
0
W
8,129
994
0
5,969
10,089
4,663
0
5,801
4,288
0
19,092
W
16,000
1,904
0
70
8,016
4,237
0
4,359
3,657
49,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,578
Gold Earned
54,738
294
Minions Killed
206
6
Camps Cleared
5
1,024,790
Distance Traveled
1,031,273
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,662
1,305
125
10
0
225,974
0
L
Chaac
11,629
969
45
4
2
211,295
0
W
Khepri
12,734
1,061
17
1
1
215,963
3
W
Gilgamesh
11,851
988
22
2
0
256,774
0
L
Neith
11,445
954
44
4
2
194,843
0
L
Ah Puch
10,783
899
75
6
0
208,210
0
L
Bacchus
10,004
834
7
1
0
197,974
0
L
Janus
10,877
906
35
3
1
218,951
0
W
Thanatos
12,500
1,042
23
2
2
130,178
2
W
Zeus
12,831
1,069
107
9
3
195,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role