Player Matchup

Chernobog
Chernobog
Fenrisulfr129
Chernobog
Level 58
God Stats
17W - 22L
1,227 SR
Queue Stats
436W - 416L
1,411 Elo+
Party 1
Nu Wa
Nu Wa
KingFrills
Nu Wa
Level 160
God Stats
6W - 5L
1,445 SR
Queue Stats
482W - 454L
1,571 Elo+
Party 1
Neith
Neith
Learnedit
Neith
Level 66
God Stats
133W - 143L
1,565 SR
Queue Stats
158W - 177L
1,505 Elo+
Party 1
Loki
Loki
Mr Ibis7
Loki
Level 62
God Stats
20W - 17L
1,532 SR
Queue Stats
280W - 280L
1,507 Elo+
Party 2
Kuzenbo
Kuzenbo
wifimist
Kuzenbo
Level 107
God Stats
5W - 2L
1,430 SR
Queue Stats
340W - 312L
1,475 Elo+
Party 2
Team Averages
Level 91
1,440 SR
1,494 Elo+

VS

Team Averages
Level 94
1,510 SR
1,459 Elo+
King Arthur
King Arthur
Dr Vexs
King Arthur
Level 108
God Stats
3W - 6L
1,446 SR
Queue Stats
65W - 69L
1,464 Elo+
Party 3
Bakasura
Bakasura
Droid Kiwi
Bakasura
Level 67
God Stats
0W - 3L
1,314 SR
Queue Stats
66W - 69L
1,464 Elo+
Party 3
Ares
Ares
Sauc3y Do3
Ares
Level 74
God Stats
20W - 16L
1,639 SR
Queue Stats
95W - 96L
1,456 Elo+
Solo
Kukulkan
Kukulkan
same_2u_US
Kukulkan
Level 139
God Stats
9W - 10L
1,531 SR
Queue Stats
623W - 680L
1,446 Elo+
Solo
Izanami
Izanami
thecroftinator
Izanami
Level 81
God Stats
5W - 3L
1,619 SR
Queue Stats
448W - 498L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fenrisulfr129
Chernobog
9
0 / 0 / 5
5,111
511
2,439
5,035
1,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
11
4 / 0 / 1
6,132
613
5,487
2,514
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Learnedit
Neith
10
1 / 0 / 2
6,015
602
4,118
4,551
1,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
9
2 / 0 / 3
5,435
544
2,820
4,939
1,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
wifimist
Kuzenbo
9
2 / 0 / 3
5,656
566
2,309
4,334
2,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dr Vexs
King Arthur
10
0 / 2 / 0
5,687
569
2,995
7,648
3,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Droid Kiwi
Bakasura
9
0 / 3 / 0
5,137
514
2,293
6,977
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 3 / 0
4,588
459
2,214
6,987
2,504
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
same_2u_US
Kukulkan
10
0 / 1 / 0
5,498
550
507
3,906
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 0 / 0
4,439
444
1,650
2,869
688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
9
Kills
0
0
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dr Vexs
King Arthur
0
2
0
0
L
Bakasura
Droid Kiwi
Bakasura
0
3
0
0
W
Chernobog
Fenrisulfr129
Chernobog
0
0
5
2.5
W
Nu Wa
4
0
1
4.5
W
Neith
Learnedit
Neith
1
0
2
2
W
Loki
2
0
3
3.5
L
0
3
0
0
L
Kukulkan
same_2u_US
Kukulkan
0
1
0
0
L
0
0
0
0
W
Kuzenbo
wifimist
Kuzenbo
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,173
Damage
9,659
21,373
Taken
28,387
7,378
Mitigated
10,162
8,635
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dr Vexs
King Arthur
2,995
131
0
1,760
7,648
3,904
0
672
6,976
0
33,417
L
Bakasura
Droid Kiwi
Bakasura
2,293
1,554
0
2,706
6,977
2,030
18
2,285
4,692
0
23,235
W
Chernobog
Fenrisulfr129
Chernobog
2,439
1,579
0
1,153
5,035
1,242
0
666
4,341
0
24,093
W
Nu Wa
5,487
674
0
495
2,514
760
84
576
1,938
38,497
0
W
Neith
Learnedit
Neith
4,118
2,162
0
2,703
4,551
1,272
62
0
4,551
0
30,168
W
Loki
2,820
684
0
2,056
4,939
1,356
0
59
4,880
0
26,597
L
2,214
41
0
1,896
6,987
2,504
0
2,336
4,651
9,426
0
L
Kukulkan
same_2u_US
Kukulkan
507
0
0
865
3,906
1,036
0
1,495
2,411
32,029
0
L
1,650
1,018
0
674
2,869
688
0
1,008
1,861
0
18,903
W
Kuzenbo
wifimist
Kuzenbo
2,309
1,361
123
2,105
4,334
2,748
60
1,420
2,914
12,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,349
Gold Earned
25,349
286
Minions Killed
272
0
Camps Cleared
0
952,441
Distance Traveled
814,001
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,687
569
67
7
0
167,210
3
L
Bakasura
5,137
514
64
6
0
205,785
0
W
Chernobog
5,111
511
59
6
0
160,946
1
W
Nu Wa
6,132
613
80
8
0
202,466
3
W
Neith
6,015
602
75
8
0
158,986
4
W
Loki
5,435
544
60
6
0
213,843
2
L
Ares
4,588
459
16
2
0
154,614
0
L
Kukulkan
5,498
550
75
8
0
162,984
5
L
Izanami
4,439
444
50
5
0
123,408
2
W
Kuzenbo
5,656
566
12
1
0
216,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role