Player Matchup

Neith
Neith
PettyDeity
Neith
Level 67
God Stats
159W - 159L
1,514 SR
Queue Stats
574W - 693L
1,386 Elo+
Party 2
Cthulhu
Cthulhu
SUPERLOWDERBROS
Cthulhu
Level 56
God Stats
221W - 223L
1,512 SR
Queue Stats
224W - 237L
1,430 Elo+
Party 4
Arachne
Arachne
UpMag
Arachne
Level 41
God Stats
43W - 26L
1,640 SR
Queue Stats
213W - 253L
1,389 Elo+
Party 2
Danzaburou
Danzaburou
V2 SMG PLAYER
Danzaburou
Level 44
God Stats
115W - 128L
1,546 SR
Queue Stats
260W - 304L
1,443 Elo+
Party 4
Scylla
Scylla
hannahbit
Scylla
Level 72
God Stats
68W - 71L
1,474 SR
Queue Stats
844W - 896L
1,389 Elo+
Party 2
Team Averages
Level 56
1,537 SR
1,407 Elo+

VS

Team Averages
Level 52
1,411 SR
1,386 Elo+
Mulan
Mulan
Grey Gorilla869
Mulan
Level 43
God Stats
19W - 21L
1,484 SR
Queue Stats
64W - 77L
1,358 Elo+
Party 3
Arachne
Arachne
PhantomDogma
Arachne
Level 65
God Stats
1W - 5L
1,234 SR
Queue Stats
31W - 43L
1,353 Elo+
Party 1
Artemis
Artemis
SGT mcBACON
Artemis
Level 75
God Stats
15W - 28L
1,336 SR
Queue Stats
109W - 135L
1,377 Elo+
Party 3
Geb
Geb
amreik
Geb
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,476 Elo+
Solo
Poseidon
Poseidon
bl1ndf1re9961
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
9 / 1 / 5
14,257
620
12,509
14,884
7,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
5 / 1 / 17
12,824
558
12,057
21,892
14,270
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Arachne
UpMag
Arachne
20
10 / 1 / 8
14,096
613
14,974
17,370
10,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
V2 SMG PLAYER
Danzaburou
20
8 / 3 / 11
14,089
613
14,609
21,339
8,949
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
hannahbit
Scylla
19
9 / 1 / 11
13,518
588
12,123
14,559
5,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 1
10,316
449
12,677
23,264
21,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
PhantomDogma
Arachne
14
0 / 6 / 1
8,550
372
6,290
15,698
6,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
SGT mcBACON
Artemis
17
3 / 8 / 2
11,101
483
17,992
19,475
9,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
amreik
Geb
7
2 / 6 / 1
7,363
320
2,533
12,008
8,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
bl1ndf1re9961
Poseidon
14
0 / 12 / 0
9,012
392
8,587
15,834
5,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
12
41
Kills
7
7
Deaths
41
52
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Neith
9
1
5
11.5
L
Arachne
PhantomDogma
Arachne
0
6
1
0.08
L
Artemis
SGT mcBACON
Artemis
3
8
2
0.5
W
5
1
17
13.5
W
Arachne
UpMag
Arachne
10
1
8
14
W
Danzaburou
V2 SMG PLAYER
Danzaburou
8
3
11
4.5
L
Geb
amreik
Geb
2
6
1
0.42
L
Poseidon
bl1ndf1re9961
Poseidon
0
12
0
0
W
Scylla
hannahbit
Scylla
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,272
Damage
48,079
90,044
Taken
86,279
46,652
Mitigated
52,332
54,437
Healing
15,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,677
3,665
0
7,256
23,264
21,384
0
2,215
21,049
0
57,292
W
Neith
12,509
5,947
0
5,855
14,884
7,324
7,243
142
14,716
0
90,650
L
Arachne
PhantomDogma
Arachne
6,290
4,501
0
1,286
15,698
6,302
0
6,198
9,500
0
49,840
L
Artemis
SGT mcBACON
Artemis
17,992
10,467
0
5,548
19,475
9,769
917
3,669
15,806
0
78,250
W
12,057
800
2,241
13,656
21,892
14,270
2,402
3,582
18,112
59,796
0
W
Arachne
UpMag
Arachne
14,974
11,126
0
11,749
17,370
10,120
1,152
1,491
15,811
0
114,436
W
Danzaburou
V2 SMG PLAYER
Danzaburou
14,609
8,361
585
13,490
21,339
8,949
4,273
1,809
19,438
0
93,506
L
Geb
amreik
Geb
2,533
140
183
768
12,008
8,884
75
3,879
8,129
12,055
0
L
Poseidon
bl1ndf1re9961
Poseidon
8,587
193
0
490
15,834
5,993
496
8,219
7,615
53,164
0
W
Scylla
hannahbit
Scylla
12,123
497
0
6,861
14,559
5,989
2,779
3,751
10,476
79,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,784
Gold Earned
46,342
656
Minions Killed
427
0
Camps Cleared
0
2,171,282
Distance Traveled
1,684,792
31
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,316
449
118
5
0
305,572
3
W
Neith
14,257
620
169
7
0
383,261
11
L
Arachne
8,550
372
85
4
0
457,276
0
L
Artemis
11,101
483
102
4
0
324,502
0
W
Cthulhu
12,824
558
85
4
0
519,646
6
W
Arachne
14,096
613
144
6
0
417,183
3
W
Danzaburou
14,089
613
125
5
0
420,869
3
L
Geb
7,363
320
21
1
0
259,266
0
L
Poseidon
9,012
392
101
4
0
338,176
3
W
Scylla
13,518
588
133
6
0
430,323
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role