Player Matchup

Baron Samedi
Baron Samedi
Fervellum
Baron Samedi
Level 90
God Stats
6W - 7L
1,456 SR
Queue Stats
169W - 155L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
GalagaArisen
Gilgamesh
Level 67
God Stats
28W - 28L
1,490 SR
Queue Stats
326W - 342L
1,477 Elo+
Solo
He Bo
He Bo
K2 Pillowy
He Bo
Level 65
God Stats
3W - 4L
1,264 SR
Queue Stats
193W - 184L
1,539 Elo+
Party 2
Neith
Neith
K2 XTHUNDRAX
Neith
Level 121
God Stats
69W - 52L
1,586 SR
Queue Stats
160W - 171L
1,548 Elo+
Party 2
Cthulhu
Cthulhu
lxTZayaSTxl
Cthulhu
Level 68
God Stats
3W - 3L
1,565 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Team Averages
Level 82
1,472 SR
1,505 Elo+

VS

Team Averages
Level 89
1,535 SR
1,463 Elo+
Fenrir
Fenrir
BloodyDeath027
Fenrir
Level 160
God Stats
3W - 2L
1,851 SR
Queue Stats
77W - 84L
1,473 Elo+
Solo
Poseidon
Poseidon
Gelancy
Poseidon
Level 49
God Stats
21W - 20L
1,572 SR
Queue Stats
178W - 196L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
MYER RETURNS
Cthulhu
Level 120
God Stats
28W - 29L
1,465 SR
Queue Stats
741W - 859L
1,403 Elo+
Solo
Cernunnos
Cernunnos
the_lanlord
Cernunnos
Level 72
God Stats
15W - 13L
1,544 SR
Queue Stats
205W - 212L
1,463 Elo+
Party 1
Vulcan
Vulcan
tower_of_pachi
Vulcan
Level 45
God Stats
2W - 2L
1,242 SR
Queue Stats
317W - 329L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fervellum
Baron Samedi
18
2 / 2 / 17
11,462
1,042
11,402
9,456
3,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
GalagaArisen
Gilgamesh
17
3 / 6 / 15
11,018
1,002
14,926
18,717
14,094
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
17
4 / 6 / 11
11,382
1,035
10,510
9,752
3,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
14 / 0 / 9
13,574
1,234
21,141
7,110
2,924
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
lxTZayaSTxl
Cthulhu
18
2 / 4 / 18
11,286
1,026
15,969
18,634
11,666
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

184

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 10
10,538
958
6,806
15,048
14,751
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Gelancy
Poseidon
17
6 / 5 / 8
11,240
1,022
13,810
13,042
4,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
MYER RETURNS
Cthulhu
17
2 / 6 / 13
10,925
993
16,738
24,195
13,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
the_lanlord
Cernunnos
17
3 / 1 / 11
10,986
999
7,449
12,168
5,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 8 / 7
11,513
1,047
11,649
15,520
6,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
67
25
Kills
18
18
Deaths
25
70
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
5
10
1.4
W
Baron Samedi
Fervellum
Baron Samedi
2
2
17
5.25
W
Gilgamesh
GalagaArisen
Gilgamesh
3
6
15
1.75
L
Poseidon
Gelancy
Poseidon
6
5
8
2
W
He Bo
4
6
11
1.58
W
14
0
9
18.5
L
Cthulhu
MYER RETURNS
Cthulhu
2
6
13
1.42
W
Cthulhu
lxTZayaSTxl
Cthulhu
2
4
18
2.75
L
Cernunnos
the_lanlord
Cernunnos
3
1
11
8.5
L
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,948
Damage
56,452
63,669
Taken
79,973
36,111
Mitigated
45,200
14,251
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,806
1,131
468
787
15,048
14,751
0
7,811
7,237
0
16,585
W
Baron Samedi
Fervellum
Baron Samedi
11,402
706
947
2,517
9,456
3,830
0
7,668
1,772
22,424
0
W
Gilgamesh
GalagaArisen
Gilgamesh
14,926
6,006
429
895
18,717
14,094
0
11,474
7,105
140
25,636
L
Poseidon
Gelancy
Poseidon
13,810
1,567
0
1,396
13,042
4,902
0
6,017
7,025
34,794
0
W
He Bo
10,510
1,113
0
1,325
9,752
3,597
0
7,145
2,497
33,645
0
W
21,141
14,799
0
2,718
7,110
2,924
0
4,479
2,565
0
43,267
L
Cthulhu
MYER RETURNS
Cthulhu
16,738
568
240
3,451
24,195
13,817
0
10,849
13,346
39,580
0
W
Cthulhu
lxTZayaSTxl
Cthulhu
15,969
568
2,310
3,110
18,634
11,666
0
10,886
7,533
47,418
0
L
Cernunnos
the_lanlord
Cernunnos
7,449
4,198
0
1,438
12,168
5,005
0
7,864
4,304
0
27,563
L
11,649
2,477
0
0
15,520
6,725
0
5,480
10,040
28,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,722
Gold Earned
55,202
230
Minions Killed
212
6
Camps Cleared
5
1,056,712
Distance Traveled
996,671
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,538
958
28
3
1
210,962
2
W
Baron Samedi
11,462
1,042
30
3
1
225,531
0
W
Gilgamesh
11,018
1,002
28
3
1
201,142
0
L
Poseidon
11,240
1,022
41
4
1
199,388
0
W
He Bo
11,382
1,035
46
4
0
175,007
0
W
Neith
13,574
1,234
48
4
3
214,140
0
L
Cthulhu
10,925
993
53
5
0
202,856
0
W
Cthulhu
11,286
1,026
78
7
1
240,892
0
L
Cernunnos
10,986
999
41
4
2
187,158
0
L
Vulcan
11,513
1,047
49
4
1
196,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role