Player Matchup

Ganesha
Ganesha
FreshlyPikked
Ganesha
Level 129
God Stats
49W - 32L
1,690 SR
Queue Stats
483W - 421L
1,653 Elo+
Solo
Bellona
Bellona
LegendxKINGPIN
Bellona
Level 124
God Stats
2W - 2L
1,342 SR
Queue Stats
28W - 28L
1,439 Elo+
Party 2
Fenrir
Fenrir
Mankey125
Fenrir
Level 157
God Stats
4W - 3L
1,475 SR
Queue Stats
108W - 121L
1,502 Elo+
Party 2
Zhong Kui
Zhong Kui
TheIronSwan89
Zhong Kui
Level 145
God Stats
2W - 2L
1,572 SR
Queue Stats
74W - 80L
1,514 Elo+
Party 2
Gilgamesh
Gilgamesh
lfarns
Gilgamesh
Level 149
God Stats
11W - 14L
1,538 SR
Queue Stats
106W - 101L
1,441 Elo+
Party 2
Team Averages
Level 141
1,523 SR
1,510 Elo+

VS

Team Averages
Level 96
1,443 SR
1,515 Elo+
Sylvanus
Sylvanus
ASG Coffin Cuhz
Sylvanus
Level 129
God Stats
1W - 2L
1,292 SR
Queue Stats
145W - 145L
1,556 Elo+
Party 3
Discordia
Discordia
FREAKYFREAKS
Discordia
Level 28
God Stats
0W - 1L
1,711 SR
Queue Stats
23W - 29L
1,445 Elo+
Party 1
Thanatos
Thanatos
ThatRaptorWeed
Thanatos
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,424 Elo+
Party 1
Rama
Rama
iTrashCompactor
Rama
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 190L
1,590 Elo+
Party 3
Cu Chulainn
Cu Chulainn
leetness1337
Cu Chulainn
Level 89
God Stats
1W - 5L
1,211 SR
Queue Stats
90W - 73L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 0 / 12
8,749
972
2,341
7,175
5,299
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 0 / 12
9,611
1,068
12,168
10,277
6,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Mankey125
Fenrir
16
8 / 0 / 9
10,550
1,172
12,500
8,681
6,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
TheIronSwan89
Zhong Kui
15
3 / 2 / 14
9,433
1,048
7,284
8,098
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
lfarns
Gilgamesh
15
3 / 1 / 14
9,167
1,019
9,235
9,503
5,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

355

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
0 / 4 / 2
8,558
951
13,784
17,213
20,399
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
FREAKYFREAKS
Discordia
14
0 / 2 / 2
8,219
913
6,680
3,183
968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
13
1 / 7 / 1
8,126
903
6,727
9,419
3,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 3
8,125
903
1,949
2,491
558
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
leetness1337
Cu Chulainn
14
2 / 5 / 0
8,582
954
7,799
16,005
9,053
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
11
19
Kills
3
3
Deaths
19
61
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
4
2
0.25
L
Discordia
FREAKYFREAKS
Discordia
0
2
2
0.5
W
Ganesha
0
0
12
6
W
5
0
12
11
W
Fenrir
Mankey125
Fenrir
8
0
9
12.5
L
Thanatos
1
7
1
0.21
W
Zhong Kui
TheIronSwan89
Zhong Kui
3
2
14
5
L
0
1
3
1.5
L
Cu Chulainn
leetness1337
Cu Chulainn
2
5
0
0.4
W
Gilgamesh
lfarns
Gilgamesh
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,528
Damage
36,939
43,734
Taken
48,311
29,215
Mitigated
34,706
7,189
Healing
5,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
13,784
2,391
734
2,943
17,213
20,399
0
3,013
14,000
30,430
0
L
Discordia
FREAKYFREAKS
Discordia
6,680
657
0
0
3,183
968
0
722
2,436
19,083
0
W
Ganesha
2,341
332
0
310
7,175
5,299
0
3,302
3,873
19,759
0
W
12,168
5,666
0
2,023
10,277
6,118
0
4,378
5,899
0
19,978
W
Fenrir
Mankey125
Fenrir
12,500
3,231
0
1,116
8,681
6,776
0
4,704
3,977
0
21,322
L
Thanatos
6,727
809
0
1,393
9,419
3,728
0
1,871
7,473
0
15,712
W
Zhong Kui
TheIronSwan89
Zhong Kui
7,284
458
0
2,218
8,098
5,652
0
3,144
4,954
35,256
0
L
1,949
1,479
0
0
2,491
558
0
494
1,997
0
6,274
L
Cu Chulainn
leetness1337
Cu Chulainn
7,799
1,560
0
149
16,005
9,053
0
3,525
12,329
0
18,597
W
Gilgamesh
lfarns
Gilgamesh
9,235
2,899
999
523
9,503
5,370
0
4,936
4,567
0
14,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,510
Gold Earned
41,610
176
Minions Killed
113
5
Camps Cleared
6
978,015
Distance Traveled
669,249
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,558
951
40
4
1
129,459
3
L
Discordia
8,219
913
23
3
3
166,925
1
W
Ganesha
8,749
972
1
0
0
195,346
1
W
Bellona
9,611
1,068
34
4
4
209,353
1
W
Fenrir
10,550
1,172
37
4
0
199,539
0
L
Thanatos
8,126
903
21
2
1
147,540
0
W
Zhong Kui
9,433
1,048
91
10
0
183,883
0
L
Rama
8,125
903
12
1
0
53,898
0
L
Cu Chulainn
8,582
954
17
2
1
171,427
0
W
Gilgamesh
9,167
1,019
13
1
1
189,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role