Player Matchup

Kumbhakarna
Kumbhakarna
Göktug
Kumbhakarna
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
OmgaSyx
Aphrodite
Level 136
God Stats
2W - 0L
1,728 SR
Queue Stats
39W - 40L
1,573 Elo+
Party 1
Ullr
Ullr
Polaris Sol
Ullr
Level 160
God Stats
3W - 3L
1,175 SR
Queue Stats
167W - 157L
1,593 Elo+
Party 1
Pele
Pele
TBeelzebu
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
xBimosex
Cerberus
Level 142
God Stats
3W - 3L
1,738 SR
Queue Stats
230W - 240L
1,591 Elo+
Party 1
Team Averages
Level 140
1,528 SR
1,551 Elo+

VS

Team Averages
Level 127
1,515 SR
1,518 Elo+
Hercules
Hercules
CarryZay
Hercules
Level 126
God Stats
0W - 2L
1,485 SR
Queue Stats
35W - 31L
1,519 Elo+
Party 3
Agni
Agni
DARK STEVE
Agni
Level 160
God Stats
3W - 3L
1,533 SR
Queue Stats
343W - 366L
1,498 Elo+
Party 4
Jing Wei
Jing Wei
RanaEnmas6
Jing Wei
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,417 Elo+
Solo
Anhur
Anhur
Raven Mop
Anhur
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 107L
1,480 Elo+
Party 4
Aphrodite
Aphrodite
SMxWisconsin
Aphrodite
Level 66
God Stats
0W - 1L
1,557 SR
Queue Stats
5W - 2L
1,674 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Göktug
Kumbhakarna
20
3 / 4 / 20
12,554
738
10,938
30,980
35,779
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
OmgaSyx
Aphrodite
20
5 / 3 / 15
12,971
763
12,498
23,195
14,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
9 / 8 / 15
12,302
724
21,859
21,864
9,704
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
20
8 / 5 / 13
12,795
753
23,399
23,475
14,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
xBimosex
Cerberus
19
5 / 6 / 21
12,984
764
24,216
40,781
48,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CarryZay
Hercules
20
4 / 4 / 17
12,848
756
15,477
32,742
26,272
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 5 / 13
14,748
868
43,650
19,874
10,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
RanaEnmas6
Jing Wei
16
0 / 8 / 15
10,536
620
14,566
19,039
5,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
Raven Mop
Anhur
17
3 / 8 / 14
11,295
664
13,478
14,648
3,759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Aphrodite
SMxWisconsin
Aphrodite
20
7 / 5 / 15
13,346
785
25,079
20,688
12,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
100
30
Kills
26
26
Deaths
30
84
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Hercules
CarryZay
Hercules
4
4
17
3.13
L
12
5
13
3.7
W
Kumbhakarna
Göktug
Kumbhakarna
3
4
20
3.25
W
Aphrodite
OmgaSyx
Aphrodite
5
3
15
4.17
W
9
8
15
2.06
L
Jing Wei
RanaEnmas6
Jing Wei
0
8
15
0.94
L
Anhur
Raven Mop
Anhur
3
8
14
1.25
L
Aphrodite
SMxWisconsin
Aphrodite
7
5
15
2.9
W
Pele
8
5
13
2.9
W
Cerberus
xBimosex
Cerberus
5
6
21
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,910
Damage
112,250
140,295
Taken
106,991
122,722
Mitigated
58,916
68,608
Healing
51,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CarryZay
Hercules
15,477
4,066
1,549
9,606
32,742
26,272
834
14,621
18,121
0
30,578
L
43,650
6,075
1,247
7,450
19,874
10,887
1,674
6,539
13,335
77,971
0
W
Kumbhakarna
Göktug
Kumbhakarna
10,938
789
3,231
5,354
30,980
35,779
815
16,466
13,532
20,309
0
W
Aphrodite
OmgaSyx
Aphrodite
12,498
1,317
19,019
12,645
23,195
14,169
929
10,648
12,191
45,283
0
W
21,859
5,998
2,206
1,738
21,864
9,704
2,889
13,216
8,498
0
41,356
L
Jing Wei
RanaEnmas6
Jing Wei
14,566
11,938
0
4,447
19,039
5,587
1,596
9,321
9,718
0
26,739
L
Anhur
Raven Mop
Anhur
13,478
5,294
996
910
14,648
3,759
643
6,589
8,059
0
25,230
L
Aphrodite
SMxWisconsin
Aphrodite
25,079
3,931
12,453
12,356
20,688
12,411
813
10,582
10,106
45,604
0
W
Pele
23,399
2,773
6,754
4,590
23,475
14,701
1,132
10,263
13,038
0
42,226
W
Cerberus
xBimosex
Cerberus
24,216
388
1,224
11,847
40,781
48,369
889
16,684
23,659
40,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,606
Gold Earned
62,773
196
Minions Killed
179
0
Camps Cleared
0
1,571,551
Distance Traveled
1,433,384
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,848
756
23
1
0
340,346
0
L
Agni
14,748
868
69
4
0
269,477
2
W
Kumbhakarna
12,554
738
26
2
0
325,368
1
W
Aphrodite
12,971
763
67
4
0
351,254
4
W
Ullr
12,302
724
38
2
0
272,501
3
L
Jing Wei
10,536
620
21
1
0
277,936
1
L
Anhur
11,295
664
31
2
0
257,779
0
L
Aphrodite
13,346
785
35
2
0
287,846
0
W
Pele
12,795
753
27
2
0
315,761
3
W
Cerberus
12,984
764
38
2
0
306,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role