Player Matchup

Yemoja
Yemoja
Biwii
Yemoja
Level 68
God Stats
9W - 8L
1,373 SR
Queue Stats
236W - 249L
1,550 Elo+
Party 1
Ullr
Ullr
Descriedrascal
Ullr
Level 48
God Stats
1W - 1L
1,254 SR
Queue Stats
156W - 172L
1,494 Elo+
Party 1
Set
Set
MEHOYxMINOY
Set
Level 28
God Stats
3W - 7L
1,298 SR
Queue Stats
78W - 96L
1,500 Elo+
Party 1
Team Averages
Level 48
1,308 SR
1,515 Elo+

VS

Team Averages
Level 57
1,553 SR
1,154 Elo+
Tiamat
Tiamat
DeceptiveJesus
Tiamat
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,029 Elo+
Party 2
Apollo
Apollo
Ironflash15
Apollo
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 42L
1,117 Elo+
Party 2
Ares
Ares
aHugePwner
Ares
Level 88
God Stats
12W - 9L
1,660 SR
Queue Stats
242W - 385L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Biwii
Yemoja
15
0 / 0 / 12
10,845
603
6,970
11,997
11,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
8 / 0 / 5
12,504
695
17,895
18,668
9,008
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 1 / 8
11,897
661
7,770
9,848
8,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
9,604
534
13,340
15,388
10,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
12
0 / 7 / 1
9,881
549
4,898
13,420
5,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 0 / 0
10,904
606
8,768
12,754
13,349
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
1
1
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Biwii
Yemoja
0
0
12
6
L
0
6
1
0.08
W
8
0
5
10.5
L
Apollo
0
7
1
0.07
W
5
1
8
9
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,635
Damage
27,006
40,513
Taken
41,562
28,650
Mitigated
29,354
20,606
Healing
11,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Biwii
Yemoja
6,970
1,040
5,475
3,025
11,997
11,529
1,176
6,618
5,379
43,405
0
L
13,340
903
0
5,215
15,388
10,090
90
2,384
13,004
45,222
0
W
17,895
12,439
0
11,085
18,668
9,008
195
9,816
8,852
0
78,964
L
Apollo
4,898
2,596
399
1,235
13,420
5,915
0
2,953
10,467
0
44,091
W
7,770
4,165
0
1,021
9,848
8,113
1,313
5,776
4,072
0
37,049
L
8,768
177
450
4,518
12,754
13,349
0
1,711
11,043
24,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,246
Gold Earned
30,389
217
Minions Killed
161
0
Camps Cleared
0
1,008,582
Distance Traveled
909,568
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,845
603
54
3
0
326,997
1
L
Tiamat
9,604
534
58
3
0
307,273
0
W
Ullr
12,504
695
111
6
0
338,737
0
L
Apollo
9,881
549
79
4
0
254,969
0
W
Set
11,897
661
52
3
0
342,848
1
L
Ares
10,904
606
24
1
0
347,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role