Player Matchup

Bellona
Bellona
EmoDreamboat
Bellona
Level 14
God Stats
1W - 1L
1,095 SR
Queue Stats
2W - 6L
1,208 Elo+
Party 2
Jormungandr
Jormungandr
Guliano05
Jormungandr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,678 Elo+
Party 3
Neith
Neith
QtApplePie
Neith
Level 3
God Stats
3W - 0L
1,714 SR
Queue Stats
3W - 1L
1,678 Elo+
Party 3
Thanatos
Thanatos
ghostyio
Thanatos
Level 25
God Stats
1W - 2L
1,311 SR
Queue Stats
10W - 14L
1,447 Elo+
Party 2
Kukulkan
Kukulkan
syn1991
Kukulkan
Level 12
God Stats
1W - 0L
1,283 SR
Queue Stats
2W - 6L
1,263 Elo+
Party 2
Team Averages
Level 24
1,380 SR
1,455 Elo+

VS

Team Averages
Level 13
1,522 SR
1,383 Elo+
Medusa
Medusa
BurnettBrett
Medusa
Level 16
God Stats
5W - 7L
1,608 SR
Queue Stats
79W - 100L
1,405 Elo+
Party 1
Artemis
Artemis
SangayGembo
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Zeus
Zeus
kinttg
Zeus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 79L
1,366 Elo+
Solo
Yemoja
Yemoja
sloopylaulau
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,143 Elo+
Solo
Gilgamesh
Gilgamesh
sorasin
Gilgamesh
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EmoDreamboat
Bellona
13
2 / 0 / 2
7,721
552
4,331
7,324
4,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Guliano05
Jormungandr
11
6 / 1 / 2
7,037
503
5,410
5,312
1,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
10
2 / 2 / 4
6,499
464
3,897
4,739
1,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
ghostyio
Thanatos
15
12 / 2 / 2
9,437
674
8,611
8,604
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
syn1991
Kukulkan
12
1 / 4 / 5
7,460
533
4,497
7,047
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 5 / 2
6,022
430
4,289
6,405
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
SangayGembo
Artemis
12
0 / 4 / 0
7,309
522
3,394
6,690
2,935
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
kinttg
Zeus
12
4 / 7 / 2
7,430
531
5,070
8,987
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
8
1 / 5 / 1
5,848
418
1,949
8,728
5,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
sorasin
Gilgamesh
11
2 / 2 / 3
6,839
489
3,171
9,833
3,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
23
Kills
8
9
Deaths
23
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
5
2
0.4
W
Bellona
EmoDreamboat
Bellona
2
0
2
3
W
Jormungandr
Guliano05
Jormungandr
6
1
2
7
W
Neith
2
2
4
2
L
Artemis
SangayGembo
Artemis
0
4
0
0
W
Thanatos
ghostyio
Thanatos
12
2
2
6.5
L
Zeus
kinttg
Zeus
4
7
2
0.71
L
Yemoja
1
5
1
0.3
L
Gilgamesh
sorasin
Gilgamesh
2
2
3
1.75
W
Kukulkan
syn1991
Kukulkan
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,746
Damage
17,873
33,026
Taken
40,643
13,496
Mitigated
16,740
15,877
Healing
2,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,289
1,930
0
0
6,405
1,896
205
2,454
3,951
0
27,480
W
Bellona
EmoDreamboat
Bellona
4,331
666
0
2,721
7,324
4,939
186
0
7,324
0
33,919
W
Jormungandr
Guliano05
Jormungandr
5,410
877
318
1,164
5,312
1,936
770
1,165
4,147
26,585
0
W
Neith
3,897
3,125
0
528
4,739
1,321
1,001
446
4,293
0
17,658
L
Artemis
SangayGembo
Artemis
3,394
1,737
0
0
6,690
2,935
0
0
6,690
0
26,912
W
Thanatos
ghostyio
Thanatos
8,611
3,449
0
10,955
8,604
2,982
0
1,052
7,504
0
52,425
L
Zeus
kinttg
Zeus
5,070
1,241
0
790
8,987
2,576
23
4,035
4,690
36,266
0
L
Yemoja
1,949
956
444
648
8,728
5,393
30
2,434
6,294
9,747
0
L
Gilgamesh
sorasin
Gilgamesh
3,171
1,553
0
675
9,833
3,940
0
694
9,111
0
41,430
W
Kukulkan
syn1991
Kukulkan
4,497
476
0
191
7,047
2,318
0
3,960
2,739
32,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,154
Gold Earned
33,448
327
Minions Killed
268
0
Camps Cleared
0
1,291,530
Distance Traveled
1,171,531
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,022
430
49
4
0
256,684
1
W
Bellona
7,721
552
72
5
0
238,277
2
W
Jormungandr
7,037
503
53
4
0
272,488
0
W
Neith
6,499
464
34
2
0
219,185
0
L
Artemis
7,309
522
58
4
0
204,318
0
W
Thanatos
9,437
674
101
7
0
291,832
3
L
Zeus
7,430
531
75
5
0
229,405
4
L
Yemoja
5,848
418
19
1
0
219,651
0
L
Gilgamesh
6,839
489
67
5
0
261,473
7
W
Kukulkan
7,460
533
67
5
0
269,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role