Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Persephone
Persephone
KeehKo
Persephone
Level 158
God Stats
3W - 4L
1,405 SR
Queue Stats
123W - 121L
1,496 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Tryhard109
Cu Chulainn
Level 87
God Stats
9W - 4L
1,502 SR
Queue Stats
144W - 122L
1,566 Elo+
Party 3
Baron Samedi
Baron Samedi
absolet6lord16
Baron Samedi
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 59L
1,522 Elo+
Party 4
Anhur
Anhur
mynameisErick
Anhur
Level 146
God Stats
6W - 4L
1,593 SR
Queue Stats
209W - 175L
1,574 Elo+
Party 3
Team Averages
Level 136
1,500 SR
1,532 Elo+

VS

Team Averages
Level 96
1,558 SR
1,592 Elo+
Danzaburou
Danzaburou
Combat Butlers
Danzaburou
Level 105
God Stats
12W - 8L
1,695 SR
Queue Stats
388W - 323L
1,589 Elo+
Party 1
Gilgamesh
Gilgamesh
DeadPool XI02
Gilgamesh
Level 140
God Stats
92W - 60L
1,645 SR
Queue Stats
309W - 261L
1,617 Elo+
Solo
Neith
Neith
GreatGrandpaJ
Neith
Level 63
God Stats
1W - 2L
1,327 SR
Queue Stats
58W - 52L
1,579 Elo+
Party 2
Ares
Ares
Pressuregauge10
Ares
Level 69
God Stats
3W - 6L
1,454 SR
Queue Stats
350W - 300L
1,596 Elo+
Party 1
Kukulkan
Kukulkan
ShirtlessBorn
Kukulkan
Level 104
God Stats
13W - 9L
1,669 SR
Queue Stats
58W - 52L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
4 / 0 / 5
9,900
619
5,868
7,731
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
KeehKo
Persephone
15
1 / 3 / 8
9,382
586
10,119
11,014
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Tryhard109
Cu Chulainn
15
4 / 2 / 3
9,405
588
9,884
13,465
10,204
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
absolet6lord16
Baron Samedi
14
2 / 3 / 7
9,037
565
5,255
9,677
7,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
9 / 1 / 2
10,839
677
11,691
12,731
4,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Combat Butlers
Danzaburou
8
0 / 5 / 1
6,270
392
3,793
8,683
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
DeadPool XI02
Gilgamesh
15
3 / 4 / 3
8,785
549
14,015
17,706
13,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
5 / 5 / 2
9,192
575
7,334
16,451
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 3 / 1
6,297
394
2,370
8,533
3,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
ShirtlessBorn
Kukulkan
13
1 / 3 / 3
7,588
474
5,595
8,094
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
20
Kills
9
9
Deaths
20
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
0
5
6.5
L
Danzaburou
Combat Butlers
Danzaburou
0
5
1
0.1
L
Gilgamesh
DeadPool XI02
Gilgamesh
3
4
3
1.13
L
5
5
2
1.2
W
Persephone
KeehKo
Persephone
1
3
8
1.67
L
0
3
1
0.17
L
Kukulkan
ShirtlessBorn
Kukulkan
1
3
3
0.83
W
Cu Chulainn
Tryhard109
Cu Chulainn
4
2
3
2.75
W
Baron Samedi
absolet6lord16
Baron Samedi
2
3
7
1.83
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,817
Damage
33,107
54,618
Taken
59,467
29,140
Mitigated
27,905
21,950
Healing
18,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,868
1,582
0
4,111
7,731
2,941
3,119
1,036
6,649
0
55,493
L
Danzaburou
Combat Butlers
Danzaburou
3,793
2,118
0
1,762
8,683
1,679
0
548
8,135
0
29,060
L
Gilgamesh
DeadPool XI02
Gilgamesh
14,015
4,376
0
4,209
17,706
13,640
0
2,644
15,062
0
58,112
L
7,334
4,033
0
9,193
16,451
6,367
0
6,259
10,192
0
62,647
W
Persephone
KeehKo
Persephone
10,119
482
0
3,409
11,014
3,584
672
2,608
8,203
59,483
0
L
2,370
122
0
2,308
8,533
3,361
0
1,175
7,358
12,296
0
L
Kukulkan
ShirtlessBorn
Kukulkan
5,595
240
0
1,400
8,094
2,858
0
4,748
3,346
43,950
0
W
Cu Chulainn
Tryhard109
Cu Chulainn
9,884
2,204
388
3,828
13,465
10,204
0
218
13,213
0
50,590
W
Baron Samedi
absolet6lord16
Baron Samedi
5,255
753
592
3,146
9,677
7,977
342
2,129
7,463
31,633
0
W
11,691
6,964
0
6,476
12,731
4,434
3,182
1,589
11,122
0
77,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,563
Gold Earned
38,132
505
Minions Killed
398
0
Camps Cleared
0
1,569,709
Distance Traveled
1,314,746
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,900
619
115
7
0
353,125
2
L
Danzaburou
6,270
392
46
3
0
195,897
2
L
Gilgamesh
8,785
549
109
7
0
306,671
2
L
Neith
9,192
575
111
7
0
284,026
1
W
Persephone
9,382
586
109
7
0
309,521
3
L
Ares
6,297
394
24
2
0
246,773
3
L
Kukulkan
7,588
474
108
7
0
281,379
0
W
Cu Chulainn
9,405
588
96
6
0
326,966
3
W
Baron Samedi
9,037
565
58
4
0
281,355
1
W
Anhur
10,839
677
127
8
0
298,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role