Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Aaron12536
Baba Yaga
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,448 Elo+
Solo
Ne Zha
Ne Zha
Juulixs
Ne Zha
Level 125
God Stats
16W - 17L
1,659 SR
Queue Stats
1,179W - 1,148L
1,526 Elo+
Solo
Heimdallr
Heimdallr
Luis_5562
Heimdallr
Level 64
God Stats
2W - 3L
1,626 SR
Queue Stats
82W - 80L
1,502 Elo+
Party 2
Gilgamesh
Gilgamesh
Raul_Reyes49
Gilgamesh
Level 116
God Stats
0W - 3L
1,531 SR
Queue Stats
37W - 47L
1,572 Elo+
Party 2
Team Averages
Level 115
1,563 SR
1,510 Elo+

VS

Team Averages
Level 141
1,556 SR
1,489 Elo+
Sol
Sol
FoXaLoTa-LaDiEs
Sol
Level 145
God Stats
1W - 0L
1,690 SR
Queue Stats
15W - 25L
1,392 Elo+
Party 1
Neith
Neith
Sweechez
Neith
Level 155
God Stats
11W - 9L
1,656 SR
Queue Stats
72W - 84L
1,511 Elo+
Party 1
Artio
Artio
TenryuubitoS
Artio
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
TheSunGodHarrus
Achilles
Level 127
God Stats
2W - 2L
1,159 SR
Queue Stats
115W - 103L
1,487 Elo+
Party 1
Loki
Loki
fidsul
Loki
Level 128
God Stats
13W - 9L
1,773 SR
Queue Stats
373W - 401L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 8 / 5
6,929
408
9,074
20,452
13,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baba Yaga
Aaron12536
Baba Yaga
12
2 / 8 / 2
7,252
427
8,820
10,973
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Juulixs
Ne Zha
15
3 / 4 / 1
8,474
498
7,155
13,169
5,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Luis_5562
Heimdallr
12
1 / 7 / 4
7,607
447
7,390
14,355
5,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Raul_Reyes49
Gilgamesh
16
3 / 7 / 1
9,283
546
10,722
17,741
12,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 9
10,099
594
16,530
15,521
5,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Sweechez
Neith
17
7 / 1 / 11
10,505
618
13,822
8,879
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 1 / 15
10,039
591
14,762
19,066
14,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
17
7 / 0 / 4
10,255
603
7,251
13,493
11,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
fidsul
Loki
16
6 / 4 / 7
9,751
574
8,456
12,178
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
9
Kills
34
34
Deaths
9
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
8
5
0.31
L
Baba Yaga
Aaron12536
Baba Yaga
2
8
2
0.38
W
7
3
9
3.83
L
Ne Zha
Juulixs
Ne Zha
3
4
1
0.88
L
Heimdallr
Luis_5562
Heimdallr
1
7
4
0.43
L
Gilgamesh
Raul_Reyes49
Gilgamesh
3
7
1
0.5
W
Neith
Sweechez
Neith
7
1
11
12.5
W
7
1
15
14.5
W
Achilles
7
0
4
9
W
Loki
fidsul
Loki
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,161
Damage
60,821
76,690
Taken
69,137
41,972
Mitigated
38,987
16,742
Healing
36,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,074
2,186
2,937
6,581
20,452
13,904
0
8,344
12,108
32,950
7,274
L
Baba Yaga
Aaron12536
Baba Yaga
8,820
516
0
1,065
10,973
4,012
0
5,945
5,028
32,019
0
W
16,530
4,846
0
9,248
15,521
5,353
3,212
5,776
9,255
61,755
0
L
Ne Zha
Juulixs
Ne Zha
7,155
1,217
0
1,796
13,169
5,705
0
5,099
8,070
0
57,142
L
Heimdallr
Luis_5562
Heimdallr
7,390
2,776
0
1,731
14,355
5,499
0
7,117
7,238
0
35,282
L
Gilgamesh
Raul_Reyes49
Gilgamesh
10,722
2,632
0
2,632
17,741
12,852
0
4,787
12,954
0
54,959
W
Neith
Sweechez
Neith
13,822
6,945
0
5,318
8,879
3,268
5,495
2,359
6,476
0
71,392
W
14,762
1,630
1,563
10,984
19,066
14,670
82
5,237
13,693
43,247
0
W
Achilles
7,251
1,970
0
4,959
13,493
11,048
126
1,435
11,954
0
50,716
W
Loki
fidsul
Loki
8,456
2,038
0
4,236
12,178
4,648
0
1,798
10,330
0
63,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,545
Gold Earned
50,649
380
Minions Killed
523
0
Camps Cleared
0
1,410,463
Distance Traveled
1,674,804
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,929
408
60
4
0
266,806
3
L
Baba Yaga
7,252
427
55
3
0
274,645
3
W
Sol
10,099
594
113
7
0
299,425
6
L
Ne Zha
8,474
498
96
6
0
337,858
1
L
Heimdallr
7,607
447
69
4
0
274,778
1
L
Gilgamesh
9,283
546
100
6
0
256,376
4
W
Neith
10,505
618
132
8
0
302,956
2
W
Artio
10,039
591
47
3
0
381,378
4
W
Achilles
10,255
603
115
7
0
327,569
3
W
Loki
9,751
574
116
7
0
363,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role