Player Matchup

Yemoja
Yemoja
Bluewhale2K
Yemoja
Level 101
God Stats
1W - 2L
1,671 SR
Queue Stats
25W - 16L
1,610 Elo+
Party 1
Anhur
Anhur
Gama_array
Anhur
Level 25
God Stats
5W - 11L
1,246 SR
Queue Stats
5W - 11L
1,169 Elo+
Solo
Olorun
Olorun
Prins1999
Olorun
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 79L
1,449 Elo+
Party 1
Team Averages
Level 90
1,472 SR
1,409 Elo+

VS

Team Averages
Level 83
1,462 SR
1,473 Elo+
Cu Chulainn
Cu Chulainn
RojuHero
Cu Chulainn
Level 106
God Stats
9W - 12L
1,507 SR
Queue Stats
34W - 39L
1,587 Elo+
Solo
Izanami
Izanami
er-ru-ni_7
Izanami
Level 120
God Stats
19W - 14L
1,624 SR
Queue Stats
400W - 220L
1,659 Elo+
Solo
Neith
Neith
vanek2280
Neith
Level 23
God Stats
1W - 1L
1,255 SR
Queue Stats
9W - 9L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
3 / 3 / 5
12,226
679
7,788
15,906
19,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
15
1 / 5 / 11
11,480
638
5,270
11,290
4,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Prins1999
Olorun
16
9 / 2 / 3
12,452
692
21,477
18,686
8,927
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
RojuHero
Cu Chulainn
16
3 / 7 / 7
11,992
666
11,629
28,420
20,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
er-ru-ni_7
Izanami
16
5 / 3 / 5
13,425
746
17,513
12,234
4,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
vanek2280
Neith
15
2 / 5 / 6
11,476
638
4,484
10,905
4,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
13
Kills
10
10
Deaths
15
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
3
5
1.83
L
Anhur
1
5
11
1.3
L
Olorun
Prins1999
Olorun
9
2
3
5.25
W
Cu Chulainn
RojuHero
Cu Chulainn
3
7
7
0.93
W
Izanami
er-ru-ni_7
Izanami
5
3
5
2.5
W
Neith
vanek2280
Neith
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,535
Damage
33,626
45,882
Taken
51,559
32,347
Mitigated
28,890
22,461
Healing
15,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
7,788
1,745
2,316
5,156
15,906
19,011
490
317
15,336
34,115
0
L
Anhur
5,270
3,758
0
1,925
11,290
4,409
375
0
11,087
0
30,171
L
Olorun
Prins1999
Olorun
21,477
10,032
2,118
10,946
18,686
8,927
1,911
337
18,299
90,608
0
W
Cu Chulainn
RojuHero
Cu Chulainn
11,629
2,097
733
7,819
28,420
20,059
380
13,827
14,593
0
46,003
W
Izanami
er-ru-ni_7
Izanami
17,513
13,341
0
5,320
12,234
4,623
2,067
7,807
4,427
0
88,527
W
Neith
vanek2280
Neith
4,484
424
0
1,631
10,905
4,208
1,528
7,976
2,929
0
31,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,158
Gold Earned
36,893
184
Minions Killed
211
0
Camps Cleared
0
838,673
Distance Traveled
790,060
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,226
679
22
1
0
290,539
4
L
Anhur
11,480
638
52
3
0
256,696
0
L
Olorun
12,452
692
110
6
0
291,438
4
W
Cu Chulainn
11,992
666
53
3
0
281,124
5
W
Izanami
13,425
746
113
6
0
249,183
3
W
Neith
11,476
638
45
3
0
259,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role