Player Matchup

Hades
Hades
Camote420
Hades
Level 29
God Stats
27W - 28L
1,531 SR
Queue Stats
67W - 115L
1,346 Elo+
Party 1
Anhur
Anhur
SammysWaifu
Anhur
Level 3
God Stats
6W - 2L
1,274 SR
Queue Stats
28W - 10L
1,128 Elo+
Party 2
Gilgamesh
Gilgamesh
Samychevy
Gilgamesh
Level 28
God Stats
10W - 5L
1,510 SR
Queue Stats
63W - 114L
1,336 Elo+
Party 1
Ares
Ares
TrustSam565
Ares
Level 3
God Stats
1W - 1L
1,302 SR
Queue Stats
13W - 5L
1,326 Elo+
Party 2
Hercules
Hercules
angelggy
Hercules
Level 28
God Stats
2W - 1L
1,724 SR
Queue Stats
61W - 100L
1,320 Elo+
Party 1
Team Averages
Level 18
1,468 SR
1,291 Elo+

VS

Team Averages
Level 18
1,459 SR
1,365 Elo+
Bellona
Bellona
Capiale05
Bellona
Level 8
God Stats
3W - 1L
1,799 SR
Queue Stats
7W - 10L
1,312 Elo+
Party 3
Ares
Ares
DeVaney15
Ares
Level 25
God Stats
1W - 1L
1,381 SR
Queue Stats
83W - 91L
1,360 Elo+
Solo
Ravana
Ravana
Hanz4770
Ravana
Level 28
God Stats
11W - 8L
1,584 SR
Queue Stats
168W - 202L
1,507 Elo+
Solo
Xbalanque
Xbalanque
ImGaelGM5032
Xbalanque
Level 7
God Stats
1W - 1L
1,243 SR
Queue Stats
5W - 8L
1,267 Elo+
Party 3
Hel
Hel
Tellasong
Hel
Level 21
God Stats
33W - 44L
1,289 SR
Queue Stats
94W - 118L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Camote420
Hades
9
2 / 0 / 4
5,498
550
3,233
4,325
1,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
6 / 2 / 5
6,546
655
7,322
5,484
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Samychevy
Gilgamesh
8
0 / 2 / 0
5,085
509
2,470
4,274
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 2 / 1
4,973
497
1,344
5,818
2,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
angelggy
Hercules
9
4 / 0 / 4
6,350
635
4,498
3,753
1,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Capiale05
Bellona
9
2 / 0 / 0
5,368
537
2,770
4,349
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
7
1 / 3 / 1
4,997
500
2,381
7,148
1,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Hanz4770
Ravana
9
0 / 2 / 1
5,221
522
1,568
5,122
1,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xbalanque
ImGaelGM5032
Xbalanque
7
1 / 4 / 1
4,672
467
2,323
6,120
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 3 / 1
5,388
539
3,672
5,683
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
6
6
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
Camote420
Hades
2
0
4
4
L
Bellona
Capiale05
Bellona
2
0
0
2
L
Ares
1
3
1
0.5
L
Ravana
Hanz4770
Ravana
0
2
1
0.25
L
Xbalanque
ImGaelGM5032
Xbalanque
1
4
1
0.38
W
6
2
5
4.25
W
Gilgamesh
Samychevy
Gilgamesh
0
2
0
0
L
2
3
1
0.83
W
0
2
1
0.25
W
Hercules
angelggy
Hercules
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,867
Damage
12,714
23,654
Taken
28,422
9,277
Mitigated
8,415
4,510
Healing
3,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Camote420
Hades
3,233
627
0
882
4,325
1,579
0
263
4,036
23,621
0
L
Bellona
Capiale05
Bellona
2,770
949
0
452
4,349
2,773
636
99
4,250
0
17,316
L
Ares
2,381
160
0
0
7,148
1,478
0
425
6,723
7,546
0
L
Ravana
Hanz4770
Ravana
1,568
530
0
644
5,122
1,329
0
1,722
3,400
0
25,205
L
Xbalanque
ImGaelGM5032
Xbalanque
2,323
1,018
0
368
6,120
1,000
0
308
5,812
0
13,486
W
7,322
3,972
0
2,092
5,484
1,575
0
1,742
3,716
0
32,506
W
Gilgamesh
Samychevy
Gilgamesh
2,470
633
0
48
4,274
2,001
58
0
4,274
0
18,718
L
3,672
641
222
1,983
5,683
1,835
272
2,334
3,349
22,909
0
W
1,344
165
54
264
5,818
2,359
0
2,609
2,929
14,182
0
W
Hercules
angelggy
Hercules
4,498
794
0
1,170
3,753
1,763
0
1,067
2,646
2,248
16,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,452
Gold Earned
25,646
199
Minions Killed
186
0
Camps Cleared
0
998,086
Distance Traveled
848,517
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,498
550
39
4
0
205,849
0
L
Bellona
5,368
537
41
4
0
161,240
0
L
Ares
4,997
500
14
1
0
200,225
2
L
Ravana
5,221
522
61
6
0
164,795
2
L
Xbalanque
4,672
467
30
3
0
182,360
1
W
Anhur
6,546
655
64
6
0
152,833
2
W
Gilgamesh
5,085
509
36
4
0
191,075
0
L
Hel
5,388
539
40
4
0
139,897
0
W
Ares
4,973
497
33
3
0
208,626
0
W
Hercules
6,350
635
27
3
0
239,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role