Player Matchup

Gilgamesh
Gilgamesh
ItsyaBOI Duckie
Gilgamesh
Level 128
God Stats
5W - 6L
1,389 SR
Queue Stats
205W - 201L
1,435 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jeff_Perea_Hardy
Tsukuyomi
Level 116
God Stats
9W - 5L
1,460 SR
Queue Stats
224W - 202L
1,430 Elo+
Party 2
Sol
Sol
TheeAceOfSpeds
Sol
Level 109
God Stats
10W - 6L
1,561 SR
Queue Stats
130W - 110L
1,456 Elo+
Party 1
Hachiman
Hachiman
lone warrior117
Hachiman
Level 29
God Stats
8W - 12L
1,370 SR
Queue Stats
27W - 41L
1,364 Elo+
Party 2
Ymir
Ymir
lucena8003
Ymir
Level 28
God Stats
2W - 0L
1,725 SR
Queue Stats
24W - 37L
1,366 Elo+
Party 2
Team Averages
Level 82
1,501 SR
1,410 Elo+

VS

Team Averages
Level 68
1,521 SR
1,394 Elo+
Awilix
Awilix
Fufi_7690
Awilix
Level 77
God Stats
5W - 7L
1,426 SR
Queue Stats
189W - 206L
1,438 Elo+
Party 3
Bacchus
Bacchus
GALACTIC_KNIGHTk
Bacchus
Level 68
God Stats
0W - 5L
1,500 SR
Queue Stats
392W - 360L
1,441 Elo+
Party 3
Heimdallr
Heimdallr
Loading01
Heimdallr
Level 63
God Stats
2W - 2L
1,613 SR
Queue Stats
18W - 36L
1,299 Elo+
Party 3
Gilgamesh
Gilgamesh
elgrande_45PR
Gilgamesh
Level 79
God Stats
6W - 3L
1,629 SR
Queue Stats
181W - 197L
1,416 Elo+
Party 3
Scylla
Scylla
lazyjoey309616
Scylla
Level 51
God Stats
4W - 7L
1,436 SR
Queue Stats
95W - 119L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItsyaBOI Duckie
Gilgamesh
6
0 / 1 / 3
4,201
600
1,395
3,595
1,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
9
4 / 0 / 0
5,464
781
2,698
2,139
965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 1 / 0
5,237
748
1,458
2,602
881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
5
0 / 1 / 0
3,579
511
1,074
2,548
634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,644
521
772
3,224
1,060
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Fufi_7690
Awilix
8
2 / 3 / 0
4,682
669
1,276
4,523
1,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 0 / 0
4,070
581
1,647
3,317
1,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Loading01
Heimdallr
5
0 / 0 / 1
3,486
498
1,197
1,531
405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
elgrande_45PR
Gilgamesh
5
0 / 4 / 0
3,288
470
142
3,927
1,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 1 / 0
3,073
439
286
1,097
236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
8
Kills
3
3
Deaths
8
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Awilix
Fufi_7690
Awilix
2
3
0
0.67
L
1
0
0
1
W
Gilgamesh
ItsyaBOI Duckie
Gilgamesh
0
1
3
1.5
W
Tsukuyomi
4
0
0
4
L
Heimdallr
Loading01
Heimdallr
0
0
1
0.5
W
4
1
0
4
L
Gilgamesh
elgrande_45PR
Gilgamesh
0
4
0
0
L
0
1
0
0
W
Hachiman
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,397
Damage
4,548
14,108
Taken
14,395
4,585
Mitigated
4,515
6,476
Healing
3,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Fufi_7690
Awilix
1,276
380
0
100
4,523
1,291
0
966
3,557
0
23,309
L
1,647
224
0
1,873
3,317
1,405
0
579
2,738
9,485
0
W
Gilgamesh
ItsyaBOI Duckie
Gilgamesh
1,395
405
0
2,014
3,595
1,045
0
202
3,393
0
13,638
W
Tsukuyomi
2,698
533
0
610
2,139
965
538
0
2,139
0
24,503
L
Heimdallr
Loading01
Heimdallr
1,197
291
0
458
1,531
405
0
193
1,338
0
10,213
W
1,458
377
0
1,042
2,602
881
2,162
230
2,316
19,647
1,721
L
Gilgamesh
elgrande_45PR
Gilgamesh
142
0
0
234
3,927
1,178
0
0
3,927
0
4,451
L
286
0
0
450
1,097
236
0
439
658
3,892
0
W
Hachiman
1,074
762
210
1,175
2,548
634
0
1,005
1,543
0
5,511
W
772
70
0
1,425
3,224
1,060
0
440
2,784
8,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,125
Gold Earned
18,599
160
Minions Killed
106
0
Camps Cleared
0
660,441
Distance Traveled
514,476
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,682
669
53
8
0
116,489
0
L
Bacchus
4,070
581
17
2
0
141,153
1
W
Gilgamesh
4,201
600
36
5
0
133,779
3
W
Tsukuyomi
5,464
781
54
8
0
134,349
0
L
Heimdallr
3,486
498
18
3
0
104,744
0
W
Sol
5,237
748
47
7
0
131,730
1
L
Gilgamesh
3,288
470
10
1
0
116,944
1
L
Scylla
3,073
439
8
1
0
35,146
0
W
Hachiman
3,579
511
8
1
0
131,524
0
W
Ymir
3,644
521
15
2
0
129,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role