Player Matchup

Cupid
Cupid
Bonnrrs
Cupid
Level 94
God Stats
4W - 9L
1,675 SR
Queue Stats
88W - 84L
1,712 Elo+
Solo
Merlin
Merlin
CountDookiee
Merlin
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
603W - 541L
1,738 Elo+
Solo
Amaterasu
Amaterasu
G_Angeloo
Amaterasu
Level 146
God Stats
13W - 6L
1,778 SR
Queue Stats
594W - 265L
1,670 Elo+
Party 1
Kuzenbo
Kuzenbo
IsaacMtz22
Kuzenbo
Level 160
God Stats
8W - 8L
1,677 SR
Queue Stats
531W - 307L
1,706 Elo+
Party 1
Thor
Thor
The_Wanderer760
Thor
Level 157
God Stats
9W - 10L
1,365 SR
Queue Stats
570W - 442L
1,612 Elo+
Party 1
Team Averages
Level 142
1,599 SR
1,687 Elo+

VS

Team Averages
Level 127
1,609 SR
1,680 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
EternalDKE
Hun Batz
Level 150
God Stats
9W - 3L
1,819 SR
Queue Stats
334W - 249L
1,737 Elo+
Party 3
Hachiman
Hachiman
Incoact
Hachiman
Level 160
God Stats
6W - 8L
1,706 SR
Queue Stats
158W - 139L
1,673 Elo+
Party 3
Ares
Ares
JacobisBEAST13
Ares
Level 139
God Stats
1W - 4L
1,520 SR
Queue Stats
90W - 47L
1,674 Elo+
Party 2
Baron Samedi
Baron Samedi
Klenzi
Baron Samedi
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 28L
1,817 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bonnrrs
Cupid
11
1 / 2 / 0
6,499
591
4,076
6,019
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
9
1 / 3 / 0
5,219
474
3,899
4,635
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
G_Angeloo
Amaterasu
9
0 / 1 / 1
5,172
470
2,411
7,701
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
IsaacMtz22
Kuzenbo
11
1 / 1 / 0
6,175
561
4,141
6,021
6,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 2 / 2
5,458
496
1,758
5,993
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 1 / 0
5,620
511
2,463
6,503
3,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
EternalDKE
Hun Batz
12
2 / 0 / 1
6,442
586
2,863
5,994
1,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Incoact
Hachiman
10
1 / 1 / 1
5,996
545
3,095
5,303
1,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
5 / 0 / 0
6,127
557
5,530
7,660
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Klenzi
Baron Samedi
11
1 / 1 / 3
6,019
547
4,545
4,750
1,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
9
9
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
1
0
0
L
Cupid
Bonnrrs
Cupid
1
2
0
0.5
L
Merlin
1
3
0
0.33
W
Hun Batz
EternalDKE
Hun Batz
2
0
1
2.5
L
Amaterasu
G_Angeloo
Amaterasu
0
1
1
0.5
W
Hachiman
Incoact
Hachiman
1
1
1
1.5
L
Kuzenbo
IsaacMtz22
Kuzenbo
1
1
0
1
W
5
0
0
5
W
Baron Samedi
Klenzi
Baron Samedi
1
1
3
2.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,285
Damage
18,496
30,369
Taken
30,210
15,162
Mitigated
12,608
10,778
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,463
1,166
0
2,251
6,503
3,920
0
3,647
2,856
0
32,211
L
Cupid
Bonnrrs
Cupid
4,076
1,479
119
2,468
6,019
1,678
0
1,210
4,809
0
37,931
L
Merlin
3,899
600
0
771
4,635
1,541
0
2,802
1,833
26,237
0
W
Hun Batz
EternalDKE
Hun Batz
2,863
1,075
0
1,366
5,994
1,999
0
844
5,096
0
48,325
L
Amaterasu
G_Angeloo
Amaterasu
2,411
851
0
2,756
7,701
3,896
0
3,599
4,102
0
16,612
W
Hachiman
Incoact
Hachiman
3,095
1,239
0
1,923
5,303
1,182
0
0
5,303
0
32,616
L
Kuzenbo
IsaacMtz22
Kuzenbo
4,141
1,549
0
2,340
6,021
6,082
0
0
5,756
33,400
0
W
5,530
512
0
3,286
7,660
3,828
0
1,250
6,277
14,363
0
W
Baron Samedi
Klenzi
Baron Samedi
4,545
1,282
273
2,181
4,750
1,679
99
1,918
2,638
41,042
0
L
1,758
77
0
2,324
5,993
1,965
0
2,464
3,529
0
30,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,523
Gold Earned
30,204
322
Minions Killed
332
0
Camps Cleared
0
1,006,733
Distance Traveled
1,024,843
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,620
511
70
6
0
206,061
3
L
Cupid
6,499
591
95
9
0
179,286
4
L
Merlin
5,219
474
55
5
0
181,351
4
W
Hun Batz
6,442
586
89
8
0
225,910
4
L
Amaterasu
5,172
470
30
3
0
225,238
5
W
Hachiman
5,996
545
71
6
0
176,440
3
L
Kuzenbo
6,175
561
70
6
0
187,930
4
W
Ares
6,127
557
13
1
0
220,516
4
W
Baron Samedi
6,019
547
89
8
0
195,916
1
L
Thor
5,458
496
72
7
0
232,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role