Player Matchup

Hou Yi
Hou Yi
JinkiesShaggy
Hou Yi
Level 152
God Stats
5W - 4L
1,225 SR
Queue Stats
332W - 267L
1,730 Elo+
Party 3
Ares
Ares
SwampyKnight637
Ares
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 76L
1,523 Elo+
Party 2
Loki
Loki
SwampyMARK9427
Loki
Level 127
God Stats
6W - 3L
1,798 SR
Queue Stats
164W - 156L
1,453 Elo+
Party 2
Agni
Agni
TheKam3leon
Agni
Level 160
God Stats
12W - 8L
1,806 SR
Queue Stats
657W - 538L
1,615 Elo+
Party 3
Janus
Janus
ghosted2403
Janus
Level 129
God Stats
7W - 6L
1,701 SR
Queue Stats
443W - 403L
1,611 Elo+
Party 3
Team Averages
Level 137
1,606 SR
1,586 Elo+

VS

Team Averages
Level 147
1,565 SR
1,562 Elo+
Artio
Artio
Carowich
Artio
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
NENE 4 UR MOM
Hel
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 107L
1,514 Elo+
Solo
Hades
Hades
OmgaSyx
Hades
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,587 Elo+
Party 1
Arachne
Arachne
Polaris Sol
Arachne
Level 160
God Stats
1W - 1L
1,826 SR
Queue Stats
167W - 157L
1,605 Elo+
Party 1
Kuzenbo
Kuzenbo
xBimosex
Kuzenbo
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 240L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 20
9,810
1,090
16,157
6,082
2,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

14
3 / 4 / 24
9,112
1,012
9,035
12,284
12,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 2 / 22
8,940
993
11,448
9,816
5,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
10 / 2 / 24
10,199
1,133
14,187
5,880
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 1 / 22
9,104
1,012
16,052
5,285
2,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Carowich
Artio
12
0 / 7 / 6
6,892
766
3,078
15,357
13,242
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 8 / 5
6,869
763
7,583
11,956
5,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
OmgaSyx
Hades
14
3 / 6 / 4
7,642
849
4,975
13,215
12,847
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Polaris Sol
Arachne
13
2 / 8 / 4
7,701
856
4,611
12,385
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
xBimosex
Kuzenbo
13
3 / 7 / 2
8,332
926
4,574
20,064
21,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
30
36
Kills
9
10
Deaths
36
112
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artio
Carowich
Artio
0
7
6
0.43
W
11
1
20
21
L
1
8
5
0.44
L
Hades
OmgaSyx
Hades
3
6
4
0.83
L
Arachne
Polaris Sol
Arachne
2
8
4
0.5
W
3
4
24
3.75
W
6
2
22
8.5
W
10
2
24
11
W
6
1
22
17
L
Kuzenbo
xBimosex
Kuzenbo
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,879
Damage
24,821
39,347
Taken
72,977
25,422
Mitigated
57,762
12,324
Healing
17,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Carowich
Artio
3,078
480
1,543
2,126
15,357
13,242
0
7,451
7,906
10,829
0
W
16,157
9,198
366
1,919
6,082
2,965
1,177
3,929
2,153
0
29,733
L
7,583
524
2,604
2,209
11,956
5,599
0
6,244
5,712
15,810
0
L
Hades
OmgaSyx
Hades
4,975
229
998
1,760
13,215
12,847
0
7,020
6,195
16,614
0
L
Arachne
Polaris Sol
Arachne
4,611
2,676
506
1,615
12,385
4,783
0
8,186
4,199
0
6,904
W
9,035
1,091
210
1,986
12,284
12,264
376
4,723
7,561
11,160
0
W
11,448
1,953
1,251
3,594
9,816
5,010
796
4,408
5,408
0
20,656
W
14,187
1,386
305
186
5,880
2,888
791
3,582
2,298
35,971
0
W
16,052
1,581
1,611
896
5,285
2,295
1,463
3,568
1,717
25,848
0
L
Kuzenbo
xBimosex
Kuzenbo
4,574
702
742
3,213
20,064
21,291
0
10,373
9,691
8,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,165
Gold Earned
37,436
138
Minions Killed
62
0
Camps Cleared
0
926,936
Distance Traveled
727,531
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,892
766
14
2
0
144,241
0
W
Hou Yi
9,810
1,090
38
4
0
168,634
0
L
Hel
6,869
763
14
2
0
135,923
0
L
Hades
7,642
849
22
2
0
154,880
4
L
Arachne
7,701
856
7
1
0
166,836
2
W
Ares
9,112
1,012
6
1
0
185,230
0
W
Loki
8,940
993
14
2
0
226,157
0
W
Agni
10,199
1,133
42
5
0
158,314
0
W
Janus
9,104
1,012
38
4
0
188,601
0
L
Kuzenbo
8,332
926
5
1
0
125,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role