Player Matchup

Cerberus
Cerberus
Clipz247
Cerberus
Level 24
God Stats
5W - 1L
1,515 SR
Queue Stats
82W - 61L
1,634 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dreamz-Awakened
Ah Muzen Cab
Level 127
God Stats
4W - 2L
1,663 SR
Queue Stats
133W - 84L
1,678 Elo+
Party 1
Merlin
Merlin
Hackhaddock4
Merlin
Level 28
God Stats
4W - 5L
1,517 SR
Queue Stats
295W - 311L
1,412 Elo+
Party 2
Thanatos
Thanatos
Respectfully
Thanatos
Level 20
God Stats
18W - 24L
1,360 SR
Queue Stats
70W - 83L
1,343 Elo+
Party 2
Gilgamesh
Gilgamesh
masoncurtis
Gilgamesh
Level 68
God Stats
6W - 3L
1,500 SR
Queue Stats
64W - 59L
1,555 Elo+
Party 2
Team Averages
Level 53
1,511 SR
1,524 Elo+

VS

Team Averages
Level 42
1,490 SR
1,434 Elo+
Poseidon
Poseidon
Aether23
Poseidon
Level 47
God Stats
5W - 9L
1,300 SR
Queue Stats
44W - 49L
1,384 Elo+
Party 4
Danzaburou
Danzaburou
ChaswickBudder
Danzaburou
Level 67
God Stats
25W - 31L
1,503 SR
Queue Stats
111W - 131L
1,418 Elo+
Party 3
Tiamat
Tiamat
UrienThong
Tiamat
Level 28
God Stats
3W - 3L
1,588 SR
Queue Stats
13W - 13L
1,342 Elo+
Party 4
Pele
Pele
WayOfScathach
Pele
Level 20
God Stats
4W - 4L
1,557 SR
Queue Stats
104W - 111L
1,435 Elo+
Party 3
Ne Zha
Ne Zha
YungSwim
Ne Zha
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 303L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Clipz247
Cerberus
19
7 / 5 / 15
13,367
557
10,622
22,961
30,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Dreamz-Awakened
Ah Muzen Cab
20
7 / 0 / 8
16,045
669
17,832
22,622
10,893
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
20
4 / 5 / 13
13,517
563
13,249
14,113
6,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Respectfully
Thanatos
20
14 / 3 / 6
14,351
598
12,868
20,268
8,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
masoncurtis
Gilgamesh
19
5 / 6 / 9
12,646
527
14,918
18,030
13,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Aether23
Poseidon
16
0 / 9 / 6
9,904
413
5,478
13,111
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ChaswickBudder
Danzaburou
16
5 / 8 / 5
11,326
472
15,402
18,861
6,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
UrienThong
Tiamat
17
1 / 7 / 2
10,547
439
10,616
17,449
7,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 6 / 5
11,339
472
10,211
20,530
12,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
YungSwim
Ne Zha
18
5 / 7 / 8
12,032
501
14,164
20,895
9,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
42
37
Kills
16
19
Deaths
37
51
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Aether23
Poseidon
0
9
6
0.33
L
Danzaburou
ChaswickBudder
Danzaburou
5
8
5
0.94
W
Cerberus
Clipz247
Cerberus
7
5
15
2.9
W
Ah Muzen Cab
Dreamz-Awakened
Ah Muzen Cab
7
0
8
11
W
Merlin
4
5
13
2.1
W
Thanatos
Respectfully
Thanatos
14
3
6
5.67
L
Tiamat
UrienThong
Tiamat
1
7
2
0.29
L
5
6
5
1.25
L
Ne Zha
YungSwim
Ne Zha
5
7
8
1.29
W
Gilgamesh
masoncurtis
Gilgamesh
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,489
Damage
55,871
97,994
Taken
90,846
70,155
Mitigated
40,080
48,176
Healing
23,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Aether23
Poseidon
5,478
770
0
0
13,111
3,946
1,422
6,376
6,537
50,054
0
L
Danzaburou
ChaswickBudder
Danzaburou
15,402
6,604
0
3,679
18,861
6,353
422
5,251
13,356
0
63,623
W
Cerberus
Clipz247
Cerberus
10,622
637
0
4,160
22,961
30,888
373
6,301
16,444
44,285
0
W
Ah Muzen Cab
Dreamz-Awakened
Ah Muzen Cab
17,832
8,308
0
20,174
22,622
10,893
3,970
4,700
17,920
0
181,112
W
Merlin
13,249
770
0
3,765
14,113
6,227
2,688
3,160
10,895
88,039
0
W
Thanatos
Respectfully
Thanatos
12,868
4,133
0
17,241
20,268
8,659
943
220
19,994
0
78,224
L
Tiamat
UrienThong
Tiamat
10,616
1,328
803
5,542
17,449
7,541
1,180
3,405
14,044
60,332
0
L
10,211
2,024
0
5,352
20,530
12,849
561
5,241
15,289
0
59,869
L
Ne Zha
YungSwim
Ne Zha
14,164
3,383
0
8,602
20,895
9,391
495
3,538
17,357
0
84,086
W
Gilgamesh
masoncurtis
Gilgamesh
14,918
3,799
0
2,836
18,030
13,488
1,778
2,283
15,625
468
73,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,926
Gold Earned
55,148
731
Minions Killed
594
0
Camps Cleared
0
2,255,310
Distance Traveled
1,929,177
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,904
413
94
4
0
327,055
0
L
Danzaburou
11,326
472
104
4
0
394,584
5
W
Cerberus
13,367
557
92
4
0
481,226
3
W
Ah Muzen Cab
16,045
669
266
11
0
459,023
2
W
Merlin
13,517
563
146
6
0
390,313
4
W
Thanatos
14,351
598
121
5
0
495,139
0
L
Tiamat
10,547
439
155
6
0
379,459
1
L
Pele
11,339
472
112
5
0
407,036
0
L
Ne Zha
12,032
501
129
5
0
421,043
7
W
Gilgamesh
12,646
527
106
4
0
429,609
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role