Player Matchup

Fenrir
Fenrir
BigSpookySquid
Fenrir
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 12L
1,353 Elo+
Party 1
Bellona
Bellona
Rezyvynn
Bellona
Level 64
God Stats
30W - 21L
1,468 SR
Queue Stats
177W - 181L
1,343 Elo+
Party 1
Aphrodite
Aphrodite
St3ph3nW1
Aphrodite
Level 109
God Stats
9W - 5L
1,444 SR
Queue Stats
387W - 387L
1,417 Elo+
Party 1
Team Averages
Level 63
1,471 SR
1,371 Elo+

VS

Team Averages
Level 53
1,442 SR
1,291 Elo+
Merlin
Merlin
Data1045
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,146 Elo+
Solo
Pele
Pele
GalvanicDragon
Pele
Level 61
God Stats
1W - 5L
1,220 SR
Queue Stats
158W - 217L
1,302 Elo+
Solo
Chaac
Chaac
kruzco
Chaac
Level 92
God Stats
56W - 44L
1,606 SR
Queue Stats
595W - 670L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 11
12,369
728
8,996
11,165
4,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Rezyvynn
Bellona
16
12 / 2 / 12
13,292
782
21,134
26,273
15,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
St3ph3nW1
Aphrodite
17
9 / 1 / 17
12,934
761
17,795
16,369
7,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Data1045
Merlin
11
0 / 10 / 2
9,150
538
7,515
13,842
5,032
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 11 / 1
10,809
636
8,090
19,406
7,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
kruzco
Chaac
14
2 / 7 / 2
10,041
591
17,736
22,757
20,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
28
Kills
4
6
Deaths
28
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
3
11
4.17
L
Merlin
Data1045
Merlin
0
10
2
0.1
L
2
11
1
0.23
W
Bellona
Rezyvynn
Bellona
12
2
12
9
W
Aphrodite
St3ph3nW1
Aphrodite
9
1
17
17.5
L
Chaac
kruzco
Chaac
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,925
Damage
33,341
53,807
Taken
56,005
28,136
Mitigated
32,150
33,832
Healing
12,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,996
2,514
0
1,978
11,165
4,828
0
2,203
8,962
0
43,289
L
Merlin
Data1045
Merlin
7,515
1,413
0
1,155
13,842
5,032
0
4,573
8,887
26,224
0
L
8,090
2,975
206
3,041
19,406
7,021
0
7,154
11,816
0
42,642
W
Bellona
Rezyvynn
Bellona
21,134
8,212
1,375
5,585
26,273
15,649
1,571
3,388
22,885
0
62,490
W
Aphrodite
St3ph3nW1
Aphrodite
17,795
1,534
11,974
12,920
16,369
7,659
754
2,136
14,233
54,192
0
L
Chaac
kruzco
Chaac
17,736
1,822
366
7,257
22,757
20,097
0
4,794
17,451
0
46,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,595
Gold Earned
30,000
187
Minions Killed
165
0
Camps Cleared
0
1,054,260
Distance Traveled
788,171
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,369
728
49
3
0
361,323
0
L
Merlin
9,150
538
37
2
0
215,753
2
L
Pele
10,809
636
48
3
0
269,940
1
W
Bellona
13,292
782
58
3
0
353,370
1
W
Aphrodite
12,934
761
80
5
0
339,567
0
L
Chaac
10,041
591
80
5
0
302,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role