Player Matchup

Hercules
Hercules
JcLiNx
Hercules
Level 116
God Stats
8W - 6L
1,547 SR
Queue Stats
239W - 219L
1,715 Elo+
Solo
Anubis
Anubis
Vectiv
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
emandapan
Da Ji
Level 109
God Stats
8W - 11L
1,689 SR
Queue Stats
217W - 261L
1,640 Elo+
Solo
Team Averages
Level 128
1,579 SR
1,618 Elo+

VS

Team Averages
Level 130
1,656 SR
1,692 Elo+
Tiamat
Tiamat
Existias
Tiamat
Level 128
God Stats
1W - 2L
1,746 SR
Queue Stats
12W - 11L
1,631 Elo+
Party 1
Baron Samedi
Baron Samedi
Ga-ymer
Baron Samedi
Level 124
God Stats
2W - 1L
1,545 SR
Queue Stats
31W - 22L
1,765 Elo+
Party 1
Anubis
Anubis
Speedy_2119
Anubis
Level 138
God Stats
1W - 3L
1,678 SR
Queue Stats
12W - 15L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JcLiNx
Hercules
17
4 / 4 / 14
13,171
659
7,814
22,719
24,243
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Vectiv
Anubis
19
13 / 4 / 11
15,252
763
25,958
19,673
15,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
emandapan
Da Ji
19
10 / 4 / 12
15,366
768
16,696
16,536
6,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Existias
Tiamat
17
7 / 10 / 2
14,382
719
20,601
18,593
13,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Ga-ymer
Baron Samedi
17
2 / 8 / 7
13,296
665
6,496
19,875
16,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
16
3 / 9 / 7
13,007
650
9,181
18,818
7,344
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
27
Kills
12
12
Deaths
27
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Existias
Tiamat
7
10
2
0.8
L
Baron Samedi
Ga-ymer
Baron Samedi
2
8
7
0.69
W
Hercules
JcLiNx
Hercules
4
4
14
2.75
L
Anubis
3
9
7
0.72
W
Anubis
Vectiv
Anubis
13
4
11
4.63
W
Da Ji
emandapan
Da Ji
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,468
Damage
36,278
58,928
Taken
57,286
45,991
Mitigated
37,435
18,835
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Existias
Tiamat
20,601
270
0
2,492
18,593
13,134
70
6,449
12,144
57,409
0
L
Baron Samedi
Ga-ymer
Baron Samedi
6,496
167
763
2,204
19,875
16,957
38
9,151
10,724
54,847
0
W
Hercules
JcLiNx
Hercules
7,814
2,113
0
6,508
22,719
24,243
775
12,151
9,932
650
21,216
L
Anubis
9,181
112
0
3,691
18,818
7,344
90
10,876
7,942
43,973
0
W
Anubis
Vectiv
Anubis
25,958
1,181
0
11,261
19,673
15,106
2,149
12,433
6,770
86,903
0
W
Da Ji
emandapan
Da Ji
16,696
3,257
0
1,066
16,536
6,642
522
10,511
5,775
0
70,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,789
Gold Earned
40,685
202
Minions Killed
191
0
Camps Cleared
0
1,004,883
Distance Traveled
914,854
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,382
719
63
3
0
299,999
1
L
Baron Samedi
13,296
665
67
3
0
337,215
5
W
Hercules
13,171
659
18
1
0
370,072
2
L
Anubis
13,007
650
61
3
0
277,640
4
W
Anubis
15,252
763
90
5
0
305,878
2
W
Da Ji
15,366
768
94
5
0
328,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role