Player Matchup

Cabrakan
Cabrakan
DonnyDaKing
Cabrakan
Level 22
God Stats
2W - 2L
1,709 SR
Queue Stats
110W - 124L
1,479 Elo+
Party 1
Hades
Hades
Esper450
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,519 Elo+
Party 1
Fenrir
Fenrir
RaZe_DrAg03
Fenrir
Level 28
God Stats
7W - 7L
1,500 SR
Queue Stats
131W - 149L
1,494 Elo+
Party 1
Mulan
Mulan
nerve_67
Mulan
Level 14
God Stats
7W - 8L
1,441 SR
Queue Stats
22W - 32L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
ssjShaun1
Danzaburou
Level 18
God Stats
5W - 4L
1,709 SR
Queue Stats
94W - 123L
1,461 Elo+
Party 1
Team Averages
Level 17
1,572 SR
1,470 Elo+

VS

Team Averages
Level 26
1,495 SR
1,475 Elo+
Khepri
Khepri
GONGKWON2959
Khepri
Level 14
God Stats
2W - 2L
1,857 SR
Queue Stats
26W - 21L
1,649 Elo+
Party 2
Olorun
Olorun
Lol55006
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,550 Elo+
Party 2
Set
Set
Nova K364
Set
Level 3
God Stats
1W - 1L
1,291 SR
Queue Stats
1W - 1L
1,211 Elo+
Solo
Cthulhu
Cthulhu
THELASTGUEST185
Cthulhu
Level 7
God Stats
2W - 3L
1,496 SR
Queue Stats
2W - 3L
1,488 Elo+
Solo
Fenrir
Fenrir
ThoroughCrib
Fenrir
Level 86
God Stats
11W - 15L
1,333 SR
Queue Stats
468W - 424L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DonnyDaKing
Cabrakan
16
5 / 10 / 9
12,270
438
18,994
21,167
7,484
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hades
Esper450
Hades
16
4 / 7 / 10
11,474
410
11,091
18,548
19,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
20
11 / 5 / 5
14,759
527
22,590
23,754
19,454
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
nerve_67
Mulan
16
3 / 9 / 4
10,694
382
10,069
21,236
13,689
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
ssjShaun1
Danzaburou
16
3 / 11 / 9
11,438
409
12,507
20,766
6,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
7 / 1 / 9
14,689
525
18,190
27,762
24,876
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
Lol55006
Olorun
20
19 / 7 / 4
17,540
626
29,792
29,420
14,081
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 17 / 3
11,447
409
6,644
24,958
12,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 0 / 0
6,861
245
0
0
0
Fenrir
20
15 / 3 / 7
18,147
648
22,612
25,499
13,849
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
65
26
Kills
42
42
Deaths
28
37
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
DonnyDaKing
Cabrakan
5
10
9
0.95
L
Hades
Esper450
Hades
4
7
10
1.29
W
Khepri
7
1
9
11.5
W
Olorun
Lol55006
Olorun
19
7
4
3
W
1
17
3
0.15
L
Fenrir
11
5
5
2.7
W
0
0
0
0
W
Fenrir
15
3
7
6.17
L
Mulan
nerve_67
Mulan
3
9
4
0.56
L
Danzaburou
ssjShaun1
Danzaburou
3
11
9
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,251
Damage
77,238
105,471
Taken
107,639
66,621
Mitigated
65,006
19,090
Healing
46,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
DonnyDaKing
Cabrakan
18,994
2,010
0
829
21,167
7,484
0
11,638
9,529
47,169
0
L
Hades
Esper450
Hades
11,091
1,202
299
6,070
18,548
19,013
296
8,141
10,059
43,483
0
W
Khepri
18,190
3,759
0
15,067
27,762
24,876
1,417
8,429
19,333
77,800
0
W
Olorun
Lol55006
Olorun
29,792
16,139
895
16,196
29,420
14,081
6,398
9,705
19,635
142,324
0
W
6,644
3,705
0
1,314
24,958
12,200
930
5,352
19,526
0
63,203
L
Fenrir
22,590
6,127
0
6,821
23,754
19,454
0
6,785
16,889
0
102,954
W
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
22,612
6,780
0
12,577
25,499
13,849
0
6,941
18,558
0
176,523
L
Mulan
nerve_67
Mulan
10,069
1,459
0
2,900
21,236
13,689
0
8,948
12,208
0
47,423
L
Danzaburou
ssjShaun1
Danzaburou
12,507
5,449
0
2,171
20,766
6,981
0
12,470
8,216
0
61,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,635
Gold Earned
68,684
414
Minions Killed
624
0
Camps Cleared
0
2,433,233
Distance Traveled
2,055,099
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,270
438
51
2
0
464,135
4
L
Hades
11,474
410
66
2
0
413,316
0
W
Khepri
14,689
525
99
4
0
487,161
3
W
Olorun
17,540
626
206
7
0
455,386
0
W
Set
11,447
409
78
3
0
521,783
0
L
Fenrir
14,759
527
135
5
0
597,062
3
W
Cthulhu
6,861
245
0
0
0
0
0
W
Fenrir
18,147
648
241
9
0
590,769
4
L
Mulan
10,694
382
86
3
0
505,708
0
L
Danzaburou
11,438
409
76
3
0
453,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role