Player Matchup

Cernunnos
Cernunnos
CrazySteve21997
Cernunnos
Level 99
God Stats
1W - 0L
1,252 SR
Queue Stats
52W - 47L
1,488 Elo+
Party 1
Serqet
Serqet
HageanFQ
Serqet
Level 127
God Stats
5W - 4L
1,806 SR
Queue Stats
184W - 153L
1,575 Elo+
Party 1
Baron Samedi
Baron Samedi
One_IQ_Nut
Baron Samedi
Level 120
God Stats
5W - 2L
1,605 SR
Queue Stats
36W - 30L
1,540 Elo+
Party 1
Da Ji
Da Ji
RunawayCube
Da Ji
Level 56
God Stats
4W - 1L
1,537 SR
Queue Stats
8W - 3L
1,887 Elo+
Party 1
Merlin
Merlin
ball_crusher
Merlin
Level 108
God Stats
20W - 15L
1,720 SR
Queue Stats
144W - 112L
1,645 Elo+
Party 1
Team Averages
Level 102
1,584 SR
1,627 Elo+

VS

Team Averages
Level 69
1,469 SR
1,501 Elo+
Chang'e
Chang'e
AriadneStorm
Chang'e
Level 72
God Stats
7W - 10L
1,461 SR
Queue Stats
298W - 302L
1,528 Elo+
Solo
Sol
Sol
GerrBear
Sol
Level 151
God Stats
2W - 2L
1,518 SR
Queue Stats
280W - 265L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
Spik_N_span08
Gilgamesh
Level 69
God Stats
7W - 5L
1,500 SR
Queue Stats
106W - 91L
1,519 Elo+
Party 2
Nemesis
Nemesis
Vannah0723
Nemesis
Level 16
God Stats
110W - 95L
1,488 SR
Queue Stats
135W - 132L
1,464 Elo+
Party 2
Danzaburou
Danzaburou
xGiio--
Danzaburou
Level 36
God Stats
7W - 12L
1,376 SR
Queue Stats
68W - 78L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CrazySteve21997
Cernunnos
20
14 / 4 / 20
15,199
1,169
31,908
17,539
7,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
HageanFQ
Serqet
20
3 / 2 / 30
13,105
1,008
6,543
18,481
22,273
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
One_IQ_Nut
Baron Samedi
20
5 / 2 / 23
13,883
1,068
31,478
17,614
9,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
10 / 7 / 16
13,958
1,074
21,465
15,260
6,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
20
9 / 2 / 25
15,182
1,168
26,873
10,380
4,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AriadneStorm
Chang'e
19
3 / 9 / 7
12,678
975
19,770
26,648
9,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 7 / 5
13,948
1,073
24,132
25,566
8,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Spik_N_span08
Gilgamesh
19
3 / 7 / 8
12,823
986
12,080
32,786
21,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Vannah0723
Nemesis
19
1 / 6 / 8
12,067
928
6,405
17,486
7,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
xGiio--
Danzaburou
18
5 / 12 / 4
12,297
946
10,779
23,848
9,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
49
41
Kills
17
17
Deaths
41
114
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AriadneStorm
Chang'e
3
9
7
0.72
W
Cernunnos
CrazySteve21997
Cernunnos
14
4
20
6
L
5
7
5
1.07
W
Serqet
HageanFQ
Serqet
3
2
30
9
W
Baron Samedi
One_IQ_Nut
Baron Samedi
5
2
23
8.25
W
10
7
16
2.57
L
Gilgamesh
Spik_N_span08
Gilgamesh
3
7
8
1
L
Nemesis
Vannah0723
Nemesis
1
6
8
0.83
W
Merlin
9
2
25
10.75
L
Danzaburou
xGiio--
Danzaburou
5
12
4
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,267
Damage
73,166
79,274
Taken
126,334
50,465
Mitigated
57,142
20,042
Healing
24,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AriadneStorm
Chang'e
19,770
135
6,499
7,175
26,648
9,661
0
12,332
13,913
53,130
0
W
Cernunnos
CrazySteve21997
Cernunnos
31,908
17,134
315
2,920
17,539
7,558
0
7,763
9,776
0
61,110
L
24,132
9,091
0
6,715
25,566
8,709
0
11,115
13,806
75,027
0
W
Serqet
HageanFQ
Serqet
6,543
1,747
0
0
18,481
22,273
0
10,604
7,877
0
10,259
W
Baron Samedi
One_IQ_Nut
Baron Samedi
31,478
1,004
4,198
7,950
17,614
9,759
0
11,089
6,525
58,710
0
W
21,465
6,410
2,068
1,456
15,260
6,550
0
9,745
5,515
0
27,798
L
Gilgamesh
Spik_N_span08
Gilgamesh
12,080
2,971
0
1,071
32,786
21,400
0
17,875
14,425
240
27,547
L
Nemesis
Vannah0723
Nemesis
6,405
1,678
0
1,664
17,486
7,524
0
6,498
10,586
0
14,355
W
Merlin
26,873
1,147
0
1,135
10,380
4,325
0
4,941
5,439
70,317
0
L
Danzaburou
xGiio--
Danzaburou
10,779
7,343
0
1,874
23,848
9,848
0
9,123
14,471
0
23,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,327
Gold Earned
63,813
268
Minions Killed
252
10
Camps Cleared
10
1,205,572
Distance Traveled
1,195,417
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,678
975
89
7
1
263,929
0
W
Cernunnos
15,199
1,169
71
5
1
211,268
0
L
Sol
13,948
1,073
107
8
6
232,845
0
W
Serqet
13,105
1,008
3
0
0
297,446
2
W
Baron Samedi
13,883
1,068
77
6
1
234,777
0
W
Da Ji
13,958
1,074
19
1
3
206,917
1
L
Gilgamesh
12,823
986
23
2
1
295,812
0
L
Nemesis
12,067
928
8
1
1
180,450
0
W
Merlin
15,182
1,168
98
8
5
255,164
0
L
Danzaburou
12,297
946
25
2
1
222,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role