Player Matchup

King Arthur
King Arthur
AngelicYamato
King Arthur
Level 74
God Stats
4W - 4L
1,518 SR
Queue Stats
115W - 112L
1,557 Elo+
Solo
Izanami
Izanami
PyroGho-st
Izanami
Level 115
God Stats
7W - 10L
1,500 SR
Queue Stats
671W - 589L
1,580 Elo+
Solo
Kukulkan
Kukulkan
Warden_OwO
Kukulkan
Level 125
God Stats
0W - 2L
1,680 SR
Queue Stats
64W - 42L
1,634 Elo+
Solo
Yemoja
Yemoja
gisellecpeach
Yemoja
Level 67
God Stats
5W - 11L
1,438 SR
Queue Stats
524W - 495L
1,584 Elo+
Solo
Erlang Shen
Erlang Shen
thegodlywimp
Erlang Shen
Level 69
God Stats
60W - 54L
1,611 SR
Queue Stats
410W - 334L
1,597 Elo+
Solo
Team Averages
Level 90
1,549 SR
1,590 Elo+

VS

Team Averages
Level 139
1,573 SR
1,503 Elo+
Ravana
Ravana
 
Ravana
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DeadPool XI02
Gilgamesh
Level 140
God Stats
92W - 60L
1,636 SR
Queue Stats
309W - 261L
1,606 Elo+
Solo
Tiamat
Tiamat
DramaMama
Tiamat
Level 120
God Stats
5W - 5L
1,504 SR
Queue Stats
139W - 112L
1,428 Elo+
Solo
Hachiman
Hachiman
KeehKo
Hachiman
Level 158
God Stats
2W - 2L
1,725 SR
Queue Stats
123W - 121L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AngelicYamato
King Arthur
18
9 / 3 / 0
10,915
606
14,969
16,597
12,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
PyroGho-st
Izanami
15
0 / 5 / 1
8,940
497
5,002
10,843
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Warden_OwO
Kukulkan
15
3 / 6 / 2
9,623
535
5,967
10,915
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 2
8,319
462
5,287
6,774
4,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
thegodlywimp
Erlang Shen
14
4 / 5 / 6
8,917
495
8,929
15,198
8,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
9 / 3 / 1
10,687
594
10,429
12,675
6,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
 
Bacchus
13
4 / 2 / 5
8,987
499
9,170
12,942
11,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
DeadPool XI02
Gilgamesh
13
2 / 6 / 5
8,329
463
9,338
13,540
6,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
DramaMama
Tiamat
14
2 / 5 / 1
8,683
482
8,875
10,825
8,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
KeehKo
Hachiman
16
3 / 1 / 4
9,231
513
6,349
10,610
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
17
Kills
20
20
Deaths
17
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
3
1
3.17
W
Bacchus
 
Bacchus
4
2
5
3.25
L
King Arthur
AngelicYamato
King Arthur
9
3
0
3
W
Gilgamesh
DeadPool XI02
Gilgamesh
2
6
5
0.75
W
Tiamat
DramaMama
Tiamat
2
5
1
0.5
W
Hachiman
KeehKo
Hachiman
3
1
4
5
L
Izanami
PyroGho-st
Izanami
0
5
1
0.1
L
Kukulkan
Warden_OwO
Kukulkan
3
6
2
0.67
L
1
1
2
2
L
Erlang Shen
thegodlywimp
Erlang Shen
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,154
Damage
44,161
60,327
Taken
60,592
33,726
Mitigated
37,777
15,325
Healing
19,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,429
3,132
0
4,882
12,675
6,954
0
3,851
8,824
0
66,079
W
Bacchus
 
Bacchus
9,170
1,375
0
2,980
12,942
11,974
0
4,583
8,359
34,865
0
L
King Arthur
AngelicYamato
King Arthur
14,969
2,481
0
3,424
16,597
12,938
516
8,628
7,484
0
76,092
W
Gilgamesh
DeadPool XI02
Gilgamesh
9,338
2,128
0
2,524
13,540
6,825
0
1,615
11,925
0
45,860
W
Tiamat
DramaMama
Tiamat
8,875
1,919
0
2,746
10,825
8,689
0
230
10,595
47,745
0
W
Hachiman
KeehKo
Hachiman
6,349
2,915
0
6,069
10,610
3,335
398
975
9,635
0
69,964
L
Izanami
PyroGho-st
Izanami
5,002
3,378
0
2,635
10,843
3,612
0
3,439
7,404
0
65,200
L
Kukulkan
Warden_OwO
Kukulkan
5,967
1,618
0
682
10,915
3,977
202
2,045
8,846
61,022
0
L
5,287
646
1,021
2,025
6,774
4,770
112
2,341
4,433
31,967
0
L
Erlang Shen
thegodlywimp
Erlang Shen
8,929
3,800
0
5,538
15,198
8,429
0
1,043
14,115
0
46,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,714
Gold Earned
45,917
535
Minions Killed
509
0
Camps Cleared
0
1,599,929
Distance Traveled
1,675,660
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,687
594
126
7
0
321,911
4
W
Bacchus
8,987
499
51
3
0
350,968
0
L
King Arthur
10,915
606
153
9
0
308,244
2
W
Gilgamesh
8,329
463
89
5
0
347,735
3
W
Tiamat
8,683
482
113
6
0
328,982
3
W
Hachiman
9,231
513
130
7
0
326,064
2
L
Izanami
8,940
497
138
8
0
312,265
0
L
Kukulkan
9,623
535
128
7
0
309,140
7
L
Yemoja
8,319
462
40
2
0
319,694
3
L
Erlang Shen
8,917
495
76
4
0
350,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role