Player Matchup

Cu Chulainn
Cu Chulainn
Manaos1212
Cu Chulainn
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,393 Elo+
Party 3
Ymir
Ymir
Mateenso
Ymir
Level 28
God Stats
28W - 24L
1,645 SR
Queue Stats
129W - 152L
1,487 Elo+
Party 4
Hades
Hades
MatieehuGamer
Hades
Level 47
God Stats
20W - 19L
1,523 SR
Queue Stats
28W - 42L
1,402 Elo+
Party 4
Chaac
Chaac
julamaso
Chaac
Level 22
God Stats
7W - 3L
1,500 SR
Queue Stats
155W - 178L
1,398 Elo+
Party 3
Heimdallr
Heimdallr
pedriboii
Heimdallr
Level 16
God Stats
3W - 4L
1,461 SR
Queue Stats
40W - 36L
1,528 Elo+
Party 4
Team Averages
Level 24
1,526 SR
1,442 Elo+

VS

Team Averages
Level 12
1,587 SR
1,435 Elo+
Nemesis
Nemesis
AlexandreCord
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,129 Elo+
Party 1
Athena
Athena
IndianaDiones
Athena
Level 15
God Stats
1W - 3L
1,750 SR
Queue Stats
25W - 26L
1,489 Elo+
Party 2
Poseidon
Poseidon
Kr1ka
Poseidon
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Xifrudinho
Chiron
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 70L
1,504 Elo+
Party 2
Achilles
Achilles
Zzzssss4313
Achilles
Level 25
God Stats
5W - 5L
1,687 SR
Queue Stats
100W - 90L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Manaos1212
Cu Chulainn
13
7 / 1 / 3
7,790
556
7,582
7,169
3,936
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
10
0 / 2 / 7
6,437
460
3,947
9,091
5,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 1 / 4
8,348
596
7,756
6,498
4,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
julamaso
Chaac
13
6 / 1 / 5
7,946
568
7,850
12,381
4,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
pedriboii
Heimdallr
13
3 / 1 / 4
7,965
569
3,961
4,851
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
1 / 6 / 2
6,086
435
4,547
10,948
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 5
6,593
471
6,748
10,565
7,442
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Kr1ka
Poseidon
10
0 / 7 / 2
6,140
439
5,109
7,558
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
Xifrudinho
Chiron
10
3 / 4 / 1
6,408
458
6,800
6,674
2,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Zzzssss4313
Achilles
10
1 / 2 / 0
6,049
432
2,675
7,374
4,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
22
Kills
6
6
Deaths
22
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
6
2
0.33
L
1
3
5
1.17
L
Poseidon
Kr1ka
Poseidon
0
7
2
0.14
W
Cu Chulainn
Manaos1212
Cu Chulainn
7
1
3
8.5
W
Ymir
0
2
7
1.75
W
6
1
4
8
L
Chiron
Xifrudinho
Chiron
3
4
1
0.88
L
Achilles
Zzzssss4313
Achilles
1
2
0
0.5
W
Chaac
julamaso
Chaac
6
1
5
8.5
W
Heimdallr
pedriboii
Heimdallr
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,096
Damage
25,879
39,990
Taken
43,119
19,914
Mitigated
20,121
13,322
Healing
8,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
4,547
2,545
0
2,420
10,948
3,803
0
2,993
7,955
0
23,636
L
6,748
2,042
0
2,448
10,565
7,442
0
2,512
8,053
22,123
0
L
Poseidon
Kr1ka
Poseidon
5,109
810
0
677
7,558
2,318
0
4,248
3,310
30,262
0
W
Cu Chulainn
Manaos1212
Cu Chulainn
7,582
1,277
0
1,608
7,169
3,936
0
893
6,270
1,641
39,255
W
Ymir
3,947
541
0
2,151
9,091
5,714
0
3,800
5,188
20,166
0
W
7,756
694
231
3,688
6,498
4,118
504
2,939
3,385
43,599
0
L
Chiron
Xifrudinho
Chiron
6,800
3,673
360
1,408
6,674
2,383
0
1,431
5,243
0
30,538
L
Achilles
Zzzssss4313
Achilles
2,675
782
0
1,413
7,374
4,175
0
678
6,696
0
22,303
W
Chaac
julamaso
Chaac
7,850
2,352
0
3,469
12,381
4,687
0
2,960
9,311
0
50,691
W
Heimdallr
pedriboii
Heimdallr
3,961
1,922
0
2,175
4,851
1,459
1,645
872
3,979
0
42,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,486
Gold Earned
31,276
364
Minions Killed
272
0
Camps Cleared
0
1,250,807
Distance Traveled
1,228,024
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,086
435
40
3
0
278,548
0
L
Athena
6,593
471
32
2
0
318,199
1
L
Poseidon
6,140
439
76
5
0
234,499
4
W
Cu Chulainn
7,790
556
73
5
0
291,659
1
W
Ymir
6,437
460
23
2
0
253,207
3
W
Hades
8,348
596
85
6
0
194,280
2
L
Chiron
6,408
458
68
5
0
212,999
1
L
Achilles
6,049
432
56
4
0
183,779
2
W
Chaac
7,946
568
87
6
0
259,005
2
W
Heimdallr
7,965
569
96
7
0
252,656
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role