Player Matchup

Ares
Ares
Diamond V
Aridar
Ares
Diamond V
Level 141
God Stats
107W - 41L
1,904 SR
Queue Stats
130W - 69L
1,925 MMR
Party 2
Ne Zha
Ne Zha
Masters
Blαnk
Ne Zha
Masters
Level 159
God Stats
48W - 9L
2,013 SR
Queue Stats
158W - 85L
2,186 MMR
Party 2
Baron Samedi
Baron Samedi
Masters
ωrath
Baron Samedi
Masters
Level 149
God Stats
71W - 19L
2,013 SR
Queue Stats
173W - 95L
2,241 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,977 SR
2,117 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,583 SR
1,530 MMR
Hades
Hades
Bronze IV
ReckIess1k
Hades
Bronze IV
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,369 MMR
Party 1
Loki
Loki
Bronze III
SlimyReindeer
Loki
Bronze III
Level 106
God Stats
1W - 1L
1,689 SR
Queue Stats
3W - 6L
1,360 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum III
ςαиfєя
Erlang Shen
Platinum III
Level 157
God Stats
11W - 13L
1,559 SR
Queue Stats
126W - 156L
1,861 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Aridar
Ares
15
5 / 4 / 10
12,725
795
7,982
18,660
23,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
Blαnk
Ne Zha
15
4 / 6 / 12
12,841
803
12,146
18,653
18,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
ωrath
Baron Samedi
16
7 / 3 / 5
12,982
811
16,731
11,688
7,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
SobekPersephoneGuan YuTiamatScylla

VS

Bans
AthenaAnhurThothCu ChulainnPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
2 / 6 / 10
10,590
662
13,770
15,619
7,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 6 / 7
10,499
656
9,719
12,349
9,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
ςαиfєя
Erlang Shen
15
7 / 4 / 6
11,423
714
11,610
20,067
18,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
16
Kills
13
13
Deaths
16
27
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ares
Aridar
Ares
5
4
10
2.5
W
Ne Zha
Blαnk
Ne Zha
4
6
12
1.67
L
Hades
2
6
10
1.17
L
4
6
7
1.25
L
Erlang Shen
ςαиfєя
Erlang Shen
7
4
6
2.5
W
Baron Samedi
ωrath
Baron Samedi
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,859
Damage
35,099
49,001
Taken
48,035
48,680
Mitigated
35,402
11,684
Healing
11,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Aridar
Ares
7,982
390
0
1,581
18,660
23,370
146
4,778
13,582
24,947
0
W
Ne Zha
Blαnk
Ne Zha
12,146
3,978
0
3,254
18,653
18,241
1,234
5,307
12,589
0
46,724
L
Hades
13,770
1,325
1,428
5,864
15,619
7,693
381
7,721
7,898
65,525
0
L
9,719
1,692
0
769
12,349
9,453
643
6,803
5,546
0
27,664
L
Erlang Shen
ςαиfєя
Erlang Shen
11,610
5,430
0
3,666
20,067
18,256
415
10,228
9,839
0
37,439
W
Baron Samedi
ωrath
Baron Samedi
16,731
1,493
3,163
3,686
11,688
7,069
531
3,762
7,635
65,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,548
Gold Earned
32,512
172
Minions Killed
181
0
Camps Cleared
0
853,177
Distance Traveled
881,291
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,725
795
18
1
0
287,344
1
W
Ne Zha
12,841
803
47
3
0
302,486
2
L
Hades
10,590
662
98
6
0
268,742
5
L
Loki
10,499
656
29
2
0
294,785
3
L
Erlang Shen
11,423
714
54
3
0
317,764
4
W
Baron Samedi
12,982
811
107
7
0
263,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role