Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
CODESOUL90
Scylla
Level 159
God Stats
0W - 2L
1,588 SR
Queue Stats
15W - 30L
1,430 Elo+
Solo
Loki
Loki
EnriqueFolker17
Loki
Level 102
God Stats
12W - 9L
1,516 SR
Queue Stats
931W - 1,101L
1,412 Elo+
Solo
Heimdallr
Heimdallr
Leaninmyfanta2
Heimdallr
Level 89
God Stats
7W - 12L
1,208 SR
Queue Stats
1,105W - 1,083L
1,444 Elo+
Solo
Nemesis
Nemesis
MySaberr
Nemesis
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
180W - 180L
1,518 Elo+
Party 1
Team Averages
Level 100
1,462 SR
1,461 Elo+

VS

Team Averages
Level 107
1,545 SR
1,503 Elo+
King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CriticalCross
Gilgamesh
Level 109
God Stats
35W - 16L
1,672 SR
Queue Stats
581W - 571L
1,516 Elo+
Solo
Artemis
Artemis
E-Destroyer9
Artemis
Level 110
God Stats
10W - 6L
1,553 SR
Queue Stats
95W - 92L
1,487 Elo+
Solo
Geb
Geb
Willy_Da_Walrus
Geb
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 105L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
1 / 3 / 1
6,375
425
4,777
12,265
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
CODESOUL90
Scylla
11
1 / 3 / 0
6,655
444
4,202
6,570
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 0
7,672
511
8,025
13,735
10,431
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Leaninmyfanta2
Heimdallr
11
1 / 6 / 3
6,877
458
7,441
10,745
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
MySaberr
Nemesis
13
2 / 0 / 1
7,311
487
4,178
9,060
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 2 / 2
8,576
572
9,356
12,859
8,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ra
 
Ra
15
5 / 0 / 2
8,537
569
4,338
5,983
2,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
CriticalCross
Gilgamesh
13
5 / 1 / 3
8,044
536
8,569
10,842
4,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
E-Destroyer9
Artemis
12
3 / 4 / 3
6,983
466
8,899
11,422
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 0 / 9
7,151
477
5,707
8,237
4,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
15
15
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
3
1
0.5
W
King Arthur
 
King Arthur
1
2
2
1
W
Ra
 
Ra
5
0
2
6
L
Scylla
CODESOUL90
Scylla
1
3
0
0.33
W
Gilgamesh
CriticalCross
Gilgamesh
5
1
3
6.5
W
Artemis
E-Destroyer9
Artemis
3
4
3
1.13
L
2
3
0
0.67
L
Heimdallr
Leaninmyfanta2
Heimdallr
1
6
3
0.42
L
Nemesis
MySaberr
Nemesis
2
0
1
2.5
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,623
Damage
36,869
52,375
Taken
49,343
24,499
Mitigated
23,403
12,704
Healing
17,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,777
336
246
3,552
12,265
5,000
192
4,101
8,164
20,832
0
W
King Arthur
 
King Arthur
9,356
1,396
0
1,833
12,859
8,788
34
0
12,859
0
58,703
W
Ra
 
Ra
4,338
312
1,033
3,326
5,983
2,689
1,496
1,752
4,043
59,831
0
L
Scylla
CODESOUL90
Scylla
4,202
165
0
1,250
6,570
2,101
0
2,303
4,267
34,568
0
W
Gilgamesh
CriticalCross
Gilgamesh
8,569
2,769
0
2,298
10,842
4,424
0
2,076
8,650
0
50,830
W
Artemis
E-Destroyer9
Artemis
8,899
4,494
0
5,137
11,422
3,254
932
2,759
8,625
0
40,134
L
8,025
1,913
0
3,758
13,735
10,431
0
0
13,735
0
47,646
L
Heimdallr
Leaninmyfanta2
Heimdallr
7,441
2,917
0
2,043
10,745
3,515
88
2,665
8,080
0
35,479
L
Nemesis
MySaberr
Nemesis
4,178
1,649
0
1,855
9,060
3,452
0
976
8,084
0
51,113
W
5,707
736
0
3,691
8,237
4,248
320
1,980
6,187
20,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,890
Gold Earned
39,291
341
Minions Killed
404
0
Camps Cleared
0
1,381,735
Distance Traveled
1,537,763
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,375
425
21
1
0
301,711
4
W
King Arthur
8,576
572
113
8
0
309,059
3
W
Ra
8,537
569
118
8
0
325,071
3
L
Scylla
6,655
444
70
5
0
242,853
1
W
Gilgamesh
8,044
536
83
6
0
325,650
1
W
Artemis
6,983
466
69
5
0
233,472
0
L
Loki
7,672
511
96
6
0
272,798
2
L
Heimdallr
6,877
458
62
4
0
252,544
4
L
Nemesis
7,311
487
92
6
0
311,829
1
W
Geb
7,151
477
21
1
0
344,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role