Player Matchup

Geb
Geb
KourvoBleu
Geb
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
346W - 482L
1,257 Elo+
Solo
Ares
Ares
Marco14MXproalv
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,347 Elo+
Solo
Artemis
Artemis
SKULL_CRACKER_01
Artemis
Level 8
God Stats
14W - 16L
1,551 SR
Queue Stats
76W - 80L
1,258 Elo+
Solo
Cthulhu
Cthulhu
Shakoloco
Cthulhu
Level 21
God Stats
3W - 5L
1,719 SR
Queue Stats
22W - 22L
1,519 Elo+
Solo
Fenrir
Fenrir
SlimJefe
Fenrir
Level 26
God Stats
5W - 13L
1,329 SR
Queue Stats
65W - 61L
1,537 Elo+
Solo
Team Averages
Level 18
1,520 SR
1,384 Elo+

VS

Team Averages
Level 55
1,488 SR
1,488 Elo+
Ah Muzen Cab
Ah Muzen Cab
AnxiousGangster
Ah Muzen Cab
Level 12
God Stats
8W - 3L
1,475 SR
Queue Stats
20W - 20L
1,321 Elo+
Party 1
Cthulhu
Cthulhu
Gloomy_Cat-5
Cthulhu
Level 98
God Stats
3W - 1L
1,643 SR
Queue Stats
31W - 27L
1,520 Elo+
Party 1
Thanatos
Thanatos
LethalWeapon37
Thanatos
Level 139
God Stats
7W - 2L
1,328 SR
Queue Stats
44W - 33L
1,571 Elo+
Party 1
Hades
Hades
RayanWayne
Hades
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,614 Elo+
Solo
Bellona
Bellona
jdogtheh
Bellona
Level 4
God Stats
6W - 2L
1,495 SR
Queue Stats
14W - 8L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 6
10,724
894
11,893
21,873
9,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 7 / 5
10,276
856
5,886
18,210
17,849
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 14 / 5
10,917
910
8,506
28,469
10,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Shakoloco
Cthulhu
17
4 / 2 / 1
11,928
994
15,710
21,528
11,020
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes

Shoes

+6%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
SlimJefe
Fenrir
15
1 / 10 / 4
9,983
832
7,958
17,810
5,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AnxiousGangster
Ah Muzen Cab
18
1 / 2 / 19
11,241
937
7,362
11,639
4,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
Gloomy_Cat-5
Cthulhu
19
7 / 1 / 20
12,960
1,080
24,115
12,629
15,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
20
26 / 2 / 14
14,522
1,210
36,668
12,536
5,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
19
6 / 2 / 24
12,968
1,081
19,157
10,580
8,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
jdogtheh
Bellona
19
2 / 1 / 24
11,744
979
10,488
11,735
8,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
143
8
Kills
42
42
Deaths
8
21
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AnxiousGangster
Ah Muzen Cab
1
2
19
5.25
W
Cthulhu
Gloomy_Cat-5
Cthulhu
7
1
20
17
L
1
9
6
0.44
W
Thanatos
26
2
14
16.5
L
0
7
5
0.36
W
Hades
6
2
24
9
L
2
14
5
0.32
L
Cthulhu
Shakoloco
Cthulhu
4
2
1
2.25
L
Fenrir
SlimJefe
Fenrir
1
10
4
0.3
W
Bellona
jdogtheh
Bellona
2
1
24
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,953
Damage
97,790
107,890
Taken
59,119
54,301
Mitigated
42,582
4,027
Healing
21,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AnxiousGangster
Ah Muzen Cab
7,362
3,775
0
3,458
11,639
4,746
0
6,725
4,394
0
18,764
W
Cthulhu
Gloomy_Cat-5
Cthulhu
24,115
855
576
640
12,629
15,450
0
7,083
5,546
37,726
0
L
11,893
943
219
843
21,873
9,066
0
8,994
12,754
25,508
0
W
Thanatos
36,668
12,179
0
11,749
12,536
5,358
0
7,532
5,004
0
57,356
L
5,886
595
0
286
18,210
17,849
0
6,498
11,687
18,244
0
W
Hades
19,157
489
1,407
3,058
10,580
8,800
0
5,936
4,644
38,026
0
L
8,506
4,062
0
802
28,469
10,643
0
13,351
14,843
0
19,679
L
Cthulhu
Shakoloco
Cthulhu
15,710
467
544
717
21,528
11,020
0
7,517
13,866
52,366
0
L
Fenrir
SlimJefe
Fenrir
7,958
4,360
0
616
17,810
5,723
0
6,197
11,468
0
13,075
W
Bellona
jdogtheh
Bellona
10,488
3,875
0
824
11,735
8,228
0
6,213
5,522
0
23,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,828
Gold Earned
63,435
185
Minions Killed
204
3
Camps Cleared
9
870,639
Distance Traveled
1,113,459
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,241
937
25
2
1
210,743
0
W
Cthulhu
12,960
1,080
49
4
1
219,388
0
L
Geb
10,724
894
34
3
0
156,039
0
W
Thanatos
14,522
1,210
51
4
1
230,572
2
L
Ares
10,276
856
22
2
1
165,254
0
W
Hades
12,968
1,081
53
4
5
199,362
2
L
Artemis
10,917
910
26
2
0
191,043
0
L
Cthulhu
11,928
994
90
8
2
206,768
1
L
Fenrir
9,983
832
13
1
0
151,535
1
W
Bellona
11,744
979
26
2
1
253,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role