Player Matchup

Neith
Neith
Gold III
HardlyDeaf
Neith
Gold III
Level 148
God Stats
19W - 7L
1,835 SR
Queue Stats
20W - 10L
1,870 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
vaughn shoe
Cthulhu
Gold IV
Level 111
God Stats
9W - 2L
1,673 SR
Queue Stats
23W - 16L
1,714 MMR
Party 1
Chang'e
Chang'e
Gold II
zx_radical_zx99
Chang'e
Gold II
Level 141
God Stats
1W - 0L
1,638 SR
Queue Stats
57W - 52L
1,734 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,715 SR
1,773 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,545 SR
1,731 MMR
Persephone
Persephone
Diamond IV
Unreal Dookey
Persephone
Diamond IV
Level 114
God Stats
10W - 8L
1,606 SR
Queue Stats
521W - 547L
1,977 MMR
Party 2
Awilix
Awilix
Diamond V
o ShRiMpY o
Awilix
Diamond V
Level 156
God Stats
2W - 9L
1,668 SR
Queue Stats
561W - 592L
1,839 MMR
Party 2
Jormungandr
Jormungandr
Gold II
ooSUP3RM4Noo
Jormungandr
Gold II
Level 159
God Stats
3W - 13L
1,362 SR
Queue Stats
229W - 262L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
8 / 0 / 6
11,721
733
15,383
17,680
6,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
vaughn shoe
Cthulhu
14
5 / 2 / 12
11,518
720
12,980
15,472
14,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 12
11,048
691
9,913
13,704
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
TiamatAphroditeAthenaCabrakanTsukuyomi

VS

Bans
FenrirYemojaSobekOdinKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Unreal Dookey
Persephone
13
0 / 5 / 2
9,357
585
16,739
10,422
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
12
2 / 6 / 1
9,320
583
8,357
16,745
9,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
ooSUP3RM4Noo
Jormungandr
13
2 / 6 / 1
10,776
674
7,444
19,188
17,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
16
Kills
4
4
Deaths
17
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
8
0
6
11
L
Persephone
Unreal Dookey
Persephone
0
5
2
0.2
L
Awilix
2
6
1
0.42
L
Jormungandr
ooSUP3RM4Noo
Jormungandr
2
6
1
0.42
W
Cthulhu
vaughn shoe
Cthulhu
5
2
12
5.5
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,276
Damage
32,540
46,856
Taken
46,355
25,327
Mitigated
31,025
25,845
Healing
6,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
15,383
7,585
0
5,835
17,680
6,566
2,039
8,703
8,463
0
66,357
L
Persephone
Unreal Dookey
Persephone
16,739
548
0
2,440
10,422
3,825
0
6,009
4,409
60,581
0
L
Awilix
8,357
2,296
0
2,876
16,745
9,648
0
9,416
7,329
0
31,956
L
Jormungandr
ooSUP3RM4Noo
Jormungandr
7,444
1,587
0
1,637
19,188
17,552
0
7,575
11,613
35,389
0
W
Cthulhu
vaughn shoe
Cthulhu
12,980
813
1,623
3,562
15,472
14,259
126
7,981
6,880
37,119
0
W
9,913
639
7,006
7,819
13,704
4,502
980
7,114
6,044
49,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,287
Gold Earned
29,453
194
Minions Killed
162
0
Camps Cleared
0
927,351
Distance Traveled
856,327
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,721
733
82
5
0
277,511
2
L
Persephone
9,357
585
79
5
0
294,934
2
L
Awilix
9,320
583
40
3
0
308,177
1
L
Jormungandr
10,776
674
43
3
0
253,216
3
W
Cthulhu
11,518
720
52
3
0
332,045
4
W
Chang'e
11,048
691
60
4
0
317,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role