Player Matchup

Cerberus
Cerberus
CharEmber
Cerberus
Level 124
God Stats
21W - 7L
1,878 SR
Queue Stats
361W - 322L
1,667 Elo+
Party 1
Medusa
Medusa
Gojou
Medusa
Level 63
God Stats
3W - 0L
1,845 SR
Queue Stats
98W - 90L
1,562 Elo+
Solo
The Morrigan
The Morrigan
HolyHien
The Morrigan
Level 107
God Stats
30W - 8L
1,824 SR
Queue Stats
172W - 115L
1,737 Elo+
Party 1
Poseidon
Poseidon
Levvii
Poseidon
Level 107
God Stats
12W - 5L
1,962 SR
Queue Stats
221W - 157L
1,742 Elo+
Party 1
Amaterasu
Amaterasu
SirSenor
Amaterasu
Level 125
God Stats
17W - 4L
1,882 SR
Queue Stats
365W - 321L
1,674 Elo+
Party 1
Team Averages
Level 105
1,878 SR
1,676 Elo+

VS

Team Averages
Level 121
1,458 SR
1,576 Elo+
Pele
Pele
Liberty1prime
Pele
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 171L
1,543 Elo+
Solo
Cthulhu
Cthulhu
Matt47
Cthulhu
Level 127
God Stats
0W - 2L
1,303 SR
Queue Stats
21W - 21L
1,563 Elo+
Solo
Fenrir
Fenrir
Mistagotchi
Fenrir
Level 83
God Stats
78W - 56L
1,617 SR
Queue Stats
207W - 174L
1,631 Elo+
Solo
Ra
Ra
UltraDubi
Ra
Level 148
God Stats
2W - 11L
1,347 SR
Queue Stats
361W - 302L
1,646 Elo+
Solo
Chernobog
Chernobog
disprimed
Chernobog
Level 160
God Stats
7W - 7L
1,522 SR
Queue Stats
195W - 178L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CharEmber
Cerberus
20
6 / 4 / 22
13,996
1,077
15,331
26,937
29,858
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
Gojou
Medusa
20
6 / 4 / 19
13,894
1,069
24,679
17,286
7,338
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
HolyHien
The Morrigan
20
11 / 7 / 21
15,184
1,168
27,349
12,971
5,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
Levvii
Poseidon
20
6 / 7 / 23
13,902
1,069
20,609
15,539
5,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
SirSenor
Amaterasu
20
7 / 7 / 20
13,987
1,076
12,622
29,173
30,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

87

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 15
14,046
1,080
20,641
24,175
13,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Matt47
Cthulhu
19
2 / 8 / 12
12,271
944
16,039
23,545
24,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
19
5 / 5 / 14
13,054
1,004
10,139
19,297
10,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

20
10 / 5 / 11
15,643
1,203
26,105
14,438
6,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chernobog
disprimed
Chernobog
20
4 / 9 / 20
13,536
1,041
23,144
23,857
11,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
101
36
Kills
29
29
Deaths
36
105
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CharEmber
Cerberus
6
4
22
4.25
W
Medusa
Gojou
Medusa
6
4
19
3.88
W
The Morrigan
HolyHien
The Morrigan
11
7
21
3.07
W
Poseidon
Levvii
Poseidon
6
7
23
2.5
L
8
9
15
1.72
L
Cthulhu
Matt47
Cthulhu
2
8
12
1
L
Fenrir
5
5
14
2.4
W
Amaterasu
SirSenor
Amaterasu
7
7
20
2.43
L
10
5
11
3.1
L
Chernobog
disprimed
Chernobog
4
9
20
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,590
Damage
96,068
101,906
Taken
105,312
78,737
Mitigated
67,232
11,836
Healing
9,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CharEmber
Cerberus
15,331
1,153
0
2,651
26,937
29,858
0
12,609
14,328
25,853
0
W
Medusa
Gojou
Medusa
24,679
13,713
0
4,036
17,286
7,338
0
5,220
12,066
0
67,070
W
The Morrigan
HolyHien
The Morrigan
27,349
4,136
1,351
1,042
12,971
5,515
0
5,259
7,712
38,282
2,396
W
Poseidon
Levvii
Poseidon
20,609
1,838
0
1,038
15,539
5,334
0
6,391
9,148
62,431
0
L
20,641
3,795
0
776
24,175
13,736
0
13,535
10,640
0
40,015
L
Cthulhu
Matt47
Cthulhu
16,039
823
0
508
23,545
24,629
0
11,642
11,903
33,446
0
L
Fenrir
10,139
1,904
0
259
19,297
10,497
0
13,534
5,763
0
13,379
W
Amaterasu
SirSenor
Amaterasu
12,622
4,278
0
1,718
29,173
30,692
0
12,665
15,536
5,720
17,652
L
26,105
1,771
3,435
1,910
14,438
6,536
0
8,253
6,185
96,708
0
L
Chernobog
disprimed
Chernobog
23,144
16,161
0
2,700
23,857
11,834
0
16,156
7,701
0
35,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,963
Gold Earned
68,550
267
Minions Killed
255
10
Camps Cleared
9
1,305,932
Distance Traveled
1,360,095
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,996
1,077
22
2
0
280,843
3
W
Medusa
13,894
1,069
78
6
4
262,910
0
W
The Morrigan
15,184
1,168
45
3
1
237,007
1
W
Poseidon
13,902
1,069
102
8
4
257,667
3
L
Pele
14,046
1,080
24
2
2
283,398
4
L
Cthulhu
12,271
944
37
3
0
263,978
0
L
Fenrir
13,054
1,004
1
0
0
277,718
0
W
Amaterasu
13,987
1,076
20
2
1
267,505
3
L
Ra
15,643
1,203
174
13
5
295,784
1
L
Chernobog
13,536
1,041
19
1
2
239,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role