Player Matchup

Ne Zha
Ne Zha
Frillwee
Ne Zha
Level 59
God Stats
1W - 10L
1,235 SR
Queue Stats
115W - 191L
1,316 Elo+
Solo
Sol
Sol
iIiads
Sol
Level 42
God Stats
0W - 2L
1,149 SR
Queue Stats
2W - 8L
1,258 Elo+
Party 1
Cthulhu
Cthulhu
xX_Niflem_Xx
Cthulhu
Level 5
God Stats
1W - 4L
1,439 SR
Queue Stats
2W - 5L
1,114 Elo+
Party 1
Team Averages
Level 35
1,274 SR
1,229 Elo+

VS

Team Averages
Level 102
1,585 SR
1,584 Elo+
Sol
Sol
Phxrcyde
Sol
Level 125
God Stats
40W - 27L
1,583 SR
Queue Stats
76W - 80L
1,497 Elo+
Party 2
Gilgamesh
Gilgamesh
Stankymane
Gilgamesh
Level 61
God Stats
2W - 1L
1,674 SR
Queue Stats
43W - 37L
1,538 Elo+
Party 2
Xbalanque
Xbalanque
tdoss93
Xbalanque
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Frillwee
Ne Zha
10
3 / 6 / 1
7,150
715
5,298
9,952
3,242
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
iIiads
Sol
10
0 / 5 / 4
6,392
639
5,303
7,742
2,409
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
xX_Niflem_Xx
Cthulhu
8
1 / 7 / 3
6,201
620
3,254
11,003
5,745
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 0 / 5
9,410
941
11,569
6,386
1,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Stankymane
Gilgamesh
11
5 / 1 / 11
8,047
805
7,466
10,180
5,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
tdoss93
Xbalanque
9
1 / 3 / 12
7,074
707
3,992
6,432
2,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
4
Kills
18
18
Deaths
4
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Frillwee
Ne Zha
3
6
1
0.58
W
12
0
5
14.5
W
Gilgamesh
Stankymane
Gilgamesh
5
1
11
10.5
L
Sol
iIiads
Sol
0
5
4
0.4
W
Xbalanque
tdoss93
Xbalanque
1
3
12
2.33
L
Cthulhu
xX_Niflem_Xx
Cthulhu
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,855
Damage
23,027
28,697
Taken
22,998
11,396
Mitigated
9,300
4,950
Healing
7,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Frillwee
Ne Zha
5,298
1,549
246
1,379
9,952
3,242
0
3,109
6,693
0
24,556
W
11,569
3,400
644
3,725
6,386
1,780
1,031
1,686
4,700
38,596
0
W
Gilgamesh
Stankymane
Gilgamesh
7,466
1,388
652
2,443
10,180
5,487
566
3,871
6,309
0
16,268
L
Sol
iIiads
Sol
5,303
1,136
489
2,089
7,742
2,409
0
2,024
5,518
17,354
641
W
Xbalanque
tdoss93
Xbalanque
3,992
1,362
0
469
6,432
2,033
627
2,970
3,462
0
14,460
L
Cthulhu
xX_Niflem_Xx
Cthulhu
3,254
299
30
717
11,003
5,745
0
6,490
4,418
11,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,743
Gold Earned
24,531
94
Minions Killed
90
0
Camps Cleared
0
460,769
Distance Traveled
551,897
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,150
715
38
4
0
155,867
2
W
Sol
9,410
941
46
5
0
199,442
3
W
Gilgamesh
8,047
805
19
2
0
186,579
4
L
Sol
6,392
639
41
4
0
164,093
3
W
Xbalanque
7,074
707
25
3
0
165,876
4
L
Cthulhu
6,201
620
15
2
0
140,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role