Player Matchup

Cu Chulainn
Cu Chulainn
Mukumid420
Cu Chulainn
Level 128
God Stats
28W - 19L
1,570 SR
Queue Stats
325W - 280L
1,621 Elo+
Solo
Janus
Janus
hillbilly123456
Janus
Level 108
God Stats
4W - 6L
1,246 SR
Queue Stats
96W - 85L
1,585 Elo+
Party 1
Fenrir
Fenrir
rohanrider85
Fenrir
Level 35
God Stats
2W - 4L
1,526 SR
Queue Stats
62W - 53L
1,576 Elo+
Party 1
Team Averages
Level 90
1,447 SR
1,594 Elo+

VS

Team Averages
Level 76
1,514 SR
1,430 Elo+
Hera
Hera
Braiden101
Hera
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 57L
1,309 Elo+
Solo
Hachiman
Hachiman
Sully Wullyy
Hachiman
Level 47
God Stats
26W - 27L
1,494 SR
Queue Stats
188W - 170L
1,529 Elo+
Solo
Kukulkan
Kukulkan
rayzhammz
Kukulkan
Level 136
God Stats
3W - 2L
1,548 SR
Queue Stats
29W - 45L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Mukumid420
Cu Chulainn
16
5 / 4 / 3
11,759
653
11,317
22,036
19,570
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 6 / 6
11,407
634
9,183
10,748
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
12
1 / 8 / 5
10,039
558
5,077
14,305
5,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 10
11,926
663
11,777
11,230
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Sully Wullyy
Hachiman
15
6 / 2 / 8
11,961
665
14,284
12,916
4,336
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
rayzhammz
Kukulkan
18
8 / 0 / 9
12,972
721
11,444
7,694
3,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
9
Kills
18
18
Deaths
9
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
7
10
1.29
L
Cu Chulainn
Mukumid420
Cu Chulainn
5
4
3
1.63
W
Hachiman
Sully Wullyy
Hachiman
6
2
8
5
L
3
6
6
1
W
Kukulkan
rayzhammz
Kukulkan
8
0
9
12.5
L
Fenrir
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,577
Damage
37,505
47,089
Taken
31,840
29,143
Mitigated
11,066
3,350
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,777
1,858
0
510
11,230
3,551
132
3,708
7,200
48,923
0
L
Cu Chulainn
Mukumid420
Cu Chulainn
11,317
2,093
0
3,026
22,036
19,570
0
9,164
12,584
4,815
49,712
W
Hachiman
Sully Wullyy
Hachiman
14,284
8,597
0
6,508
12,916
4,336
2,702
2,984
9,822
0
63,099
L
9,183
200
0
0
10,748
4,001
394
5,795
4,827
68,377
0
W
Kukulkan
rayzhammz
Kukulkan
11,444
1,586
986
2,460
7,694
3,179
182
2,948
4,514
60,941
0
L
Fenrir
5,077
706
0
324
14,305
5,572
0
7,701
6,360
0
17,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,205
Gold Earned
36,859
203
Minions Killed
233
0
Camps Cleared
0
913,370
Distance Traveled
968,402
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,926
663
64
4
0
298,625
5
L
Cu Chulainn
11,759
653
63
4
0
351,253
3
W
Hachiman
11,961
665
72
4
0
320,772
4
L
Janus
11,407
634
112
6
0
288,984
2
W
Kukulkan
12,972
721
97
5
0
349,005
3
L
Fenrir
10,039
558
28
2
0
273,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role