Player Matchup

Sol
Sol
Dweenyy
Sol
Level 93
God Stats
2W - 2L
1,594 SR
Queue Stats
27W - 34L
1,543 Elo+
Solo
Ymir
Ymir
GamingxReborn
Ymir
Level 142
God Stats
4W - 3L
1,655 SR
Queue Stats
41W - 45L
1,723 Elo+
Solo
Jing Wei
Jing Wei
TrueVociferous
Jing Wei
Level 100
God Stats
1W - 0L
1,497 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
oRejoice
Tsukuyomi
Level 87
God Stats
2W - 1L
1,662 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 2
Team Averages
Level 106
1,602 SR
1,566 Elo+

VS

Team Averages
Level 119
1,610 SR
1,597 Elo+
Cupid
Cupid
BaseAmoeba9290
Cupid
Level 158
God Stats
1W - 2L
1,553 SR
Queue Stats
51W - 58L
1,646 Elo+
Party 1
Geb
Geb
SampledGlobe
Geb
Level 125
God Stats
0W - 1L
1,617 SR
Queue Stats
30W - 29L
1,634 Elo+
Party 1
Aphrodite
Aphrodite
SaturniaPavonia
Aphrodite
Level 63
God Stats
7W - 4L
1,763 SR
Queue Stats
74W - 87L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
Vorpious
Gilgamesh
Level 128
God Stats
7W - 4L
1,505 SR
Queue Stats
92W - 94L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
2 / 3 / 4
13,322
740
14,611
13,618
5,842
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 2 / 6
13,628
757
9,192
21,510
22,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
20
3 / 1 / 6
13,872
771
10,469
13,998
6,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
oRejoice
Tsukuyomi
19
4 / 5 / 5
13,574
754
20,833
19,541
10,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 2
13,100
728
12,204
15,850
7,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 2 / 4
11,586
644
11,058
15,945
18,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
SaturniaPavonia
Aphrodite
17
0 / 3 / 7
11,683
649
3,040
13,395
7,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Vorpious
Gilgamesh
20
7 / 4 / 3
13,880
771
17,297
24,504
21,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
12
Kills
11
11
Deaths
12
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Sol
2
3
4
1.33
W
3
2
6
3
L
1
2
4
1.5
L
Aphrodite
SaturniaPavonia
Aphrodite
0
3
7
1.17
W
Jing Wei
3
1
6
6
L
Gilgamesh
Vorpious
Gilgamesh
7
4
3
2.13
W
Tsukuyomi
oRejoice
Tsukuyomi
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,105
Damage
43,599
68,667
Taken
69,694
45,192
Mitigated
56,007
20,638
Healing
19,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,204
8,261
251
5,739
15,850
7,705
744
4,909
10,941
0
75,271
W
Sol
14,611
3,527
0
7,076
13,618
5,842
4,476
2,349
11,269
51,462
0
W
9,192
2,185
1,785
3,086
21,510
22,654
495
5,508
16,002
41,439
0
L
11,058
965
0
632
15,945
18,565
0
4,398
11,547
38,149
0
L
Aphrodite
SaturniaPavonia
Aphrodite
3,040
598
4,619
6,072
13,395
7,743
96
5,921
7,474
27,411
0
W
Jing Wei
10,469
8,435
0
3,252
13,998
6,338
3,327
4,232
9,766
0
73,383
L
Gilgamesh
Vorpious
Gilgamesh
17,297
4,332
0
2,232
24,504
21,994
931
9,247
15,257
1,226
67,321
W
Tsukuyomi
oRejoice
Tsukuyomi
20,833
4,313
0
5,439
19,541
10,358
675
3,844
15,697
0
63,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,396
Gold Earned
50,249
349
Minions Killed
340
18
Camps Cleared
11
1,449,188
Distance Traveled
1,358,436
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,100
728
116
6
4
318,818
1
W
Sol
13,322
740
94
5
2
312,708
0
W
Ymir
13,628
757
73
4
1
351,408
1
L
Geb
11,586
644
39
2
3
355,786
2
L
Aphrodite
11,683
649
75
4
1
330,066
1
W
Jing Wei
13,872
771
102
6
9
382,922
3
L
Gilgamesh
13,880
771
110
6
3
353,766
2
W
Tsukuyomi
13,574
754
80
4
6
402,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role