Player Matchup

Anhur
Anhur
GeierD
Anhur
Level 30
God Stats
17W - 8L
1,804 SR
Queue Stats
128W - 93L
1,607 Elo+
Solo
Athena
Athena
YoungFappy
Athena
Level 96
God Stats
5W - 3L
1,435 SR
Queue Stats
35W - 28L
1,585 Elo+
Party 1
Zeus
Zeus
marcyhere
Zeus
Level 127
God Stats
1W - 2L
1,341 SR
Queue Stats
67W - 67L
1,592 Elo+
Party 1
Team Averages
Level 84
1,527 SR
1,594 Elo+

VS

Team Averages
Level 77
1,424 SR
1,541 Elo+
Tiamat
Tiamat
 
Tiamat
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
CasualShadow
Ne Zha
Level 108
God Stats
1W - 4L
1,509 SR
Queue Stats
28W - 26L
1,531 Elo+
Party 2
Gilgamesh
Gilgamesh
ReLoad412
Gilgamesh
Level 26
God Stats
0W - 2L
1,264 SR
Queue Stats
2W - 12L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GeierD
Anhur
15
8 / 1 / 16
11,532
769
12,569
10,919
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
YoungFappy
Athena
15
6 / 1 / 18
12,046
803
7,109
20,040
26,965
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
15
12 / 4 / 11
12,130
809
16,537
13,309
4,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 6 / 3
10,108
674
12,007
14,700
10,817
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
13
4 / 9 / 1
9,970
665
12,215
14,674
5,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
ReLoad412
Gilgamesh
10
1 / 11 / 2
8,718
581
9,489
15,876
11,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
26
Kills
6
6
Deaths
26
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
6
3
0.42
L
Ne Zha
4
9
1
0.5
W
Anhur
GeierD
Anhur
8
1
16
16
L
Gilgamesh
ReLoad412
Gilgamesh
1
11
2
0.18
W
Athena
YoungFappy
Athena
6
1
18
15
W
Zeus
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,215
Damage
33,711
44,268
Taken
45,250
36,172
Mitigated
27,712
11,531
Healing
4,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,007
298
132
2,285
14,700
10,817
112
7,295
7,405
50,831
0
L
Ne Zha
12,215
4,880
0
1,122
14,674
5,212
0
7,296
7,378
0
43,127
W
Anhur
GeierD
Anhur
12,569
5,143
0
2,752
10,919
4,333
1,467
3,922
6,947
0
35,939
L
Gilgamesh
ReLoad412
Gilgamesh
9,489
3,166
0
592
15,876
11,683
141
9,169
6,707
0
20,631
W
Athena
YoungFappy
Athena
7,109
2,320
589
4,041
20,040
26,965
499
5,915
13,831
20,935
0
W
Zeus
16,537
1,351
0
4,149
13,309
4,874
1,416
2,564
10,570
80,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,708
Gold Earned
28,796
162
Minions Killed
143
0
Camps Cleared
0
806,577
Distance Traveled
704,072
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,108
674
82
5
0
254,472
3
L
Ne Zha
9,970
665
44
3
0
253,205
2
W
Anhur
11,532
769
35
2
0
248,329
1
L
Gilgamesh
8,718
581
17
1
0
196,395
4
W
Athena
12,046
803
31
2
0
290,797
0
W
Zeus
12,130
809
96
6
0
267,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role