Player Matchup

Thoth
Thoth
MilkBotCan
Thoth
Level 6
God Stats
4W - 6L
1,310 SR
Queue Stats
16W - 16L
1,380 Elo+
Party 1
Loki
Loki
NapalmNoah5
Loki
Level 67
God Stats
8W - 8L
1,425 SR
Queue Stats
14W - 12L
1,429 Elo+
Party 1
Medusa
Medusa
Nonmanshi
Medusa
Level 27
God Stats
10W - 10L
1,589 SR
Queue Stats
92W - 79L
1,392 Elo+
Solo
Ymir
Ymir
Tyus104
Ymir
Level 6
God Stats
9W - 5L
1,412 SR
Queue Stats
15W - 13L
1,366 Elo+
Party 1
Chernobog
Chernobog
yxcdsaqwe33
Chernobog
Level 17
God Stats
2W - 2L
1,400 SR
Queue Stats
6W - 9L
1,226 Elo+
Solo
Team Averages
Level 25
1,427 SR
1,359 Elo+

VS

Team Averages
Level 11
1,328 SR
1,240 Elo+
Apollo
Apollo
GlitchMercer
Apollo
Level 18
God Stats
0W - 2L
1,181 SR
Queue Stats
1W - 9L
991 Elo+
Party 2
Vamana
Vamana
RedIndigo
Vamana
Level 9
God Stats
8W - 9L
1,471 SR
Queue Stats
28W - 50L
1,236 Elo+
Party 3
Cthulhu
Cthulhu
drpsychobos
Cthulhu
Level 5
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 2L
1,171 Elo+
Party 2
Zeus
Zeus
omechi
Zeus
Level 20
God Stats
0W - 2L
1,213 SR
Queue Stats
63W - 93L
1,304 Elo+
Party 3
Thor
Thor
zedunreal
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
11 / 4 / 20
14,074
1,173
24,061
9,575
3,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
13 / 3 / 19
14,666
1,222
17,656
11,233
4,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Nonmanshi
Medusa
19
8 / 2 / 18
12,567
1,047
18,124
16,134
6,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Tyus104
Ymir
19
9 / 6 / 22
13,617
1,135
13,854
16,397
20,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
yxcdsaqwe33
Chernobog
19
1 / 8 / 21
12,054
1,005
4,781
16,594
6,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
6 / 7 / 7
12,232
1,019
9,993
17,522
6,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
RedIndigo
Vamana
17
5 / 8 / 6
11,866
989
8,765
18,936
8,875
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cthulhu
drpsychobos
Cthulhu
20
5 / 10 / 15
13,967
1,164
15,781
21,345
24,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
omechi
Zeus
20
6 / 10 / 13
13,798
1,150
20,388
15,489
5,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
16
1 / 7 / 5
10,221
852
6,450
12,929
3,722
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
69
42
Kills
23
23
Deaths
42
100
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Apollo
6
7
7
1.36
W
Thoth
11
4
20
5.25
W
13
3
19
7.5
W
Medusa
Nonmanshi
Medusa
8
2
18
8.5
L
Vamana
RedIndigo
Vamana
5
8
6
1
W
Ymir
Tyus104
Ymir
9
6
22
3.33
L
Cthulhu
drpsychobos
Cthulhu
5
10
15
1.25
L
Zeus
omechi
Zeus
6
10
13
1.25
W
Chernobog
yxcdsaqwe33
Chernobog
1
8
21
1.44
L
Thor
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,476
Damage
61,377
69,933
Taken
86,221
41,396
Mitigated
48,607
3,923
Healing
3,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
9,993
6,236
0
473
17,522
6,127
0
7,314
10,208
0
23,036
W
Thoth
24,061
1,268
0
826
9,575
3,726
0
3,570
6,005
40,937
0
W
17,656
5,729
0
0
11,233
4,587
0
5,946
5,287
0
37,522
W
Medusa
Nonmanshi
Medusa
18,124
9,038
0
2,355
16,134
6,161
0
9,152
6,982
0
29,265
L
Vamana
RedIndigo
Vamana
8,765
3,030
0
1,136
18,936
8,875
0
8,419
10,517
0
17,485
W
Ymir
Tyus104
Ymir
13,854
2,992
0
0
16,397
20,204
0
9,044
7,353
28,289
0
L
Cthulhu
drpsychobos
Cthulhu
15,781
1,676
582
1,217
21,345
24,320
0
9,932
11,413
38,920
0
L
Zeus
omechi
Zeus
20,388
4,852
0
0
15,489
5,563
0
6,272
9,217
40,581
0
W
Chernobog
yxcdsaqwe33
Chernobog
4,781
3,036
0
742
16,594
6,718
0
8,457
8,068
0
25,168
L
Thor
6,450
1,626
0
0
12,929
3,722
0
5,978
6,951
0
16,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,978
Gold Earned
62,084
179
Minions Killed
175
4
Camps Cleared
2
1,028,918
Distance Traveled
965,770
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,232
1,019
34
3
0
212,798
0
W
Thoth
14,074
1,173
32
3
1
202,184
1
W
Loki
14,666
1,222
48
4
0
215,731
0
W
Medusa
12,567
1,047
16
1
2
246,845
1
L
Vamana
11,866
989
28
2
1
213,726
0
W
Ymir
13,617
1,135
33
3
0
175,857
0
L
Cthulhu
13,967
1,164
53
4
0
213,985
0
L
Zeus
13,798
1,150
51
4
1
194,630
0
W
Chernobog
12,054
1,005
50
4
1
188,301
0
L
Thor
10,221
852
9
1
0
130,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role