Player Matchup

Danzaburou
Danzaburou
BrittdaBarber23
Danzaburou
Level 18
God Stats
58W - 43L
1,562 SR
Queue Stats
175W - 172L
1,457 Elo+
Party 2
Chaac
Chaac
Mr Ruger
Chaac
Level 7
God Stats
2W - 3L
1,235 SR
Queue Stats
41W - 46L
1,529 Elo+
Party 2
Zeus
Zeus
Naegon
Zeus
Level 7
God Stats
13W - 4L
1,793 SR
Queue Stats
15W - 7L
1,641 Elo+
Solo
Ymir
Ymir
TwelfthMan82
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,397 Elo+
Solo
Serqet
Serqet
hopeville2018
Serqet
Level 29
God Stats
1W - 1L
1,655 SR
Queue Stats
48W - 67L
1,364 Elo+
Solo
Team Averages
Level 14
1,549 SR
1,478 Elo+

VS

Team Averages
Level 29
1,561 SR
1,473 Elo+
Gilgamesh
Gilgamesh
A5_Wagu
Gilgamesh
Level 18
God Stats
9W - 6L
1,535 SR
Queue Stats
19W - 15L
1,582 Elo+
Solo
Baron Samedi
Baron Samedi
PhysicalRock
Baron Samedi
Level 24
God Stats
35W - 24L
1,633 SR
Queue Stats
210W - 169L
1,456 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TrishFatal
Tsukuyomi
Level 18
God Stats
15W - 11L
1,758 SR
Queue Stats
133W - 97L
1,537 Elo+
Party 1
Artemis
Artemis
XGN Jaz VII
Artemis
Level 7
God Stats
10W - 17L
1,355 SR
Queue Stats
11W - 19L
1,314 Elo+
Solo
Merlin
Merlin
giospartan1818
Merlin
Level 80
God Stats
24W - 20L
1,520 SR
Queue Stats
460W - 368L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrittdaBarber23
Danzaburou
17
1 / 6 / 3
10,975
915
8,854
15,936
6,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Mr Ruger
Chaac
17
0 / 6 / 7
10,543
879
5,677
18,045
15,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
Naegon
Zeus
18
7 / 8 / 3
12,855
1,071
22,851
16,842
6,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 9 / 4
10,360
863
2,860
22,013
17,127
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 13 / 4
10,831
903
4,932
21,050
11,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A5_Wagu
Gilgamesh
20
18 / 4 / 15
14,878
1,240
28,653
16,210
10,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
PhysicalRock
Baron Samedi
19
4 / 2 / 23
12,155
1,013
15,733
9,679
4,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
TrishFatal
Tsukuyomi
19
7 / 1 / 19
12,443
1,037
10,482
8,017
3,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
XGN Jaz VII
Artemis
17
1 / 4 / 18
10,585
882
10,713
11,214
4,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
12 / 0 / 19
13,608
1,134
23,967
4,595
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
136
11
Kills
42
42
Deaths
11
21
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
A5_Wagu
Gilgamesh
18
4
15
6.38
L
Danzaburou
BrittdaBarber23
Danzaburou
1
6
3
0.42
L
Chaac
Mr Ruger
Chaac
0
6
7
0.58
L
Zeus
Naegon
Zeus
7
8
3
1.06
W
Baron Samedi
PhysicalRock
Baron Samedi
4
2
23
7.75
W
Tsukuyomi
TrishFatal
Tsukuyomi
7
1
19
16.5
L
1
9
4
0.33
W
Artemis
XGN Jaz VII
Artemis
1
4
18
2.5
W
12
0
19
21.5
L
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,174
Damage
89,548
93,886
Taken
49,715
58,050
Mitigated
23,307
3,226
Healing
9,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
A5_Wagu
Gilgamesh
28,653
13,011
0
617
16,210
10,129
0
5,761
9,574
0
43,395
L
Danzaburou
BrittdaBarber23
Danzaburou
8,854
5,268
0
715
15,936
6,967
0
4,741
10,964
0
31,256
L
Chaac
Mr Ruger
Chaac
5,677
918
0
2,511
18,045
15,669
0
9,651
8,182
0
21,798
L
Zeus
Naegon
Zeus
22,851
619
0
0
16,842
6,575
0
7,232
9,348
70,305
0
W
Baron Samedi
PhysicalRock
Baron Samedi
15,733
991
2,066
3,020
9,679
4,208
0
6,104
3,500
46,956
0
W
Tsukuyomi
TrishFatal
Tsukuyomi
10,482
3,442
0
98
8,017
3,078
0
4,630
3,362
0
16,767
L
2,860
217
0
0
22,013
17,127
0
8,912
12,737
12,280
0
W
Artemis
XGN Jaz VII
Artemis
10,713
6,727
0
1,154
11,214
4,421
0
6,486
4,553
0
18,294
W
23,967
588
552
1,997
4,595
1,471
0
2,730
1,815
57,277
0
L
4,932
1,717
0
0
21,050
11,712
0
7,651
12,955
0
9,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,564
Gold Earned
63,669
222
Minions Killed
221
7
Camps Cleared
11
883,318
Distance Traveled
1,011,743
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,878
1,240
23
2
7
205,729
0
L
Danzaburou
10,975
915
45
4
4
175,172
1
L
Chaac
10,543
879
37
3
1
186,035
0
L
Zeus
12,855
1,071
101
8
1
164,431
0
W
Baron Samedi
12,155
1,013
90
8
1
199,893
0
W
Tsukuyomi
12,443
1,037
11
1
0
236,829
1
L
Ymir
10,360
863
17
1
0
158,047
0
W
Artemis
10,585
882
21
2
2
165,499
2
W
Merlin
13,608
1,134
76
6
1
203,793
0
L
Serqet
10,831
903
22
2
1
199,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role