Player Matchup

Discordia
Discordia
A Swampy Donk
Discordia
Level 81
God Stats
2W - 3L
1,318 SR
Queue Stats
21W - 29L
1,506 Elo+
Party 3
Neith
Neith
BIGGESTnutt1894
Neith
Level 18
God Stats
9W - 9L
1,814 SR
Queue Stats
81W - 61L
1,454 Elo+
Party 1
Set
Set
DanBall759
Set
Level 17
God Stats
22W - 39L
1,327 SR
Queue Stats
81W - 76L
1,386 Elo+
Party 1
Erlang Shen
Erlang Shen
PeaKawn
Erlang Shen
Level 14
God Stats
5W - 8L
1,584 SR
Queue Stats
76W - 65L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
hambone1014
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,033 Elo+
Party 3
Team Averages
Level 26
1,509 SR
1,362 Elo+

VS

Team Averages
Level 45
1,439 SR
1,424 Elo+
Serqet
Serqet
KajoroBT
Serqet
Level 24
God Stats
4W - 2L
1,506 SR
Queue Stats
21W - 25L
1,427 Elo+
Party 2
Heimdallr
Heimdallr
Seandon
Heimdallr
Level 127
God Stats
4W - 5L
1,416 SR
Queue Stats
194W - 168L
1,650 Elo+
Party 2
Fenrir
Fenrir
ieffingdontknow
Fenrir
Level 23
God Stats
42W - 49L
1,435 SR
Queue Stats
67W - 91L
1,342 Elo+
Party 2
Kukulkan
Kukulkan
lucasidon
Kukulkan
Level 25
God Stats
36W - 46L
1,363 SR
Queue Stats
53W - 68L
1,345 Elo+
Party 2
Yemoja
Yemoja
morgaswan
Yemoja
Level 28
God Stats
28W - 27L
1,474 SR
Queue Stats
38W - 46L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
A Swampy Donk
Discordia
17
0 / 6 / 9
10,453
871
15,639
18,602
7,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 7 / 7
11,318
943
16,405
24,484
11,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 8 / 4
11,743
979
7,964
17,459
8,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
PeaKawn
Erlang Shen
17
5 / 6 / 4
11,728
977
11,290
21,312
15,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
hambone1014
Kukulkan
16
1 / 11 / 2
10,093
841
6,401
18,068
8,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
KajoroBT
Serqet
20
4 / 3 / 22
12,478
1,040
6,522
14,669
15,545
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Seandon
Heimdallr
20
26 / 2 / 9
17,207
1,434
62,561
20,838
12,683
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 3 / 15
11,056
921
5,642
12,179
7,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
lucasidon
Kukulkan
19
4 / 2 / 15
12,161
1,013
15,057
10,403
5,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
morgaswan
Yemoja
18
2 / 1 / 16
11,162
930
4,295
7,191
5,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
115
11
Kills
38
38
Deaths
11
26
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Discordia
A Swampy Donk
Discordia
0
6
9
0.75
L
2
7
7
0.79
L
3
8
4
0.63
W
Serqet
KajoroBT
Serqet
4
3
22
5
L
Erlang Shen
PeaKawn
Erlang Shen
5
6
4
1.17
W
Heimdallr
Seandon
Heimdallr
26
2
9
15.25
L
Kukulkan
hambone1014
Kukulkan
1
11
2
0.18
W
2
3
15
3.17
W
Kukulkan
lucasidon
Kukulkan
4
2
15
5.75
W
Yemoja
morgaswan
Yemoja
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,699
Damage
94,077
99,925
Taken
65,280
51,614
Mitigated
46,565
4,242
Healing
17,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
A Swampy Donk
Discordia
15,639
390
527
513
18,602
7,844
0
2,877
15,572
32,686
0
L
16,405
12,186
0
2,271
24,484
11,243
0
4,353
19,660
0
44,809
L
7,964
3,432
0
180
17,459
8,283
0
3,516
13,602
0
24,809
W
Serqet
KajoroBT
Serqet
6,522
1,265
0
0
14,669
15,545
0
4,173
10,496
143
11,487
L
Erlang Shen
PeaKawn
Erlang Shen
11,290
4,872
0
751
21,312
15,936
0
2,779
17,922
0
19,679
W
Heimdallr
Seandon
Heimdallr
62,561
48,976
0
10,783
20,838
12,683
0
5,125
15,713
0
100,461
L
Kukulkan
hambone1014
Kukulkan
6,401
707
0
0
18,068
8,308
0
5,827
12,172
26,446
0
W
5,642
958
0
153
12,179
7,655
0
4,914
7,265
0
19,679
W
Kukulkan
lucasidon
Kukulkan
15,057
332
0
0
10,403
5,039
0
4,801
5,602
37,653
0
W
Yemoja
morgaswan
Yemoja
4,295
648
4,869
1,248
7,191
5,643
0
3,027
4,164
12,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,335
Gold Earned
64,064
187
Minions Killed
219
9
Camps Cleared
3
1,158,790
Distance Traveled
1,168,502
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,453
871
26
2
1
214,442
0
L
Neith
11,318
943
58
5
1
253,994
0
L
Set
11,743
979
31
3
6
254,959
2
W
Serqet
12,478
1,040
10
1
1
240,345
0
L
Erlang Shen
11,728
977
21
2
1
296,228
0
W
Heimdallr
17,207
1,434
101
8
1
210,665
2
L
Kukulkan
10,093
841
51
4
0
139,167
0
W
Fenrir
11,056
921
32
3
0
252,303
0
W
Kukulkan
12,161
1,013
65
5
1
242,336
0
W
Yemoja
11,162
930
11
1
0
222,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role