Player Matchup

Janus
Janus
BoardingPack91
Janus
Level 129
God Stats
5W - 20L
1,290 SR
Queue Stats
285W - 271L
1,625 Elo+
Solo
Mulan
Mulan
KOartist
Mulan
Level 146
God Stats
4W - 13L
1,312 SR
Queue Stats
144W - 133L
1,483 Elo+
Solo
Athena
Athena
Sh0tK1Lz
Athena
Level 87
God Stats
10W - 7L
1,597 SR
Queue Stats
405W - 457L
1,470 Elo+
Solo
Kali
Kali
ihippz
Kali
Level 71
God Stats
1W - 5L
1,224 SR
Queue Stats
298W - 304L
1,389 Elo+
Solo
Anhur
Anhur
onlyplayloki
Anhur
Level 75
God Stats
0W - 2L
1,274 SR
Queue Stats
51W - 49L
1,491 Elo+
Solo
Team Averages
Level 102
1,340 SR
1,492 Elo+

VS

Team Averages
Level 108
1,640 SR
1,510 Elo+
Xbalanque
Xbalanque
ABlazzer2NE1
Xbalanque
Level 137
God Stats
12W - 13L
1,603 SR
Queue Stats
380W - 352L
1,561 Elo+
Solo
Merlin
Merlin
AsiA ReKz
Merlin
Level 102
God Stats
3W - 4L
1,507 SR
Queue Stats
461W - 399L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
Korunam
Sun Wukong
Level 157
God Stats
6W - 1L
1,941 SR
Queue Stats
379W - 321L
1,579 Elo+
Solo
Horus
Horus
Seikuriddourufu
Horus
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 149L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Umlekqualquer
Cthulhu
Level 85
God Stats
21W - 17L
1,650 SR
Queue Stats
445W - 460L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 1
7,146
596
5,505
7,397
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
KOartist
Mulan
10
1 / 4 / 1
5,916
493
5,719
12,076
5,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
Sh0tK1Lz
Athena
10
0 / 4 / 4
6,317
526
2,907
10,957
4,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
ihippz
Kali
9
1 / 2 / 1
5,814
485
3,359
9,057
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

4
0 / 1 / 1
4,190
349
1,135
2,599
259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ABlazzer2NE1
Xbalanque
13
1 / 0 / 3
7,315
610
4,397
4,957
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
AsiA ReKz
Merlin
13
4 / 2 / 0
7,376
615
4,614
5,045
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Korunam
Sun Wukong
11
2 / 2 / 6
7,004
584
6,327
11,407
5,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
7 / 3 / 3
7,471
623
7,945
6,392
2,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
12
2 / 0 / 4
6,960
580
6,071
7,899
5,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
16
16
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ABlazzer2NE1
Xbalanque
1
0
3
2.5
W
Merlin
AsiA ReKz
Merlin
4
2
0
2
L
5
5
1
1.1
L
Mulan
KOartist
Mulan
1
4
1
0.38
W
Sun Wukong
Korunam
Sun Wukong
2
2
6
2.5
W
7
3
3
2.83
L
Athena
Sh0tK1Lz
Athena
0
4
4
0.5
W
Cthulhu
2
0
4
4
L
Kali
ihippz
Kali
1
2
1
0.75
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,625
Damage
29,354
42,086
Taken
35,700
14,159
Mitigated
17,400
10,458
Healing
13,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ABlazzer2NE1
Xbalanque
4,397
2,299
0
3,568
4,957
1,472
335
864
4,033
0
46,624
W
Merlin
AsiA ReKz
Merlin
4,614
108
0
1,844
5,045
1,633
0
2,261
2,556
40,738
0
L
5,505
273
0
1,197
7,397
1,798
0
1,466
5,906
32,330
0
L
Mulan
KOartist
Mulan
5,719
1,221
0
3,809
12,076
5,384
0
5,205
6,421
0
29,684
W
Sun Wukong
Korunam
Sun Wukong
6,327
1,843
0
3,571
11,407
5,544
31
2,231
9,032
0
25,763
W
7,945
4,590
433
1,382
6,392
2,919
43
1,633
4,692
0
37,079
L
Athena
Sh0tK1Lz
Athena
2,907
717
0
1,344
10,957
4,084
0
2,243
8,664
18,514
0
W
Cthulhu
6,071
509
0
2,775
7,899
5,832
468
878
6,975
32,074
0
L
Kali
ihippz
Kali
3,359
2,072
0
3,228
9,057
2,634
0
1,196
7,811
0
28,062
L
1,135
864
0
880
2,599
259
0
0
2,599
0
6,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,383
Gold Earned
36,126
235
Minions Killed
343
0
Camps Cleared
0
955,619
Distance Traveled
1,128,275
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,315
610
94
8
0
200,820
2
W
Merlin
7,376
615
87
7
0
222,684
1
L
Janus
7,146
596
67
6
0
225,577
0
L
Mulan
5,916
493
57
5
0
199,227
0
W
Sun Wukong
7,004
584
29
2
0
244,344
4
W
Horus
7,471
623
69
6
0
240,700
1
L
Athena
6,317
526
41
3
0
227,145
2
W
Cthulhu
6,960
580
64
5
0
219,727
2
L
Kali
5,814
485
63
5
0
223,872
0
L
Anhur
4,190
349
7
1
0
79,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role