Player Matchup

Gilgamesh
Gilgamesh
Cano0726
Gilgamesh
Level 64
God Stats
10W - 16L
1,318 SR
Queue Stats
95W - 124L
1,321 Elo+
Party 1
Cthulhu
Cthulhu
Reaper2445
Cthulhu
Level 16
God Stats
2W - 3L
1,594 SR
Queue Stats
2W - 5L
1,439 Elo+
Party 1
Cabrakan
Cabrakan
TiagooRs
Cabrakan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
TravelOut032
Cupid
Level 93
God Stats
1W - 1L
1,447 SR
Queue Stats
4W - 14L
1,321 Elo+
Party 1
Team Averages
Level 75
1,465 SR
1,395 Elo+

VS

Team Averages
Level 82
1,358 SR
1,249 Elo+
Heimdallr
Heimdallr
CoZmicX ScOpeZ1
Heimdallr
Level 71
God Stats
1W - 1L
1,512 SR
Queue Stats
3W - 8L
1,249 Elo+
Party 2
Amaterasu
Amaterasu
changemain68
Amaterasu
Level 89
God Stats
0W - 1L
1,573 SR
Queue Stats
3W - 8L
1,249 Elo+
Party 2
Cthulhu
Cthulhu
chicanocha
Cthulhu
Level 66
God Stats
0W - 2L
1,332 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 2
Janus
Janus
vic9180
Janus
Level 100
God Stats
0W - 2L
1,017 SR
Queue Stats
2W - 8L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cano0726
Gilgamesh
16
6 / 1 / 12
10,084
917
11,104
14,016
11,293
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Reaper2445
Cthulhu
16
7 / 0 / 7
9,923
902
6,226
7,522
8,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
TiagooRs
Cabrakan
15
6 / 2 / 10
9,904
900
8,835
10,520
11,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 4 / 13
9,794
890
12,189
9,432
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CoZmicX ScOpeZ1
Heimdallr
12
0 / 6 / 3
7,636
694
6,116
9,706
3,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
changemain68
Amaterasu
12
3 / 8 / 0
8,020
729
5,189
11,539
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
chicanocha
Cthulhu
12
0 / 5 / 0
7,603
691
5,219
13,687
10,427
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
vic9180
Janus
13
3 / 5 / 1
8,235
749
6,813
9,050
3,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
24
Kills
6
7
Deaths
24
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cano0726
Gilgamesh
6
1
12
12
L
Heimdallr
CoZmicX ScOpeZ1
Heimdallr
0
6
3
0.25
W
Cthulhu
Reaper2445
Cthulhu
7
0
7
10.5
W
Cabrakan
TiagooRs
Cabrakan
6
2
10
5.5
W
5
4
13
2.88
L
Amaterasu
changemain68
Amaterasu
3
8
0
0.38
L
Cthulhu
chicanocha
Cthulhu
0
5
0
0
L
Janus
vic9180
Janus
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,354
Damage
23,337
41,490
Taken
43,982
35,424
Mitigated
24,341
11,821
Healing
1,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cano0726
Gilgamesh
11,104
2,659
1,083
5,483
14,016
11,293
1,305
2,576
11,440
1,644
29,890
L
Heimdallr
CoZmicX ScOpeZ1
Heimdallr
6,116
1,903
0
750
9,706
3,970
0
4,565
5,016
0
19,238
W
Cthulhu
Reaper2445
Cthulhu
6,226
495
698
186
7,522
8,370
656
2,902
4,620
20,559
0
W
Cabrakan
TiagooRs
Cabrakan
8,835
1,054
0
2,149
10,520
11,603
998
3,912
6,608
23,995
0
W
12,189
6,830
239
1,983
9,432
4,158
2,462
3,433
5,999
0
31,320
L
Amaterasu
changemain68
Amaterasu
5,189
1,705
0
744
11,539
6,884
0
3,153
8,240
0
9,048
L
Cthulhu
chicanocha
Cthulhu
5,219
398
0
327
13,687
10,427
0
5,001
8,471
19,583
0
L
Janus
vic9180
Janus
6,813
744
0
0
9,050
3,060
363
3,117
5,908
24,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,705
Gold Earned
31,494
168
Minions Killed
115
8
Camps Cleared
4
968,817
Distance Traveled
670,083
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,084
917
40
4
3
332,587
1
L
Heimdallr
7,636
694
33
3
2
164,051
0
W
Cthulhu
9,923
902
34
3
1
219,858
0
W
Cabrakan
9,904
900
46
4
1
226,883
1
W
Cupid
9,794
890
48
4
3
189,489
4
L
Amaterasu
8,020
729
5
0
0
160,740
0
L
Cthulhu
7,603
691
29
3
2
174,956
0
L
Janus
8,235
749
48
4
0
170,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role