Player Matchup

Ganesha
Ganesha
Daegemos
Ganesha
Level 102
God Stats
0W - 1L
1,332 SR
Queue Stats
17W - 14L
1,544 Elo+
Solo
Ah Puch
Ah Puch
Docter4hire
Ah Puch
Level 125
God Stats
6W - 3L
1,635 SR
Queue Stats
435W - 465L
1,473 Elo+
Solo
Cabrakan
Cabrakan
Harryboy300
Cabrakan
Level 83
God Stats
0W - 3L
1,687 SR
Queue Stats
250W - 230L
1,541 Elo+
Solo
Artio
Artio
SleekGolem4385
Artio
Level 122
God Stats
0W - 2L
1,442 SR
Queue Stats
70W - 55L
1,484 Elo+
Solo
Chiron
Chiron
Snarfbear
Chiron
Level 47
God Stats
3W - 5L
1,465 SR
Queue Stats
152W - 169L
1,424 Elo+
Solo
Team Averages
Level 96
1,512 SR
1,493 Elo+

VS

Team Averages
Level 120
1,550 SR
1,442 Elo+
Gilgamesh
Gilgamesh
GimmieYoGanja
Gilgamesh
Level 121
God Stats
9W - 4L
1,748 SR
Queue Stats
595W - 647L
1,471 Elo+
Party 2
Nox
Nox
Hosafina
Nox
Level 109
God Stats
5W - 6L
1,623 SR
Queue Stats
427W - 478L
1,467 Elo+
Party 2
Kuzenbo
Kuzenbo
KickingYou
Kuzenbo
Level 160
God Stats
25W - 24L
1,373 SR
Queue Stats
870W - 913L
1,431 Elo+
Solo
Xbalanque
Xbalanque
balks13
Xbalanque
Level 88
God Stats
1W - 3L
1,371 SR
Queue Stats
23W - 43L
1,423 Elo+
Party 1
Skadi
Skadi
someguy79
Skadi
Level 123
God Stats
7W - 2L
1,634 SR
Queue Stats
81W - 91L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Daegemos
Ganesha
20
0 / 5 / 26
12,183
677
11,060
30,162
39,514
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Docter4hire
Ah Puch
20
9 / 6 / 12
13,921
773
33,373
18,155
10,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
Harryboy300
Cabrakan
19
7 / 9 / 17
12,221
679
15,552
29,228
47,780
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
6 / 8 / 16
12,684
705
12,010
28,613
40,692
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Snarfbear
Chiron
19
7 / 9 / 7
12,594
700
20,546
23,607
15,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GimmieYoGanja
Gilgamesh
17
4 / 8 / 19
12,231
680
13,696
23,319
26,637
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 7 / 20
13,307
739
16,268
16,757
6,202
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
KickingYou
Kuzenbo
20
8 / 3 / 24
14,483
805
15,784
36,479
36,555
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
balks13
Xbalanque
20
6 / 7 / 24
13,530
752
31,178
21,325
8,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
someguy79
Skadi
20
13 / 4 / 18
15,072
837
29,196
12,950
4,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
142
29
Kills
37
37
Deaths
29
78
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Daegemos
Ganesha
0
5
26
2.6
L
Ah Puch
Docter4hire
Ah Puch
9
6
12
2.5
W
Gilgamesh
GimmieYoGanja
Gilgamesh
4
8
19
1.69
L
Cabrakan
Harryboy300
Cabrakan
7
9
17
1.72
W
6
7
20
2.29
W
Kuzenbo
KickingYou
Kuzenbo
8
3
24
6.67
L
6
8
16
1.75
L
Chiron
Snarfbear
Chiron
7
9
7
1.17
W
Xbalanque
balks13
Xbalanque
6
7
24
2.57
W
Skadi
someguy79
Skadi
13
4
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,541
Damage
106,122
129,765
Taken
110,830
153,802
Mitigated
82,421
38,074
Healing
45,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Daegemos
Ganesha
11,060
822
2,502
4,805
30,162
39,514
0
8,560
21,240
27,435
0
L
Ah Puch
Docter4hire
Ah Puch
33,373
1,202
917
3,396
18,155
10,706
1,553
4,965
13,086
72,255
0
W
Gilgamesh
GimmieYoGanja
Gilgamesh
13,696
3,194
2,794
4,272
23,319
26,637
554
14,310
9,009
0
19,742
L
Cabrakan
Harryboy300
Cabrakan
15,552
784
2,376
2,932
29,228
47,780
95
4,789
24,215
21,645
0
W
16,268
200
2,883
2,511
16,757
6,202
495
13,149
3,608
26,376
0
W
Kuzenbo
KickingYou
Kuzenbo
15,784
4,689
2,392
17,214
36,479
36,555
991
18,784
17,695
33,500
0
L
12,010
1,934
4,382
7,916
28,613
40,692
504
7,792
20,489
32,035
0
L
Chiron
Snarfbear
Chiron
20,546
7,608
3,647
5,201
23,607
15,110
90
4,870
18,683
0
33,835
W
Xbalanque
balks13
Xbalanque
31,178
20,311
2,790
7,606
21,325
8,533
3,395
14,962
6,363
0
70,268
W
Skadi
someguy79
Skadi
29,196
14,229
1,551
1,952
12,950
4,494
651
10,790
2,160
0
51,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,603
Gold Earned
68,623
185
Minions Killed
222
0
Camps Cleared
0
1,410,127
Distance Traveled
1,481,984
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,183
677
0
0
0
316,077
1
L
Ah Puch
13,921
773
85
5
0
286,545
0
W
Gilgamesh
12,231
680
26
1
0
303,841
0
L
Cabrakan
12,221
679
17
1
0
288,354
0
W
Nox
13,307
739
35
2
0
294,092
0
W
Kuzenbo
14,483
805
16
1
0
295,117
0
L
Artio
12,684
705
50
3
0
282,221
0
L
Chiron
12,594
700
33
2
0
236,930
0
W
Xbalanque
13,530
752
102
6
0
260,357
0
W
Skadi
15,072
837
43
2
0
328,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role