Player Matchup

Skadi
Skadi
BluntFacedTrauma
Skadi
Level 29
God Stats
7W - 10L
1,580 SR
Queue Stats
7W - 10L
1,556 Elo+
Solo
Raijin
Raijin
MASTERHUNTER730
Raijin
Level 18
God Stats
1W - 1L
1,691 SR
Queue Stats
60W - 67L
1,511 Elo+
Party 1
Tyr
Tyr
OSO THA GOD
Tyr
Level 40
God Stats
15W - 15L
1,618 SR
Queue Stats
116W - 114L
1,540 Elo+
Party 1
Ah Puch
Ah Puch
YugiHomø
Ah Puch
Level 11
God Stats
5W - 3L
1,500 SR
Queue Stats
112W - 136L
1,398 Elo+
Solo
Heimdallr
Heimdallr
gotem45
Heimdallr
Level 24
God Stats
5W - 7L
1,500 SR
Queue Stats
179W - 208L
1,264 Elo+
Solo
Team Averages
Level 24
1,578 SR
1,454 Elo+

VS

Team Averages
Level 20
1,440 SR
1,431 Elo+
Merlin
Merlin
DazedWizard
Merlin
Level 12
God Stats
10W - 6L
1,222 SR
Queue Stats
66W - 54L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KiD1SoloDolo1
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 67L
1,416 Elo+
Solo
Nox
Nox
LVComicSociety
Nox
Level 18
God Stats
11W - 16L
1,463 SR
Queue Stats
1,439W - 1,665L
1,324 Elo+
Solo
Medusa
Medusa
Leeavee
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,510 Elo+
Solo
Zeus
Zeus
prYmitiv3
Zeus
Level 25
God Stats
15W - 13L
1,513 SR
Queue Stats
44W - 45L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 5
12,075
1,006
10,053
18,252
8,167
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 11 / 3
10,159
847
6,458
15,933
6,788
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 3 / 6
12,102
1,009
13,768
16,302
14,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
YugiHomø
Ah Puch
16
1 / 6 / 4
10,481
873
5,288
11,834
4,743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
gotem45
Heimdallr
18
1 / 12 / 7
11,141
928
9,128
23,803
10,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
7 / 7 / 19
12,726
1,061
18,387
14,711
6,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
KiD1SoloDolo1
Ah Muzen Cab
20
5 / 0 / 19
13,319
1,110
13,041
6,926
3,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
0 / 3 / 11
10,212
851
1,499
4,929
2,120
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
Leeavee
Medusa
20
22 / 1 / 7
15,337
1,278
37,259
15,270
7,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
19
7 / 2 / 14
12,450
1,038
11,446
6,440
2,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
111
13
Kills
41
41
Deaths
13
25
Assists
70
Player
Kills
Deaths
Assists
KDA
L
4
9
5
0.72
W
Merlin
7
7
19
2.36
W
Ah Muzen Cab
KiD1SoloDolo1
Ah Muzen Cab
5
0
19
14.5
W
0
3
11
1.83
W
Medusa
Leeavee
Medusa
22
1
7
25.5
L
1
11
3
0.23
L
6
3
6
3
L
Ah Puch
YugiHomø
Ah Puch
1
6
4
0.5
L
Heimdallr
gotem45
Heimdallr
1
12
7
0.38
W
Zeus
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,695
Damage
81,632
86,124
Taken
48,276
44,165
Mitigated
21,513
5,269
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,053
6,890
750
1,040
18,252
8,167
0
4,942
13,218
0
32,469
W
Merlin
18,387
1,399
132
759
14,711
6,459
0
2,573
11,889
25,832
0
W
Ah Muzen Cab
KiD1SoloDolo1
Ah Muzen Cab
13,041
5,243
0
1,251
6,926
3,134
0
2,528
4,398
0
47,626
W
1,499
434
0
49
4,929
2,120
0
1,256
3,673
5,905
0
W
Medusa
Leeavee
Medusa
37,259
27,279
0
6,491
15,270
7,348
0
3,582
11,688
0
67,380
L
6,458
1,041
0
23
15,933
6,788
0
3,582
12,209
21,770
0
L
13,768
1,306
0
1,448
16,302
14,259
0
6,857
9,195
0
20,961
L
Ah Puch
YugiHomø
Ah Puch
5,288
686
0
555
11,834
4,743
0
5,097
6,621
18,973
0
L
Heimdallr
gotem45
Heimdallr
9,128
3,803
0
1,453
23,803
10,208
0
9,925
13,549
0
38,932
W
Zeus
11,446
2,006
0
55
6,440
2,452
0
1,807
4,633
30,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,958
Gold Earned
64,044
208
Minions Killed
243
4
Camps Cleared
10
881,419
Distance Traveled
1,041,238
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,075
1,006
50
4
1
146,000
1
W
Merlin
12,726
1,061
22
2
1
190,756
0
W
Ah Muzen Cab
13,319
1,110
81
7
2
253,208
0
W
Nox
10,212
851
14
1
0
126,205
0
W
Medusa
15,337
1,278
82
7
6
259,728
1
L
Raijin
10,159
847
39
3
0
146,543
0
L
Tyr
12,102
1,009
22
2
1
278,670
0
L
Ah Puch
10,481
873
24
2
0
111,387
0
L
Heimdallr
11,141
928
73
6
2
198,819
0
W
Zeus
12,450
1,038
44
4
1
211,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role