Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
GroundWalkerX
Chiron
Level 69
God Stats
12W - 8L
1,652 SR
Queue Stats
401W - 349L
1,509 Elo+
Party 2
Tyr
Tyr
HighRoller_J
Tyr
Level 108
God Stats
24W - 24L
1,666 SR
Queue Stats
147W - 144L
1,616 Elo+
Party 4
Cthulhu
Cthulhu
kmann_99
Cthulhu
Level 148
God Stats
14W - 19L
1,633 SR
Queue Stats
1,083W - 1,073L
1,525 Elo+
Party 2
Janus
Janus
popinroundz
Janus
Level 104
God Stats
19W - 24L
1,839 SR
Queue Stats
162W - 154L
1,608 Elo+
Party 4
Team Averages
Level 108
1,658 SR
1,551 Elo+

VS

Team Averages
Level 131
1,648 SR
1,577 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Arsa2570
Izanami
Level 122
God Stats
1W - 2L
1,679 SR
Queue Stats
19W - 20L
1,584 Elo+
Party 3
Chronos
Chronos
C 4 General F
Chronos
Level 109
God Stats
25W - 28L
1,777 SR
Queue Stats
486W - 443L
1,550 Elo+
Party 1
Vamana
Vamana
ImTheGoat33
Vamana
Level 105
God Stats
8W - 9L
1,604 SR
Queue Stats
177W - 144L
1,564 Elo+
Party 1
Athena
Athena
xZoni l13l
Athena
Level 160
God Stats
1W - 2L
1,682 SR
Queue Stats
122W - 87L
1,686 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 2 / 4
6,539
594
4,545
8,731
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 0 / 2
7,326
666
5,335
5,858
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 3 / 2
6,726
611
5,034
10,178
6,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
kmann_99
Cthulhu
9
2 / 1 / 4
5,458
496
4,028
4,624
2,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 7
6,830
621
6,455
1,652
449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
3 / 1 / 0
6,511
592
6,193
7,356
2,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Arsa2570
Izanami
8
1 / 5 / 1
5,407
492
4,071
7,582
1,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
11
0 / 2 / 2
6,240
567
1,761
4,836
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
10
2 / 4 / 1
5,973
543
4,445
8,810
4,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
xZoni l13l
Athena
7
0 / 3 / 5
5,114
465
2,684
8,675
3,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
15
Kills
6
6
Deaths
15
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
2
4
2.5
L
Tsukuyomi
 
Tsukuyomi
3
1
0
3
L
Izanami
Arsa2570
Izanami
1
5
1
0.3
L
Chronos
0
2
2
0.5
W
6
0
2
7
W
2
3
2
1
L
Vamana
2
4
1
0.63
W
Cthulhu
kmann_99
Cthulhu
2
1
4
4
W
2
0
7
5.5
L
Athena
xZoni l13l
Athena
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,397
Damage
19,154
31,043
Taken
37,259
13,104
Mitigated
13,030
15,360
Healing
8,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,545
1,616
0
4,122
8,731
2,649
0
985
7,746
0
36,007
L
Tsukuyomi
 
Tsukuyomi
6,193
1,783
0
2,461
7,356
2,287
0
220
7,136
0
38,945
L
Izanami
Arsa2570
Izanami
4,071
2,853
0
1,668
7,582
1,873
0
1,707
5,817
0
27,855
L
Chronos
1,761
282
0
952
4,836
1,655
0
2,381
2,339
42,669
0
W
5,335
3,117
277
3,224
5,858
1,652
0
523
5,335
0
38,989
W
5,034
475
0
5,634
10,178
6,120
768
928
9,250
0
41,571
L
Vamana
4,445
2,658
0
2,864
8,810
4,043
0
3,320
5,266
0
29,968
W
Cthulhu
kmann_99
Cthulhu
4,028
737
88
1,130
4,624
2,234
0
1,346
3,278
16,261
0
W
6,455
280
0
885
1,652
449
0
663
989
37,637
0
L
Athena
xZoni l13l
Athena
2,684
1,098
0
618
8,675
3,172
0
2,335
6,218
11,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,879
Gold Earned
29,245
342
Minions Killed
303
0
Camps Cleared
0
1,124,682
Distance Traveled
1,111,123
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,539
594
78
7
0
234,443
0
L
Tsukuyomi
6,511
592
72
7
0
236,116
3
L
Izanami
5,407
492
54
5
0
177,856
1
L
Chronos
6,240
567
104
9
0
219,860
1
W
Chiron
7,326
666
86
8
0
202,489
3
W
Tyr
6,726
611
74
7
0
214,607
0
L
Vamana
5,973
543
59
5
0
223,741
1
W
Cthulhu
5,458
496
27
2
0
235,103
2
W
Janus
6,830
621
77
7
0
238,040
4
L
Athena
5,114
465
14
1
0
253,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role