Player Matchup

Odin
Odin
Deadhead42999
Odin
Level 26
God Stats
1W - 0L
1,761 SR
Queue Stats
41W - 47L
1,440 Elo+
Party 3
Loki
Loki
HamY0Y0
Loki
Level 26
God Stats
2W - 2L
1,595 SR
Queue Stats
104W - 134L
1,393 Elo+
Party 3
Agni
Agni
LordOutLawGaming
Agni
Level 26
God Stats
9W - 12L
1,568 SR
Queue Stats
66W - 83L
1,202 Elo+
Party 3
Artemis
Artemis
bujumbors
Artemis
Level 21
God Stats
5W - 8L
1,807 SR
Queue Stats
64W - 67L
1,425 Elo+
Party 4
Hel
Hel
imbdr14
Hel
Level 26
God Stats
2W - 5L
1,163 SR
Queue Stats
117W - 153L
1,357 Elo+
Party 4
Team Averages
Level 25
1,579 SR
1,363 Elo+

VS

Team Averages
Level 25
1,490 SR
1,359 Elo+
Neith
Neith
DJMagicBallSweat
Neith
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,324 Elo+
Party 2
Kukulkan
Kukulkan
Daese
Kukulkan
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 49L
1,445 Elo+
Solo
Ares
Ares
IcebergSlime
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,324 Elo+
Party 2
Hel
Hel
ItzJoshVR
Hel
Level 29
God Stats
4W - 3L
1,361 SR
Queue Stats
115W - 140L
1,360 Elo+
Party 1
Susano
Susano
Zeusop2873e48
Susano
Level 20
God Stats
5W - 2L
1,591 SR
Queue Stats
61W - 63L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,894
492
3,233
6,055
2,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
HamY0Y0
Loki
11
3 / 0 / 4
7,332
524
3,859
6,320
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 2 / 1
8,188
585
5,554
6,831
2,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
bujumbors
Artemis
12
6 / 2 / 4
7,749
554
8,072
9,764
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
12
3 / 2 / 7
7,269
519
6,619
7,817
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
5,764
412
4,750
7,411
2,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Daese
Kukulkan
13
5 / 3 / 0
8,183
585
10,947
10,287
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
0 / 4 / 1
4,999
357
895
6,164
2,745
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
1 / 2 / 0
6,902
493
3,407
5,288
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 0
5,195
371
1,919
8,022
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
18
Kills
6
6
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Kukulkan
Daese
Kukulkan
5
3
0
1.67
W
0
0
1
0.5
W
Loki
HamY0Y0
Loki
3
0
4
5
L
0
4
1
0.13
L
1
2
0
0.5
W
6
2
1
3.25
L
0
4
0
0
W
Artemis
bujumbors
Artemis
6
2
4
4
W
Hel
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,337
Damage
21,918
36,787
Taken
37,172
13,483
Mitigated
13,148
16,695
Healing
8,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,750
1,587
417
1,682
7,411
2,375
0
2,665
4,746
0
25,442
L
Kukulkan
Daese
Kukulkan
10,947
1,272
0
2,131
10,287
3,816
264
4,203
6,040
53,657
0
W
3,233
1,211
0
1,951
6,055
2,933
683
2,413
3,250
0
27,728
W
Loki
HamY0Y0
Loki
3,859
953
0
2,168
6,320
1,729
761
1,432
4,850
0
34,821
L
895
146
0
0
6,164
2,745
0
1,624
4,540
7,753
0
L
3,407
124
299
1,752
5,288
1,864
684
515
4,648
27,824
0
W
5,554
398
0
2,450
6,831
2,137
1,158
3,367
3,464
36,866
0
L
1,919
261
0
1,738
8,022
2,348
0
3,035
4,825
0
14,615
W
Artemis
bujumbors
Artemis
8,072
2,927
345
598
9,764
4,054
2,116
4,154
5,610
0
39,808
W
Hel
6,619
950
4,864
4,319
7,817
2,630
1,102
3,453
4,364
25,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,432
Gold Earned
31,043
307
Minions Killed
248
0
Camps Cleared
0
1,240,083
Distance Traveled
1,205,037
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,764
412
39
3
0
225,665
0
L
Kukulkan
8,183
585
92
7
0
255,362
4
W
Odin
6,894
492
68
5
0
250,321
1
W
Loki
7,332
524
61
4
0
293,002
5
L
Ares
4,999
357
12
1
0
201,538
2
L
Hel
6,902
493
72
5
0
277,838
4
W
Agni
8,188
585
64
5
0
262,923
4
L
Susano
5,195
371
33
2
0
244,634
1
W
Artemis
7,749
554
76
5
0
197,390
2
W
Hel
7,269
519
38
3
0
236,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role