Player Matchup

Artemis
Artemis
COPSHOOTBLACKMAN
Artemis
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
99W - 100L
1,453 Elo+
Solo
Sylvanus
Sylvanus
Danosfist
Sylvanus
Level 3
God Stats
22W - 8L
1,500 SR
Queue Stats
33W - 16L
1,539 Elo+
Party 1
Awilix
Awilix
Duh Pin Tow
Awilix
Level 23
God Stats
29W - 13L
1,627 SR
Queue Stats
246W - 167L
1,711 Elo+
Solo
Rama
Rama
ItsMeWiz97
Rama
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 32L
1,638 Elo+
Party 1
Scylla
Scylla
TyTheTrueBossHD
Scylla
Level 14
God Stats
8W - 2L
1,936 SR
Queue Stats
34W - 15L
1,887 Elo+
Party 1
Team Averages
Level 12
1,613 SR
1,646 Elo+

VS

Team Averages
Level 20
1,559 SR
1,545 Elo+
King Arthur
King Arthur
AfroSamurai93
King Arthur
Level 27
God Stats
1W - 1L
1,855 SR
Queue Stats
6W - 4L
1,606 Elo+
Solo
Anhur
Anhur
GriffinLol
Anhur
Level 29
God Stats
3W - 3L
1,675 SR
Queue Stats
122W - 111L
1,546 Elo+
Solo
Ymir
Ymir
Jasnado96
Ymir
Level 8
God Stats
0W - 2L
1,191 SR
Queue Stats
4W - 11L
1,436 Elo+
Solo
Arachne
Arachne
NalgassPeludas
Arachne
Level 29
God Stats
9W - 11L
1,576 SR
Queue Stats
114W - 118L
1,609 Elo+
Solo
Chang'e
Chang'e
XMc_El_Primo
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,972
498
2,583
4,927
955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Danosfist
Sylvanus
1
0 / 0 / 0
3,879
323
0
0
0
Awilix
12
3 / 2 / 2
6,907
576
5,404
8,540
2,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 0 / 2
7,821
652
7,107
8,116
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 1 / 1
7,314
610
9,238
5,858
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AfroSamurai93
King Arthur
12
0 / 3 / 1
6,893
574
7,028
13,233
6,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
14
3 / 1 / 1
8,443
704
5,046
9,852
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
5
1 / 1 / 0
4,859
405
1,357
2,654
944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 2 / 0
6,945
579
3,121
9,694
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
XMc_El_Primo
Chang'e
7
0 / 5 / 0
4,839
403
967
5,068
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
12
Kills
6
6
Deaths
12
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AfroSamurai93
King Arthur
0
3
1
0.17
W
0
3
0
0
W
Sylvanus
Danosfist
Sylvanus
0
0
0
0
W
Awilix
3
2
2
2
L
Anhur
3
1
1
3.5
W
2
0
2
3
L
Ymir
1
1
0
1
L
2
2
0
1
W
7
1
1
7.5
L
Chang'e
XMc_El_Primo
Chang'e
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,332
Damage
17,519
27,441
Taken
40,501
7,466
Mitigated
16,141
8,328
Healing
11,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AfroSamurai93
King Arthur
7,028
765
0
3,110
13,233
6,821
0
2,140
10,980
0
41,394
W
2,583
848
0
1,151
4,927
955
0
437
4,490
0
31,480
W
Sylvanus
Danosfist
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
5,404
2,844
0
490
8,540
2,066
0
727
7,813
0
39,113
L
Anhur
5,046
3,607
0
4,361
9,852
3,073
1,278
458
9,354
0
57,254
W
7,107
5,857
0
3,611
8,116
2,608
1,586
0
8,116
0
44,390
L
Ymir
1,357
320
0
574
2,654
944
0
552
2,022
10,514
0
L
3,121
1,755
0
3,245
9,694
3,584
0
1,994
7,656
0
39,138
W
9,238
1,441
0
3,076
5,858
1,837
0
1,062
4,698
37,721
0
L
Chang'e
XMc_El_Primo
Chang'e
967
284
0
507
5,068
1,719
319
3,555
1,251
10,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,893
Gold Earned
31,979
302
Minions Killed
322
0
Camps Cleared
0
889,749
Distance Traveled
955,185
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,893
574
90
8
0
229,939
2
W
Artemis
5,972
498
60
5
0
217,057
2
W
Sylvanus
3,879
323
0
0
0
0
0
W
Awilix
6,907
576
73
6
0
265,944
3
L
Anhur
8,443
704
112
9
0
205,451
2
W
Rama
7,821
652
87
7
0
202,658
0
L
Ymir
4,859
405
29
2
0
108,031
0
L
Arachne
6,945
579
76
6
0
274,554
0
W
Scylla
7,314
610
82
7
0
204,090
1
L
Chang'e
4,839
403
15
1
0
137,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role