Player Matchup

Neith
Neith
Chadwickington
Neith
Level 44
God Stats
3W - 3L
1,085 SR
Queue Stats
194W - 174L
1,425 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Knightfall02
Cu Chulainn
Level 145
God Stats
11W - 4L
1,738 SR
Queue Stats
114W - 87L
1,391 Elo+
Party 1
Arachne
Arachne
N_Light01
Arachne
Level 128
God Stats
17W - 3L
1,501 SR
Queue Stats
265W - 228L
1,540 Elo+
Party 1
Hel
Hel
Shadomoon
Hel
Level 156
God Stats
20W - 19L
1,475 SR
Queue Stats
262W - 239L
1,455 Elo+
Party 1
Sobek
Sobek
k11z
Sobek
Level 7
God Stats
7W - 4L
1,270 SR
Queue Stats
13W - 7L
1,543 Elo+
Party 1
Team Averages
Level 96
1,414 SR
1,471 Elo+

VS

Team Averages
Level 42
1,475 SR
1,448 Elo+
Janus
Janus
BagOfWetCats
Janus
Level 79
God Stats
9W - 16L
1,360 SR
Queue Stats
648W - 609L
1,583 Elo+
Party 3
Geb
Geb
SAL3M7033
Geb
Level 43
God Stats
3W - 5L
1,448 SR
Queue Stats
67W - 63L
1,337 Elo+
Party 2
Gilgamesh
Gilgamesh
TheSmiteBANGod
Gilgamesh
Level 24
God Stats
76W - 48L
1,657 SR
Queue Stats
227W - 193L
1,624 Elo+
Party 3
Ao Kuang
Ao Kuang
Toughness
Ao Kuang
Level 49
God Stats
3W - 3L
1,391 SR
Queue Stats
93W - 92L
1,332 Elo+
Party 2
Neith
Neith
rekroxx
Neith
Level 16
God Stats
2W - 3L
1,520 SR
Queue Stats
9W - 13L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,049
441
4,278
8,098
2,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Knightfall02
Cu Chulainn
15
5 / 5 / 4
9,764
610
12,210
20,495
10,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
N_Light01
Arachne
15
7 / 2 / 2
9,122
570
9,220
12,522
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

18
9 / 1 / 5
10,841
678
12,649
13,622
6,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
k11z
Sobek
11
0 / 2 / 3
7,166
448
3,102
13,532
8,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
7,175
448
7,845
10,461
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 4
7,002
438
4,262
12,452
6,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
TheSmiteBANGod
Gilgamesh
13
4 / 6 / 0
8,218
514
14,122
14,627
6,904
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Toughness
Ao Kuang
13
4 / 4 / 2
8,328
521
4,400
12,718
4,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
rekroxx
Neith
13
3 / 2 / 2
7,904
494
8,700
6,531
2,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
22
Kills
12
12
Deaths
22
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
1
2
2
1
W
Cu Chulainn
Knightfall02
Cu Chulainn
5
5
4
1.4
W
Arachne
N_Light01
Arachne
7
2
2
4
L
0
3
4
0.67
W
9
1
5
11.5
L
Gilgamesh
TheSmiteBANGod
Gilgamesh
4
6
0
0.67
L
Ao Kuang
Toughness
Ao Kuang
4
4
2
1.25
W
Sobek
k11z
Sobek
0
2
3
0.75
L
Neith
rekroxx
Neith
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,459
Damage
39,329
68,269
Taken
56,789
33,229
Mitigated
23,279
28,251
Healing
11,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,845
489
0
435
10,461
3,632
0
6,309
4,152
38,910
0
W
4,278
1,998
0
2,566
8,098
2,602
798
2,670
5,370
0
37,496
W
Cu Chulainn
Knightfall02
Cu Chulainn
12,210
2,838
0
5,571
20,495
10,365
502
2,233
18,228
0
58,953
W
Arachne
N_Light01
Arachne
9,220
6,679
0
3,511
12,522
5,353
0
3,722
8,646
0
58,491
L
4,262
125
0
3,850
12,452
6,540
0
3,336
9,116
22,720
0
W
12,649
422
1,529
9,594
13,622
6,410
2,268
5,114
8,200
81,270
0
L
Gilgamesh
TheSmiteBANGod
Gilgamesh
14,122
4,029
0
2,290
14,627
6,904
942
2,012
12,615
0
53,698
L
Ao Kuang
Toughness
Ao Kuang
4,400
971
0
3,148
12,718
4,177
0
2,543
10,175
41,841
0
W
Sobek
k11z
Sobek
3,102
181
0
5,480
13,532
8,499
0
2,166
11,318
23,285
0
L
Neith
rekroxx
Neith
8,700
4,020
0
2,231
6,531
2,026
315
1,551
4,980
0
51,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,942
Gold Earned
38,627
471
Minions Killed
366
0
Camps Cleared
0
1,529,374
Distance Traveled
1,525,582
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,175
448
68
4
0
289,532
4
W
Neith
7,049
441
74
5
0
266,089
0
W
Cu Chulainn
9,764
610
126
8
0
312,058
4
W
Arachne
9,122
570
88
6
0
341,167
2
L
Geb
7,002
438
21
1
0
312,335
8
W
Hel
10,841
678
154
10
0
309,702
1
L
Gilgamesh
8,218
514
99
6
0
306,864
4
L
Ao Kuang
8,328
521
75
5
0
318,844
2
W
Sobek
7,166
448
29
2
0
300,358
5
L
Neith
7,904
494
103
6
0
298,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role