Player Matchup

Nu Wa
Nu Wa
BabyWithAKnifee
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
Gotzer01
Danzaburou
Level 95
God Stats
19W - 14L
1,667 SR
Queue Stats
272W - 321L
1,417 Elo+
Party 1
Chaac
Chaac
MrFamous007
Chaac
Level 49
God Stats
7W - 11L
1,520 SR
Queue Stats
65W - 92L
1,431 Elo+
Party 1
Erlang Shen
Erlang Shen
chichopare2000
Erlang Shen
Level 37
God Stats
3W - 3L
1,236 SR
Queue Stats
200W - 208L
1,476 Elo+
Party 1
Achilles
Achilles
icarus2121
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 57
1,485 SR
1,457 Elo+

VS

Team Averages
Level 76
1,495 SR
1,535 Elo+
Tiamat
Tiamat
JohannLink96
Tiamat
Level 65
God Stats
3W - 3L
1,515 SR
Queue Stats
362W - 331L
1,401 Elo+
Solo
Bacchus
Bacchus
MaxMat13
Bacchus
Level 67
God Stats
5W - 1L
1,647 SR
Queue Stats
102W - 74L
1,565 Elo+
Party 2
Neith
Neith
MenaMaster
Neith
Level 39
God Stats
16W - 15L
1,448 SR
Queue Stats
78W - 66L
1,558 Elo+
Party 2
Fenrir
Fenrir
TheFuryNightFall
Fenrir
Level 127
God Stats
2W - 2L
1,224 SR
Queue Stats
162W - 100L
1,594 Elo+
Party 2
Nike
Nike
roykan
Nike
Level 82
God Stats
2W - 0L
1,641 SR
Queue Stats
102W - 79L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,935
540
5,150
4,477
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Gotzer01
Danzaburou
9
2 / 1 / 0
6,280
571
3,561
4,297
1,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 2 / 0
5,215
474
2,395
7,570
3,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Erlang Shen
chichopare2000
Erlang Shen
8
1 / 6 / 0
5,275
480
2,092
9,089
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
icarus2121
Achilles
8
0 / 2 / 2
5,642
513
3,282
7,516
5,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 0 / 4
6,522
593
2,813
4,913
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
MaxMat13
Bacchus
9
2 / 1 / 3
5,896
536
3,034
7,195
3,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
10
1 / 1 / 2
5,432
494
1,680
3,075
675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
7 / 1 / 6
7,354
669
6,886
8,145
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nike
roykan
Nike
11
2 / 0 / 0
6,762
615
4,985
6,235
3,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
14
14
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Danzaburou
Gotzer01
Danzaburou
2
1
0
2
W
Tiamat
2
0
4
4
W
Bacchus
MaxMat13
Bacchus
2
1
3
3.5
W
Neith
1
1
2
2
L
0
2
0
0
W
7
1
6
10
L
Erlang Shen
chichopare2000
Erlang Shen
1
6
0
0.17
L
Achilles
icarus2121
Achilles
0
2
2
0.5
W
Nike
roykan
Nike
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,480
Damage
19,398
32,949
Taken
29,563
14,783
Mitigated
12,426
9,871
Healing
11,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,150
999
0
605
4,477
1,118
0
1,208
3,063
35,597
0
L
Danzaburou
Gotzer01
Danzaburou
3,561
1,339
0
1,146
4,297
1,338
656
751
3,546
0
30,008
W
Tiamat
2,813
473
0
2,674
4,913
1,775
533
2,473
2,211
38,242
0
W
Bacchus
MaxMat13
Bacchus
3,034
352
0
1,404
7,195
3,412
0
539
6,624
17,470
0
W
Neith
1,680
856
0
1,485
3,075
675
0
346
2,709
0
16,697
L
2,395
760
0
3,991
7,570
3,740
0
338
7,232
0
21,210
W
6,886
2,377
0
4,574
8,145
3,283
0
1,088
6,956
0
37,328
L
Erlang Shen
chichopare2000
Erlang Shen
2,092
1,264
0
2,343
9,089
2,809
0
1,565
7,457
0
24,195
L
Achilles
icarus2121
Achilles
3,282
198
0
1,786
7,516
5,778
0
2,012
5,466
0
12,550
W
Nike
roykan
Nike
4,985
1,009
0
1,250
6,235
3,281
346
327
5,638
3,143
38,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,347
Gold Earned
31,966
263
Minions Killed
316
0
Camps Cleared
0
972,291
Distance Traveled
1,124,665
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,935
540
86
8
0
176,789
4
L
Danzaburou
6,280
571
64
6
0
176,198
2
W
Tiamat
6,522
593
71
6
0
222,672
0
W
Bacchus
5,896
536
26
2
0
226,501
4
W
Neith
5,432
494
44
4
0
198,777
0
L
Chaac
5,215
474
45
4
0
178,715
0
W
Fenrir
7,354
669
80
7
0
262,103
7
L
Erlang Shen
5,275
480
55
5
0
226,412
2
L
Achilles
5,642
513
13
1
0
214,177
3
W
Nike
6,762
615
95
9
0
214,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role