Player Matchup

Sun Wukong
Sun Wukong
Ceivsaga99
Sun Wukong
Level 160
God Stats
9W - 3L
1,776 SR
Queue Stats
210W - 199L
1,691 Elo+
Party 1
Anhur
Anhur
GustavoLastra
Anhur
Level 157
God Stats
6W - 5L
1,598 SR
Queue Stats
124W - 106L
1,682 Elo+
Party 1
Thor
Thor
LSauri
Thor
Level 160
God Stats
32W - 36L
1,516 SR
Queue Stats
441W - 413L
1,685 Elo+
Party 1
Tiamat
Tiamat
Swaveproject
Tiamat
Level 145
God Stats
14W - 4L
1,669 SR
Queue Stats
264W - 236L
1,633 Elo+
Party 1
Ymir
Ymir
WhoIsTheMenona
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Team Averages
Level 125
1,612 SR
1,638 Elo+

VS

Team Averages
Level 95
1,608 SR
1,635 Elo+
Bakasura
Bakasura
AcerwT
Bakasura
Level 146
God Stats
2W - 3L
1,722 SR
Queue Stats
3W - 4L
1,483 Elo+
Party 2
Zhong Kui
Zhong Kui
Lium
Zhong Kui
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Thrashnokk
Ymir
Level 123
God Stats
1W - 1L
1,706 SR
Queue Stats
4W - 1L
1,974 Elo+
Party 2
Neith
Neith
Trinokk
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 2
Mulan
Mulan
Wanuluu
Mulan
Level 149
God Stats
33W - 28L
1,610 SR
Queue Stats
206W - 191L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ceivsaga99
Sun Wukong
17
5 / 0 / 10
11,000
647
18,364
14,203
9,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
13 / 2 / 6
11,231
661
11,219
14,727
5,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
LSauri
Thor
15
6 / 2 / 4
9,400
553
5,327
9,677
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
16
8 / 1 / 9
9,951
585
11,735
7,677
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 1 / 16
9,777
575
6,531
9,905
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AcerwT
Bakasura
16
4 / 3 / 1
9,522
560
10,080
14,839
7,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Lium
Zhong Kui
11
1 / 8 / 1
6,971
410
6,684
13,722
7,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 8 / 1
6,642
391
3,405
12,411
8,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Trinokk
Neith
10
0 / 8 / 0
6,404
377
1,925
8,746
1,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
Wanuluu
Mulan
14
1 / 8 / 0
7,914
466
8,881
18,371
10,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
9
35
Kills
6
6
Deaths
35
45
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AcerwT
Bakasura
4
3
1
1.5
W
Sun Wukong
Ceivsaga99
Sun Wukong
5
0
10
10
W
13
2
6
8
W
Thor
LSauri
Thor
6
2
4
4
L
Zhong Kui
Lium
Zhong Kui
1
8
1
0.19
W
Tiamat
8
1
9
12.5
L
0
8
1
0.06
L
Neith
Trinokk
Neith
0
8
0
0
L
Mulan
Wanuluu
Mulan
1
8
0
0.13
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,176
Damage
30,975
56,189
Taken
68,089
31,436
Mitigated
36,255
18,984
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AcerwT
Bakasura
10,080
5,708
0
3,422
14,839
7,557
0
3,347
11,492
0
63,484
W
Sun Wukong
Ceivsaga99
Sun Wukong
18,364
4,311
0
7,432
14,203
9,525
0
787
12,919
0
79,101
W
11,219
8,214
0
6,860
14,727
5,519
3,262
3,912
10,533
0
77,778
W
Thor
LSauri
Thor
5,327
2,035
0
290
9,677
3,541
0
996
8,370
0
53,469
L
Zhong Kui
Lium
Zhong Kui
6,684
448
0
1,883
13,722
7,731
0
5,350
8,372
33,719
0
W
Tiamat
11,735
1,325
0
3,096
7,677
4,573
239
2,339
4,854
50,020
0
L
3,405
684
0
336
12,411
8,310
124
3,860
8,551
24,748
0
L
Neith
Trinokk
Neith
1,925
1,255
0
475
8,746
1,994
720
2,570
6,176
0
17,732
L
Mulan
Wanuluu
Mulan
8,881
1,112
0
3,309
18,371
10,663
0
3,139
15,232
0
44,551
W
6,531
1,094
0
1,306
9,905
8,278
566
2,055
7,445
33,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,359
Gold Earned
37,453
495
Minions Killed
370
0
Camps Cleared
0
1,555,190
Distance Traveled
1,419,465
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,522
560
129
8
0
389,940
6
W
Sun Wukong
11,000
647
137
8
0
350,605
4
W
Anhur
11,231
661
118
7
0
275,291
3
W
Thor
9,400
553
91
5
0
261,623
0
L
Zhong Kui
6,971
410
62
4
0
265,221
1
W
Tiamat
9,951
585
94
6
0
357,072
3
L
Ymir
6,642
391
42
2
0
254,835
0
L
Neith
6,404
377
47
3
0
212,769
0
L
Mulan
7,914
466
90
5
0
296,700
4
W
Ymir
9,777
575
55
3
0
310,599
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role