Player Matchup

Scylla
Scylla
LOKII69
Scylla
Level 28
God Stats
14W - 12L
1,519 SR
Queue Stats
113W - 106L
1,524 Elo+
Solo
Bakasura
Bakasura
Labanon33
Bakasura
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
PumaISULOVER
Fenrir
Level 8
God Stats
1W - 0L
1,647 SR
Queue Stats
1W - 2L
1,193 Elo+
Party 1
Ra
Ra
ilinty
Ra
Level 29
God Stats
26W - 19L
1,660 SR
Queue Stats
74W - 98L
1,388 Elo+
Party 2
Izanami
Izanami
sLintys
Izanami
Level 28
God Stats
18W - 18L
1,591 SR
Queue Stats
84W - 114L
1,418 Elo+
Party 2
Team Averages
Level 19
1,583 SR
1,405 Elo+

VS

Team Averages
Level 16
1,577 SR
1,384 Elo+
Izanami
Izanami
Lazabel
Izanami
Level 22
God Stats
5W - 8L
1,811 SR
Queue Stats
139W - 197L
1,348 Elo+
Solo
Kukulkan
Kukulkan
Namsar
Kukulkan
Level 8
God Stats
8W - 8L
1,565 SR
Queue Stats
16W - 22L
1,384 Elo+
Solo
Da Ji
Da Ji
Ser9ius
Da Ji
Level 17
God Stats
20W - 26L
1,465 SR
Queue Stats
103W - 101L
1,377 Elo+
Solo
Athena
Athena
Shad0wPl4y
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,449 Elo+
Solo
King Arthur
King Arthur
Горкор
King Arthur
Level 26
God Stats
29W - 39L
1,542 SR
Queue Stats
87W - 93L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LOKII69
Scylla
14
5 / 4 / 2
9,163
509
9,634
7,948
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Labanon33
Bakasura
14
3 / 1 / 4
8,899
494
4,344
8,697
2,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
14
4 / 5 / 2
8,692
483
9,352
11,226
4,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
16
3 / 0 / 5
10,088
560
4,041
4,124
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
sLintys
Izanami
16
7 / 1 / 5
10,581
588
10,590
10,850
4,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lazabel
Izanami
12
0 / 4 / 3
7,490
416
436
7,076
2,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Namsar
Kukulkan
15
3 / 3 / 1
9,136
508
5,902
7,533
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Ser9ius
Da Ji
12
1 / 6 / 4
7,931
441
8,932
15,225
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Shad0wPl4y
Athena
11
1 / 5 / 1
7,539
419
3,315
14,751
7,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Горкор
King Arthur
14
6 / 4 / 2
9,076
504
6,300
14,520
5,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
22
Kills
11
11
Deaths
22
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
LOKII69
Scylla
5
4
2
1.5
W
Bakasura
Labanon33
Bakasura
3
1
4
5
L
Izanami
Lazabel
Izanami
0
4
3
0.38
L
Kukulkan
Namsar
Kukulkan
3
3
1
1.17
W
Fenrir
4
5
2
1
L
Da Ji
Ser9ius
Da Ji
1
6
4
0.5
L
Athena
Shad0wPl4y
Athena
1
5
1
0.3
W
Ra
3
0
5
5.5
W
Izanami
sLintys
Izanami
7
1
5
9.5
L
King Arthur
Горкор
King Arthur
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,961
Damage
24,885
42,845
Taken
59,105
16,568
Mitigated
22,071
11,585
Healing
11,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
LOKII69
Scylla
9,634
802
0
895
7,948
2,711
736
1,195
6,635
44,649
0
W
Bakasura
Labanon33
Bakasura
4,344
2,992
0
534
8,697
2,944
518
1,957
6,728
0
36,581
L
Izanami
Lazabel
Izanami
436
354
0
710
7,076
2,369
0
2,139
4,775
0
38,316
L
Kukulkan
Namsar
Kukulkan
5,902
675
0
500
7,533
2,096
342
2,397
4,904
51,014
0
W
Fenrir
9,352
2,612
0
2,674
11,226
4,874
398
2,132
9,054
0
40,357
L
Da Ji
Ser9ius
Da Ji
8,932
1,939
0
4,230
15,225
4,800
0
2,121
12,840
0
52,312
L
Athena
Shad0wPl4y
Athena
3,315
1,215
0
2,850
14,751
7,155
372
3,571
10,907
23,686
0
W
Ra
4,041
439
1,240
2,387
4,124
1,745
688
1,231
2,839
60,993
0
W
Izanami
sLintys
Izanami
10,590
6,965
0
3,855
10,850
4,294
2,098
2,344
8,372
0
73,252
L
King Arthur
Горкор
King Arthur
6,300
417
0
2,863
14,520
5,651
72
2,520
11,864
0
37,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,423
Gold Earned
41,172
457
Minions Killed
405
0
Camps Cleared
0
1,723,067
Distance Traveled
1,556,460
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,163
509
74
4
0
304,020
6
W
Bakasura
8,899
494
83
5
0
380,873
0
L
Izanami
7,490
416
78
4
0
252,028
0
L
Kukulkan
9,136
508
122
7
0
336,584
0
W
Fenrir
8,692
483
58
3
0
373,784
0
L
Da Ji
7,931
441
91
5
0
310,599
2
L
Athena
7,539
419
35
2
0
325,717
2
W
Ra
10,088
560
120
7
0
361,361
0
W
Izanami
10,581
588
122
7
0
303,029
4
L
King Arthur
9,076
504
79
4
0
331,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role