Player Matchup

Medusa
Medusa
Mccoobs123
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,740 Elo+
Party 2
Arachne
Arachne
Pixelcat123
Arachne
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Chang'e
Chang'e
PogMaster9575
Chang'e
Level 46
God Stats
2W - 2L
1,829 SR
Queue Stats
20W - 23L
1,559 Elo+
Party 2
Guan Yu
Guan Yu
SufferedRoom17
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 2
Cerberus
Cerberus
WhoBaTea
Cerberus
Level 106
God Stats
20W - 15L
1,828 SR
Queue Stats
83W - 62L
1,633 Elo+
Party 2
Team Averages
Level 47
1,631 SR
1,535 Elo+

VS

Team Averages
Level 64
1,537 SR
1,476 Elo+
Chaac
Chaac
ChronicDeath42
Chaac
Level 33
God Stats
3W - 2L
1,638 SR
Queue Stats
63W - 64L
1,467 Elo+
Solo
Arachne
Arachne
Funkmaster7843
Arachne
Level 44
God Stats
110W - 105L
1,588 SR
Queue Stats
186W - 198L
1,481 Elo+
Solo
Medusa
Medusa
Str8_No_Chaser69
Medusa
Level 127
God Stats
13W - 8L
1,621 SR
Queue Stats
167W - 156L
1,458 Elo+
Party 1
Tiamat
Tiamat
cargil02
Tiamat
Level 111
God Stats
18W - 15L
1,523 SR
Queue Stats
234W - 201L
1,496 Elo+
Party 1
Anubis
Anubis
temp-960796
Anubis
Level 6
God Stats
28W - 16L
1,316 SR
Queue Stats
42W - 22L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mccoobs123
Medusa
8
0 / 6 / 0
4,934
449
1,926
7,373
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Pixelcat123
Arachne
6
1 / 7 / 1
4,812
437
1,652
6,816
1,426
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Chang'e
7
1 / 6 / 1
4,705
428
3,427
7,703
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 7 / 0
4,313
392
1,068
6,577
1,789
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
WhoBaTea
Cerberus
8
1 / 6 / 1
5,800
527
3,942
9,866
4,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
6,032
548
4,541
5,227
3,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

9
6 / 2 / 2
6,491
590
1,929
4,209
1,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
8 / 0 / 1
7,004
637
5,454
4,165
1,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
cargil02
Tiamat
12
6 / 0 / 5
7,233
658
7,027
5,210
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
12
11 / 1 / 6
7,632
694
9,577
6,160
2,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
32
32
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
6
2
2
3.5
L
Medusa
Mccoobs123
Medusa
0
6
0
0
L
Arachne
Pixelcat123
Arachne
1
7
1
0.21
L
Chang'e
1
6
1
0.25
W
8
0
1
8.5
L
0
7
0
0
L
Cerberus
WhoBaTea
Cerberus
1
6
1
0.25
W
Tiamat
cargil02
Tiamat
6
0
5
8.5
W
Anubis
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,015
Damage
28,528
38,335
Taken
24,971
10,491
Mitigated
10,890
5,553
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,541
1,022
525
1,553
5,227
3,318
330
1,368
3,859
0
24,176
W
1,929
1,301
0
1,646
4,209
1,194
539
786
3,423
0
22,263
L
Medusa
Mccoobs123
Medusa
1,926
698
0
593
7,373
1,436
62
0
7,173
0
22,988
L
Arachne
Pixelcat123
Arachne
1,652
1,039
0
490
6,816
1,426
0
4,886
1,732
0
5,509
L
Chang'e
3,427
346
717
1,222
7,703
1,697
0
4,241
3,309
20,534
0
W
5,454
1,687
0
756
4,165
1,191
1,404
945
3,220
0
41,777
L
1,068
423
0
354
6,577
1,789
0
3,337
3,193
0
9,106
L
Cerberus
WhoBaTea
Cerberus
3,942
232
0
2,177
9,866
4,143
0
3,640
5,999
21,710
0
W
Tiamat
cargil02
Tiamat
7,027
734
0
2,226
5,210
2,547
562
2,197
3,013
39,005
0
W
Anubis
9,577
796
0
3,281
6,160
2,640
461
2,073
4,087
41,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,564
Gold Earned
34,392
166
Minions Killed
342
0
Camps Cleared
0
967,942
Distance Traveled
965,867
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,032
548
48
4
0
235,113
1
W
Arachne
6,491
590
53
5
0
156,562
4
L
Medusa
4,934
449
39
4
0
189,785
0
L
Arachne
4,812
437
19
2
0
196,644
1
L
Chang'e
4,705
428
37
3
0
193,457
1
W
Medusa
7,004
637
74
7
0
196,786
0
L
Guan Yu
4,313
392
13
1
0
176,335
0
L
Cerberus
5,800
527
58
5
0
211,721
2
W
Tiamat
7,233
658
80
7
0
198,186
1
W
Anubis
7,632
694
87
8
0
179,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role